But here’s my body – So rez me maybe?
The bestest warrior build EVAR
But here’s my body – So rez me maybe?
In PvP, you are the highest AoE DPS thing around.
That’s simply not true at all and I’m seriously hoping that’s just part of your “trolltastic” troll…….
In PvP, you are the highest AoE DPS thing around.
That’s simply not true at all and I’m seriously hoping that’s just part of your “trolltastic” troll…….
A warrior with 15-20 stacks of might has better AoE DPS with sword/axe than anything else I’ve come up with. All your sword autoattacks stacks bleed, and they’re cones. Might buffs both the direct and conditon damage. Warrior Axe 5 is the best melee AoE in the game at that point.
Might is 35 points of power (and condition damage) per stack at level 80.
15×35 (15 being the low end of where this build lives on might stacks in combat…20 is very possible solo, and 25 is normal if you have another shout warrior/might stacking buddy around) is 525 power bonus. Power is a linear buff to damage.
Might also buffs condition damage just as much. Even if you had no other condition damage buffs, 525 from might makes every bleed into a 69dps attack. So, 10 stacks of bleeding (easy peasy) is an extra 690 dps. If you get to 25 stacks of might/875 cond damage, that becomes 860 extra dps.
Anyway, just sitting in Lion’s arch spamming signet and justice, my warrior is over 3400 attack, 65% crit chance, over 600 cond damage, etc. While other classes can beat part of that (ie. I have a faberge cannon ranger with higher attack and higher direct damage on her Barrage), no other class can push those kind of numbers across the board.
Now, if I could might stack my ranger, sure, she could be better for her barrage, and her autoattacks pierce, so she could possibly top my warrior. However, in testing and gameplay, might stacked warriors win for top DPS because they can might stack so much easier than other classes.
But here’s my body – So rez me maybe?
Have you never stood in a necros well bomb? You have about 2-3 seconds to ponder the damage output before you drop. That’s why they’re considering “point clearing” bursts, cause you have to get out of the way (unless you’re an ele or bunker ofc).
Or how about a nade engie who’s stacked 25 continuous might with an HGH build?
Or maybe even an ele who’s also stacked might like crazy, at least as much as any warrior could stack.
But all those examples of situations/classes that can EASILY out damage a warriors AoE aside using your numbers in LION’S ARCH means absolutely nothing when it comes to PvP cause your armor switches and your numbers are generally MUCH lower.
Unless you’ve been talking about WvW all this time, which is commonly referred to as “WvW” and not “PvP”.
Vicarious,
I haz those builds (I haz lots of alts). The wells necro doesn’t have anywhere near the DPS. On the other hand, I can facetank zerker warriors without a care in the world since she has way, way more survival and a constant stream of blindness on your opponent negates whatever naughtiness they were planning.
The HGH engineer is so overrated. Mostly because HGH is overrated. I’m much happier with my nearly unkillable healer engineer. Still elixirs (cuz that’s all engineers have worth taking..except PvE farming then turrets are okayish), but focused on healing rather than might stacking. I can hold points long enough to get reinforcements no problemo.
Ellies have a hard choice with the no weapon switching. They can get some good AoE damage or they can get the amazing dagger build stuff (personally, I use daggers in sPvP, staff in WvW and PvE). But again, can’t get the kind of AoE DPS going that my warrior does even though they definitely can hit single targets harder (and ya, a d/d elly prolly eats my poor warrior for breakfast as no way a glass cannon warrior deals with the mobility/control of a well played d/d elly)
I’m surprised you didn’t bring up thieves as they really, really wreck this build. Thieves have pathetic AOE DPS, but they are masters at single target elimination. Oddly enough, my thief is actually a bunker build that uses boon stacking similar to this build (same runes, radically different equipment and skills)
Where this warrior build shines (I have three warriors btw) is in PvE, and WvW/sPvP ambush. You don’t want targets that have time to prepare to fight you. You want them hurt and running/dead before they start fighting back. Then again, that’s pretty much true of most warriors in sPvP. Even my tank is…lacking…when it comes to straight up 1v1 fights.
But here’s my body – So rez me maybe?
Well you don’t seem to be focusing primarily on sPvP like your OP leads to believe.
I won’t continue to point out the flaws in your beliefs on your build when considering sPvP until I see a video of you using this build in a tourney and actually showing this extremely high AoE damage you seem to be doing.
Cause frankly there are reasons why you don’t EVER see those kinds of warriors in high end tourney teams, but again I’ll let you figure that out first hand, or prove me wrong with actual proof and not Lion’s Arch numbers…..
( Trolltastic topic title is trolltastic
)
The calculators don’t really work for this, so I’ll just write it out with explanations…
tl;dr version – 70% boon duration with shouts. Build has perma fury, swiftness, and 11-14 stacks of might OUT OF COMBAT with more in combat. Teammates get 6 stacks of might at 50% fury uptime. Silly high DPS ensues.
Traits
Strength 10
V – Berserker’s Power – moar damage with moar adrenalineArms 20
Precise strikes – 33% chance of bleed on crit
III – Deep Cuts – Bleeds last longer
VIII – Blademaster – 10% higher crit chance with swordDefense 0 (cuz what self respecting warrior cares about survival)
Tactics 30 (cuz smart warrior is bestest)
30% boon duration (this is key)
VI – Empowered – bonus damage for every boon
VIII – Lung Capactiy – shouts recharge faster
XII – Vigorous Shouts – shouts heal (cuz why not…could also go with II)Discipline 10
VI – Signet Mastery – faster recharge on signets (this is also key)Gear is all zerker. Like every last bit. Runes, however…
2 Major Water – 10% boon duration
2 Superior Water – 15% boon duration
2 Superior Monk – 15% boon durationWeapons are sword/axe. Greatsword is for boring warriors
(okay, really it’s about getting bleeds that get buffed to a fare thee well by the 15-20 stacks of might you end up with solo…25 is normal in groups…also, axe 5 inside a mezzie time warp creates 15 chaos bolts on top of the very high dps that attack has. This stacks a lot of confusion on your target)
Sup Sigil of Strength – chance of might on critical (hehehe)
Sup Sigil of Smothering – cuz CoF1 just begs for it. Otherwise, lots of things work hereIn testing on dummies in the mists, this build is the only one I’ve come up with that beats the 100 blade/banners. Might stacks and permafury are just better DPS buffs, espec since bleeds ignore armor, than banners even after banners got buffed. However, this build suffers the same DPS hit as any other condition-heavy build if you group with lots of other bleed stacking teammates. It’s still excellent, but not quite as excellent as it is when you’re the only one using bleeds.
I’ve also run CoF 1 until my eyes were bleeding. It’s a perfect fit with those banner loving greatsword freaks. They get your 70% longer might stacks on top of their banners, and you get their banners. Also, greatsword warriors don’t bleed, so you’re not overlapping their. And as mentioned, mezzies create all those happy purple places you can spin in for chaos bolt fun.
Solo, it’s overkill in PvE. Then again, so is 100b. In PvP, you are the highest AoE DPS thing around (although you lose out on sticking major and superior runes so go with might buffing instead), but are also a delicate flower. In WvW, stay just back from the lead of the zerg so you can pounce on stuff without getting pounced on in return. Again, you have all that DPS, but no survival.
2 Major Water – 10% boon duration
2 Superior Water – 15% boon duration
2 Superior Monk – 15% boon duration
How is this suppos to work in spvp
you cant get major?
and water and monk gives 10% each in spvp
This build is a terible .
( Trolltastic topic title is trolltastic
)
The calculators don’t really work for this, so I’ll just write it out with explanations…
tl;dr version – 70% boon duration with shouts. Build has perma fury, swiftness, and 11-14 stacks of might OUT OF COMBAT with more in combat. Teammates get 6 stacks of might at 50% fury uptime. Silly high DPS ensues.
Traits
Strength 10
V – Berserker’s Power – moar damage with moar adrenalineArms 20
Precise strikes – 33% chance of bleed on crit
III – Deep Cuts – Bleeds last longer
VIII – Blademaster – 10% higher crit chance with swordDefense 0 (cuz what self respecting warrior cares about survival)
Tactics 30 (cuz smart warrior is bestest)
30% boon duration (this is key)
VI – Empowered – bonus damage for every boon
VIII – Lung Capactiy – shouts recharge faster
XII – Vigorous Shouts – shouts heal (cuz why not…could also go with II)Discipline 10
VI – Signet Mastery – faster recharge on signets (this is also key)Gear is all zerker. Like every last bit. Runes, however…
2 Major Water – 10% boon duration
2 Superior Water – 15% boon duration
2 Superior Monk – 15% boon durationWeapons are sword/axe. Greatsword is for boring warriors
(okay, really it’s about getting bleeds that get buffed to a fare thee well by the 15-20 stacks of might you end up with solo…25 is normal in groups…also, axe 5 inside a mezzie time warp creates 15 chaos bolts on top of the very high dps that attack has. This stacks a lot of confusion on your target)
Sup Sigil of Strength – chance of might on critical (hehehe)
Sup Sigil of Smothering – cuz CoF1 just begs for it. Otherwise, lots of things work hereIn testing on dummies in the mists, this build is the only one I’ve come up with that beats the 100 blade/banners. Might stacks and permafury are just better DPS buffs, espec since bleeds ignore armor, than banners even after banners got buffed. However, this build suffers the same DPS hit as any other condition-heavy build if you group with lots of other bleed stacking teammates. It’s still excellent, but not quite as excellent as it is when you’re the only one using bleeds.
I’ve also run CoF 1 until my eyes were bleeding. It’s a perfect fit with those banner loving greatsword freaks. They get your 70% longer might stacks on top of their banners, and you get their banners. Also, greatsword warriors don’t bleed, so you’re not overlapping their. And as mentioned, mezzies create all those happy purple places you can spin in for chaos bolt fun.
Solo, it’s overkill in PvE. Then again, so is 100b. In PvP, you are the highest AoE DPS thing around (although you lose out on sticking major and superior runes so go with might buffing instead), but are also a delicate flower. In WvW, stay just back from the lead of the zerg so you can pounce on stuff without getting pounced on in return. Again, you have all that DPS, but no survival.
2 Major Water – 10% boon duration
2 Superior Water – 15% boon duration
2 Superior Monk – 15% boon durationHow is this suppos to work in spvp
you cant get major?
and water and monk gives 10% each in spvp
I mentioned the lack of major. Pick up 2 of any of the might duration runes instead. You end up at the same place for sPvP for yourself, and only slightly worse for the fury you give teammates.
monika,
Thank you for your input. It really is terrible having the highest possible warrior DPS. I mean, totally sucks and everything.
But here’s my body – So rez me maybe?
( Trolltastic topic title is trolltastic
)
The calculators don’t really work for this, so I’ll just write it out with explanations…
tl;dr version – 70% boon duration with shouts. Build has perma fury, swiftness, and 11-14 stacks of might OUT OF COMBAT with more in combat. Teammates get 6 stacks of might at 50% fury uptime. Silly high DPS ensues.
Traits
Strength 10
V – Berserker’s Power – moar damage with moar adrenalineArms 20
Precise strikes – 33% chance of bleed on crit
III – Deep Cuts – Bleeds last longer
VIII – Blademaster – 10% higher crit chance with swordDefense 0 (cuz what self respecting warrior cares about survival)
Tactics 30 (cuz smart warrior is bestest)
30% boon duration (this is key)
VI – Empowered – bonus damage for every boon
VIII – Lung Capactiy – shouts recharge faster
XII – Vigorous Shouts – shouts heal (cuz why not…could also go with II)Discipline 10
VI – Signet Mastery – faster recharge on signets (this is also key)Gear is all zerker. Like every last bit. Runes, however…
2 Major Water – 10% boon duration
2 Superior Water – 15% boon duration
2 Superior Monk – 15% boon durationWeapons are sword/axe. Greatsword is for boring warriors
(okay, really it’s about getting bleeds that get buffed to a fare thee well by the 15-20 stacks of might you end up with solo…25 is normal in groups…also, axe 5 inside a mezzie time warp creates 15 chaos bolts on top of the very high dps that attack has. This stacks a lot of confusion on your target)
Sup Sigil of Strength – chance of might on critical (hehehe)
Sup Sigil of Smothering – cuz CoF1 just begs for it. Otherwise, lots of things work hereIn testing on dummies in the mists, this build is the only one I’ve come up with that beats the 100 blade/banners. Might stacks and permafury are just better DPS buffs, espec since bleeds ignore armor, than banners even after banners got buffed. However, this build suffers the same DPS hit as any other condition-heavy build if you group with lots of other bleed stacking teammates. It’s still excellent, but not quite as excellent as it is when you’re the only one using bleeds.
I’ve also run CoF 1 until my eyes were bleeding. It’s a perfect fit with those banner loving greatsword freaks. They get your 70% longer might stacks on top of their banners, and you get their banners. Also, greatsword warriors don’t bleed, so you’re not overlapping their. And as mentioned, mezzies create all those happy purple places you can spin in for chaos bolt fun.
Solo, it’s overkill in PvE. Then again, so is 100b. In PvP, you are the highest AoE DPS thing around (although you lose out on sticking major and superior runes so go with might buffing instead), but are also a delicate flower. In WvW, stay just back from the lead of the zerg so you can pounce on stuff without getting pounced on in return. Again, you have all that DPS, but no survival.
This build may be effective in PvE, but it has no chance in WvW and sPvP/tPvP
If you really believe that this can beat a well necro, my user is Zojoel, add me and we’ll duel, I doubt you will last very long.
Replace weapons with hammer/longbow and runes with +20% might duration ones and you have my build (except that I use banners too)
This post is comedy gold.