The GS Debate: Rune

The GS Debate: Rune

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Posted by: CookMETEnder.7582

CookMETEnder.7582

So, my friend and I were doing some random theory crafting a moment ago, and we ran into a problem…
What rune do you put on your greatsword?

We aren’t doing any serious number crunching or anything; rather, we were just bouncing ideas about what would be best overall.
What do you guys think is the best?

I personally think Superior Sigil of Strength.
An extra 30% chance for 10s Might on critical sounds great for a greatsword.

Remember, overall (so excluding the damage against sigils as we all know that they are necessary at certain times)

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Posted by: Steroid.8317

Steroid.8317

Sigil of Bloodlust and when 25 stacks are up swap to 2nd GS from inventor with Sigil of Force.

Steroid Supraz, Norn Warrior
Gatekeepers of Desolation [GoD]

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Posted by: CookMETEnder.7582

CookMETEnder.7582

Sigil of Bloodlust and when 25 stacks are up swap to 2nd GS from inventor with Sigil of Force.

What about stacking Might?
You would get 875 power and condition from having 25 stacks of might, which isn’t too hard. I was thinking Bloodlust would not be a bad idea for 2nd set weapon.

(edited by CookMETEnder.7582)

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Posted by: Rez.8016

Rez.8016

I guess the utility from sigil of strength is going to depend on your crit rates (base, full buffed, typical etc)

I personally go for accuracy or rage.

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Posted by: CookMETEnder.7582

CookMETEnder.7582

I guess the utility from sigil of strength is going to depend on your crit rates (base, full buffed, typical etc)

I personally go for accuracy or rage.

W/ a 20/30/0/0/20 or a 20/25/15/0/10 GS build + food, you can easily hit 70~80% crit rate. I’m wondering if I Forceful Greatsword is enough or if getting Sigil or Strength would drastically improve might stacking.

The only reason I hate rage is it has a 45 second cool down… so 42s of basically not having a sigil.
As for accuracy, I think that it’s a good budget investment until you can use crit foods.
I usually have 8x% crit and solid 100% with fury haha

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Posted by: crawlerxp.1536

crawlerxp.1536

In my experience, that 30% might chance isn’t as high as it sounds. I remember using it for a few days with a build that had 100% crit and then scrapping it because I hardly noticed anything more than the basic ‘might on greatsword crit’ you get from the trait.

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Posted by: Steroid.8317

Steroid.8317

Sigil of Bloodlust and when 25 stacks are up swap to 2nd GS from inventor with Sigil of Force.

What about stacking Might?
You would get 875 power and condition from having 25 stacks of might, which isn’t too hard. I was thinking Bloodlust would not be a bad idea for 2nd set weapon.

With Sigil of Strenght you wont stack much might, its 1 stack for 10 sec, even with 100% crit chance you have 30% of that to happens which means ~1 stack every 2 or 3 seconds. For 10 sec its 3-5 stacks, depending of situation and with 100% crit chance.

Do your math after that.

Also dont count other sources of might, as they will work with other sigils as well.

Dont forget might have hard limit of 25 stacks. If you have other sources of might which can hit 25 stacsk, then the sigil is totaly useless.

Steroid Supraz, Norn Warrior
Gatekeepers of Desolation [GoD]

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Posted by: CookMETEnder.7582

CookMETEnder.7582

Sigil of Bloodlust and when 25 stacks are up swap to 2nd GS from inventor with Sigil of Force.

What about stacking Might?
You would get 875 power and condition from having 25 stacks of might, which isn’t too hard. I was thinking Bloodlust would not be a bad idea for 2nd set weapon.

With Sigil of Strenght you wont stack much might, its 1 stack for 10 sec, even with 100% crit chance you have 30% of that to happens which means ~1 stack every 2 or 3 seconds. For 10 sec its 3-5 stacks, depending of situation and with 100% crit chance.

Do your math after that.

Also dont count other sources of might, as they will work with other sigils as well.

Dont forget might have hard limit of 25 stacks. If you have other sources of might which can hit 25 stacsk, then the sigil is totaly useless.

You’re assuming that each attack is exactly one second though. Each crit would automatically give you 1 stack of might for Forceful, then 30% chance at another stack. I can see what you mean though…
But I don’t think bloodlust is a good alternative. High chance of being downed w/ a simple mistake in dungeons, and you need to kill 25 trash mobs to reacquire it… so if you down once on a boss, the sigil is basically useless.

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Posted by: Liewec.2896

Liewec.2896

imho its bloodlust hands down, atleast until 25 stacks, then if you have another greatsword to switch in i’d probably say force/fire,
strength just does’nt proc enough due to the crappy internal cooldown, you only ever see 2-3 stacks tops, if it proc’d the instant it was off CD you’d still only be able to get a max of 5 stacks for 2 seconds before they start falling off again.

they should make the CD 1 second, or even remove it to make it a viable gamblers alternative to bloodlust.

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Posted by: Red Falcon.8257

Red Falcon.8257

I believe I saw calculations once showing Sigil of Rage is overall the best DPS sigil.
I personally use it and I’m very satisfied with it.

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Posted by: Rayya.2591

Rayya.2591

i Use sigil of purity on my GS.
i belive perception can be best in slot with the new ascended ( +power crit armor )
as for bloodlust vs force vs perception vs accuracy efficiency
average p attack 3300
averag stacks of might 12 – average p attack in combat 3750 +
at 3750 p attack sigil of bloodlust at 25 stacks will add an 7.5% increase in damage
sigil of force will constant add 5% , even if you get downed , die … change map .. etc
perception will add lot more damage , specialy if your critical damage is high enough
edit*
1.base critical rate 50 %
2.critical rate with perception ~ 63%
an calculation at 90 critical damage out of 100 hits
1. 50 hits will hit 1000 damage – 50.000
50 hits will be critical 1000 x2.4 = 120.000
total out of 100 hits -170.000 damage
2. 37 hits will hit 1000 damage -37.000
63 hits will be critical 1000x 2.4 = 151.200
total out of 100 hits +188200 damage
-10.7% damage increased from 13 critical rate at 90% critical power.

http://imgur.com/a/fKgjD
no.1 WvW kills

(edited by Rayya.2591)

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Posted by: CookMETEnder.7582

CookMETEnder.7582

i Use sigil of purity on my GS.
i belive perception can be best in slot with the new ascended ( +power crit armor )
as for bloodlust vs force vs perception vs accuracy efficiency
average p attack 3300
averag stacks of might 12 – average p attack in combat 3750 +
at 3750 p attack sigil of bloodlust at 25 stacks will add an 7.5% increase in damage
sigil of force will constant add 5% , even if you get downed , die … change map .. etc
perception will add lot more damage , specialy if your critical damage is high enough
edit*
1.base critical rate 50 %
2.critical rate with perception ~ 63%
an calculation at 90 critical damage out of 100 hits
1. 50 hits will hit 1000 damage – 50.000
50 hits will be critical 1000 x2.4 = 120.000
total out of 100 hits -170.000 damage
2. 37 hits will hit 1000 damage -37.000
63 hits will be critical 1000x 2.4 = 151.200
total out of 100 hits +188200 damage
-10.7% damage increased from 13 critical rate at 90% critical power.

Why would you see perception becoming better? Also, do you think it’s viable?
I feel like the “ends at down” just makes all those runes a very iffy choice in dungeons.
Anything else, great, but meh…

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Posted by: Redscope.6215

Redscope.6215

Sigil of Bloodlust and when 25 stacks are up swap to 2nd GS from inventor with Sigil of Force.

What about stacking Might?
You would get 875 power and condition from having 25 stacks of might, which isn’t too hard. I was thinking Bloodlust would not be a bad idea for 2nd set weapon.

With Sigil of Strenght you wont stack much might, its 1 stack for 10 sec, even with 100% crit chance you have 30% of that to happens which means ~1 stack every 2 or 3 seconds. For 10 sec its 3-5 stacks, depending of situation and with 100% crit chance.

Do your math after that.

Also dont count other sources of might, as they will work with other sigils as well.

Dont forget might have hard limit of 25 stacks. If you have other sources of might which can hit 25 stacsk, then the sigil is totaly useless.

You’re assuming that each attack is exactly one second though. Each crit would automatically give you 1 stack of might for Forceful, then 30% chance at another stack. I can see what you mean though…

There’s an unlisted (player testing found) cooldown on the Sigil of Strength of 1 sec per proc. In other words, even if you could get might 100% of the time, you can only get 1 stack per second which would amount to 9 stacks of might total (since by the time you were striking the 10th, the 1st would be gone).

But I don’t think bloodlust is a good alternative. High chance of being downed w/ a simple mistake in dungeons, and you need to kill 25 trash mobs to reacquire it… so if you down once on a boss, the sigil is basically useless.

There is an arguement for not relying on it in dungeons depending on how often you get downed, however its pointless not to have stacks of something just to have them. You don’t have to wear the item the gives you the stacks in the first place. If you were sure you’d go down somewhere, such as a boss fight, switch to another weapon with a different sigil in it and keep what stacks you have.

The GS Debate: Rune

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Posted by: CookMETEnder.7582

CookMETEnder.7582

Sigil of Bloodlust and when 25 stacks are up swap to 2nd GS from inventor with Sigil of Force.

What about stacking Might?
You would get 875 power and condition from having 25 stacks of might, which isn’t too hard. I was thinking Bloodlust would not be a bad idea for 2nd set weapon.

With Sigil of Strenght you wont stack much might, its 1 stack for 10 sec, even with 100% crit chance you have 30% of that to happens which means ~1 stack every 2 or 3 seconds. For 10 sec its 3-5 stacks, depending of situation and with 100% crit chance.

Do your math after that.

Also dont count other sources of might, as they will work with other sigils as well.

Dont forget might have hard limit of 25 stacks. If you have other sources of might which can hit 25 stacsk, then the sigil is totaly useless.

You’re assuming that each attack is exactly one second though. Each crit would automatically give you 1 stack of might for Forceful, then 30% chance at another stack. I can see what you mean though…

There’s an unlisted (player testing found) cooldown on the Sigil of Strength of 1 sec per proc. In other words, even if you could get might 100% of the time, you can only get 1 stack per second which would amount to 9 stacks of might total (since by the time you were striking the 10th, the 1st would be gone).

But I don’t think bloodlust is a good alternative. High chance of being downed w/ a simple mistake in dungeons, and you need to kill 25 trash mobs to reacquire it… so if you down once on a boss, the sigil is basically useless.

There is an arguement for not relying on it in dungeons depending on how often you get downed, however its pointless not to have stacks of something just to have them. You don’t have to wear the item the gives you the stacks in the first place. If you were sure you’d go down somewhere, such as a boss fight, switch to another weapon with a different sigil in it and keep what stacks you have.

Ah okay, thanks for the info. What would you suggest you put on your “main” GS?
I recently purchased an Eternity (friend quit and gave me all his gold hehe) and I was just looking through options.