The Dual Wielding trait reduces dash ranges
Just tested with Savage Leap. It reduces the range because the skill activation time is shortened.
Quickness always reduced the range of leaps so I had to test this trait right away.
Considering that movement abilities no longer affect leap range, quickness and this trait shouldn’t either. Also because sword is probably the best candidate for this trait, the anti-synergy feels really bad.
Then they should also most likely address slow, which will most likely make us travel farther with movement skills. I assumed leaving quickness out of the patch notes was just an oversight.
I assume the intended result should be you travel the same distance, but faster with quickness, not traveling less.
Just tested with Savage Leap. It reduces the range because the skill activation time is shortened.
Quickness always reduced the range of leaps so I had to test this trait right away.
Considering that movement abilities no longer affect leap range, quickness and this trait shouldn’t either. Also because sword is probably the best candidate for this trait, the anti-synergy feels really bad.
Then they should also most likely address slow, which will most likely make us travel farther with movement skills. I assumed leaving quickness out of the patch notes was just an oversight.
I assume the intended result should be you travel the same distance, but faster with quickness, not traveling less.
Well they always intended for it to shorten the distance, but they should change that decision in light of the decision they made about movement speed.
Also yeah slow making it go farther would be really stupid but is probably how it’ll work at first. ._.