The worst warrior trait

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Posted by: Etwa.2896

Etwa.2896

Warrior’s sprint
Run faster while wielding melee weapons

Everything on this trait sucks including tooltip.
What it doesn’t say it gives you 10% run speed. Yes only 10% while all other classes have signets that give them 25%.

where would you use this ?
PvE: not really, you rather pick extra critical.
WvW or PvP: if you don’t use swiftness everyone will be faster than you with their 25% bonus.

This trait sucks so bad that the only people that are using it are using it because the tooltip sucks even more and they are new to the game.

Oh how would you fix this ?
I know make it 25% run speed.
It wont break the game I promise.
I am tired reapplying swiftness all the time.
I am tired being useless if they purge my swiftness.
I would like to at least try other elite skills other than signet of rage.

if you don’t intend to fix it then remove it. In state that it is today it would be better if there would be an empty slot <NULL>. It only gives you an illusion that you will run faster. In real pvp everyone else is running faster if you pick this LOL.

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Posted by: loseridoit.2756

loseridoit.2756

Warrior’s sprint
Run faster while wielding melee weapons

Everything on this trait sucks including tooltip.
What it doesn’t say it gives you 10% run speed. Yes only 10% while all other classes have signets that give them 25%.

where would you use this ?
PvE: not really, you rather pick extra critical.
WvW or PvP: if you don’t use swiftness everyone will be faster than you with their 25% bonus.

This trait sucks so bad that the only people that are using it are using it because the tooltip sucks even more and they are new to the game.

Oh how would you fix this ?
I know make it 25% run speed.
It wont break the game I promise.
I am tired reapplying swiftness all the time.
I am tired being useless if they purge my swiftness.
I would like to at least try other elite skills other than signet of rage.

if you don’t intend to fix it then remove it. In state that it is today it would be better if there would be an empty slot <NULL>. It only gives you an illusion that you will run faster. In real pvp everyone else is running faster if you pick this LOL.

Warrior’s sprint is not the worst trait. All movement boon add range to leap skills. Basically, you can leap 10 percent farer with salvage strike.
Unfortunately, it does not stack with a speed boon.

Do not include signet in a the discussion because other classes have to waste a utility for the passive effect

Reviver might is the worst trait

(edited by loseridoit.2756)

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Posted by: Etwa.2896

Etwa.2896

heh 10% more leap or 33% more leap…guess witch i am running with ?

Reviver might is for sure the worst mini trait, but at least it’s not deceiving.

If it’s too strong for a trait then remake it.

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Posted by: SharadSun.3089

SharadSun.3089

Reviver’s Might, Versatile Power, and Mobile Strikes are all bad. xD

Faolain Mag Aoidh / Diarmuidh
Leader of Thunderguard
Tarnished Coast Representative, Mist League

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Posted by: loseridoit.2756

loseridoit.2756

Reviver’s Might, Versatile Power, and Mobile Strikes are all bad. xD

hey i am using versatile power and mobile strikes.

wanna duel?

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Posted by: loseridoit.2756

loseridoit.2756

heh 10% more leap or 33% more leap…guess witch i am running with ?

Reviver might is for sure the worst mini trait, but at least it’s not deceiving.

If it’s too strong for a trait then remake it.

33 percent speed requires a boon. However, 10 percent speed is a guarentee as long as you are not effect by chill or cripple

the trait makes f1 axe easier to hit

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Posted by: Varonth.5830

Varonth.5830

Warrior’s sprint
Run faster while wielding melee weapons

Everything on this trait sucks including tooltip.
What it doesn’t say it gives you 10% run speed. Yes only 10% while all other classes have signets that give them 25%.

where would you use this ?
PvE: not really, you rather pick extra critical.
WvW or PvP: if you don’t use swiftness everyone will be faster than you with their 25% bonus.

This trait sucks so bad that the only people that are using it are using it because the tooltip sucks even more and they are new to the game.

Oh how would you fix this ?
I know make it 25% run speed.
It wont break the game I promise.
I am tired reapplying swiftness all the time.
I am tired being useless if they purge my swiftness.
I would like to at least try other elite skills other than signet of rage.

if you don’t intend to fix it then remove it. In state that it is today it would be better if there would be an empty slot <NULL>. It only gives you an illusion that you will run faster. In real pvp everyone else is running faster if you pick this LOL.

Warrior’s sprint is not the worst trait. All movement boon add range to leap skills. Basically, you can leap 10 percent farer with salvage strike.
Unfortunately, it does not stack with a speed boon.

Do not include signet in a the discussion because other classes have to waste a utility for the passive effect

Reviver might is the worst trait

Reviver’s Might isn’t the worst trait. Cannot be the worst trait, because it does not compete with others. Could there be better minors? Very likely. Do you lose something out if you for example specc 30 into tactics? No.

Warrior’s Sprint on the other hand shares a slot with stuff like Heightened Focus, Inspiring Shout and Signet Mastery. If you take that one, you will lose other stuff. Is it the worst trait? Arguable.
Thrill of Kill and Mighty Defense aren’t very good either and in the same slot.

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Posted by: Rising Dusk.2408

Rising Dusk.2408

Reviver’s Might would be useful if it gave 5 stacks of might for like 30 seconds on revive.

[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!

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Posted by: loseridoit.2756

loseridoit.2756

Reviver’s Might isn’t the worst trait. Cannot be the worst trait, because it does not compete with others. Could there be better minors? Very likely. Do you lose something out if you for example specc 30 into tactics? No.

Warrior’s Sprint on the other hand shares a slot with stuff like Heightened Focus, Inspiring Shout and Signet Mastery. If you take that one, you will lose other stuff. Is it the worst trait? Arguable.
Thrill of Kill and Mighty Defense aren’t very good either and in the same slot.

The fact that it is a minor trait makes it worse, its impossible to change the trait because it force upon us. Mighty Defense is not that bad. Its meant for a crit build. I am using that trait too for my spvp build lol

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Posted by: SharadSun.3089

SharadSun.3089

Reviver’s Might, Versatile Power, and Mobile Strikes are all bad. xD

hey i am using versatile power and mobile strikes.

wanna duel?

I use them too. xD but they’re still bad. I have no choice if I want to get into Burst Mastery.

Faolain Mag Aoidh / Diarmuidh
Leader of Thunderguard
Tarnished Coast Representative, Mist League

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Posted by: Varonth.5830

Varonth.5830

Reviver’s Might isn’t the worst trait. Cannot be the worst trait, because it does not compete with others. Could there be better minors? Very likely. Do you lose something out if you for example specc 30 into tactics? No.

Warrior’s Sprint on the other hand shares a slot with stuff like Heightened Focus, Inspiring Shout and Signet Mastery. If you take that one, you will lose other stuff. Is it the worst trait? Arguable.
Thrill of Kill and Mighty Defense aren’t very good either and in the same slot.

The fact that it is a minor trait makes it worse, its impossible to change the trait because it force upon us. Mighty Defense is not that bad. Its meant for a crit build. I am using that trait too for my spvp build lol

No that it cannot be exchanged means that you just have it or not.
Something like using Thrill of Kill means you have it instead of something else.

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Posted by: Knox.3748

Knox.3748

Mobile strikes isnt bad… bad at pve maybe but it can be a life saver

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Posted by: loseridoit.2756

loseridoit.2756

Reviver’s Might isn’t the worst trait. Cannot be the worst trait, because it does not compete with others. Could there be better minors? Very likely. Do you lose something out if you for example specc 30 into tactics? No.

Warrior’s Sprint on the other hand shares a slot with stuff like Heightened Focus, Inspiring Shout and Signet Mastery. If you take that one, you will lose other stuff. Is it the worst trait? Arguable.
Thrill of Kill and Mighty Defense aren’t very good either and in the same slot.

The fact that it is a minor trait makes it worse, its impossible to change the trait because it force upon us. Mighty Defense is not that bad. Its meant for a crit build. I am using that trait too for my spvp build lol

No that it cannot be exchanged means that you just have it or not.
Something like using Thrill of Kill means you have it instead of something else.

You can choose not to use thrill of kill.

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Posted by: Varonth.5830

Varonth.5830

Reviver’s Might isn’t the worst trait. Cannot be the worst trait, because it does not compete with others. Could there be better minors? Very likely. Do you lose something out if you for example specc 30 into tactics? No.

Warrior’s Sprint on the other hand shares a slot with stuff like Heightened Focus, Inspiring Shout and Signet Mastery. If you take that one, you will lose other stuff. Is it the worst trait? Arguable.
Thrill of Kill and Mighty Defense aren’t very good either and in the same slot.

The fact that it is a minor trait makes it worse, its impossible to change the trait because it force upon us. Mighty Defense is not that bad. Its meant for a crit build. I am using that trait too for my spvp build lol

No that it cannot be exchanged means that you just have it or not.
Something like using Thrill of Kill means you have it instead of something else.

You can choose not to use thrill of kill.

And now you hopefully get the point. If you choose Thrill of Kill you are making yourself worse. Reviver’s Might, as useless as it can be at times, still gives you a benefit over the alternative of nothing. Thrill of Kill takes the slot of something better. Warrior’s Sprint etc. make thing worse. You unlocked a slot, and you if you are taking one of those are taking something which is just inferior to other the other choices.
Reviver’s Might is just something additional you get for free if you go 30 into tactics.
It is just one stack of might, but it last 12s*1.25 at least. Since you will most likely have 30 tactics, it will be 12s*1.3 → 15.6s.
Could it be better? Yes.
But does it activily makes you worse? No.

Thrill of Kill or Warrior’s Sprint on the over hand makes your build worse than other choices on the same spot. That way they are worse than Reviver’s Might.

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Posted by: loseridoit.2756

loseridoit.2756

Reviver’s Might isn’t the worst trait. Cannot be the worst trait, because it does not compete with others. Could there be better minors? Very likely. Do you lose something out if you for example specc 30 into tactics? No.

Warrior’s Sprint on the other hand shares a slot with stuff like Heightened Focus, Inspiring Shout and Signet Mastery. If you take that one, you will lose other stuff. Is it the worst trait? Arguable.
Thrill of Kill and Mighty Defense aren’t very good either and in the same slot.

The fact that it is a minor trait makes it worse, its impossible to change the trait because it force upon us. Mighty Defense is not that bad. Its meant for a crit build. I am using that trait too for my spvp build lol

No that it cannot be exchanged means that you just have it or not.
Something like using Thrill of Kill means you have it instead of something else.

You can choose not to use thrill of kill.

And now you hopefully get the point. If you choose Thrill of Kill you are making yourself worse. Reviver’s Might, as useless as it can be at times, still gives you a benefit over the alternative of nothing. Thrill of Kill takes the slot of something better. Warrior’s Sprint etc. make thing worse. You unlocked a slot, and you if you are taking one of those are taking something which is just inferior to other the other choices.
Reviver’s Might is just something additional you get for free if you go 30 into tactics.
It is just one stack of might, but it last 12s*1.25 at least. Since you will most likely have 30 tactics, it will be 12s*1.3 -> 15.6s.
Could it be better? Yes.
But does it activily makes you worse? No.

Thrill of Kill or Warrior’s Sprint on the over hand makes your build worse than other choices on the same spot. That way they are worse than Reviver’s Might.

However, reviver;s might is force upon you if you spec in that tree.

Choice matters more alot more

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Posted by: Dolan.3071

Dolan.3071

No one uses Warrior’s Sprint. Most of the time we are flying around on Signet of Rage anyway.
Now make Reviver’s Might 5 stacks for 10 seconds or more and you’ve got yourself a deal Anet…

Uriel Asther ~ Warrior | Kaya Lereau ~ Elementalist | Natalie Fox ~ Thief
Skye Eterna ~ Mesmer | Arya Slade ~ Charrdian | Kiera Thine ~ Ranger
Oceanic ~ [LOD] [Noob]

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Posted by: Defektive.7283

Defektive.7283

Reviver’s Might, Versatile Power, and Mobile Strikes are all bad. xD

Mobile Strikes is amazing.

I’m putting my hat in the Distracting Strikes field.
http://wiki.guildwars2.com/wiki/Distracting_Strikes

tPvP Warrior
http://www.twitch.tv/defektive
Team Blacklisted [Envy]

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Posted by: AlBundy.7851

AlBundy.7851

I actually tried 2 times to make a build that made use of distracting strikes. So ridiculously hard to land the interrupts at key moments lol.

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Posted by: Red Raven.7824

Red Raven.7824

Reviver’s Might, Versatile Power, and Mobile Strikes are all bad. xD

Mobile Strikes is amazing.

I’m putting my hat in the Distracting Strikes field.
http://wiki.guildwars2.com/wiki/Distracting_Strikes

That looks pretty good though.. now I want to make a build solely around interrupts lol.

Ashkandhi Champion Legionnaire
Skull n’ Bones sPvP Build
BLACKGATE BEST GATE

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Posted by: Defektive.7283

Defektive.7283

its terrible, if your interrupting then its a stun, so while they are stunned they have confusion, aka the confusion cant do anything.

its a trait that literally works against itself.

tPvP Warrior
http://www.twitch.tv/defektive
Team Blacklisted [Envy]

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Posted by: AlBundy.7851

AlBundy.7851

I got past the working against itselves part in wvw by running as much condi duration and using the 1 second dazes and short knockback skills. It didn’t work very well in a mace shield setup and was only slightly better in a sword/shield rifle setup with kick. I even tried it with the rampager elite lol. In the end the rifle setup turned out to be a really good single target bleed stacker.

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Posted by: Red Raven.7824

Red Raven.7824

its terrible, if your interrupting then its a stun, so while they are stunned they have confusion, aka the confusion cant do anything.

its a trait that literally works against itself.

Ahh, I see what you mean now and Mace #3 is the only ability in our arsenal that “interrupts” without a stun/knockdown.

Ashkandhi Champion Legionnaire
Skull n’ Bones sPvP Build
BLACKGATE BEST GATE

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Posted by: Twiista.1689

Twiista.1689

Umm…

Distracting strikes is counter-intuitive, however we have wayy worse traits that those…

1 – Furious Speed (Arms II)

This trait lol. 10% chance to gain swiftness ON CRIT. Not only is getting switfness at 3 second intervals bad in itself, but the chance to proc this trait is very underwhelming. It’s deceiving in the wording of the trait how often this will proc. It’s 10% on crit. So if you have 100% crit chance then you have a 10% chance to activate this trait per hit. If you have 50% crit chance however, then the chance to proc this trait plummets to 5% per hit. Considering the rate at which we even land attacks, this trait is nearly useless. I guess with Signet of Rage and some boon duration very high crit chance you can try to attain per swiftness with this trait, but man….that’s a lot to invest for a meaningless skill

2 – Berserker’s Might (Strength XII)

For a grandmaster trait, this ability is not very useful at all. Firstly, it’s VERY hard to activate this ability by yourself without outside help (runes, sigils, other players). With the change to Signet of Might the only way to activate this trait by yourself if by either using a longbow and For Great Justice or by using your elite signet. And then even with all those stipulations, the skill itself isn’t that great. 45 second cooldown for 4 bars of adrenaline? Most people can trait easily to gain adrenaline in much more cost effective ways and get it more often without so many clauses.

and lastly…

3 – Thrill of the Kill (Discipline II)

What a useless trait. I mean seriously. I bet most of you had to look this trait up after reading this to know what it did. It gives you half a bar of adrenaline after killing an enemy. Another counter-intuitive trait. My enemy is dead, why do I need adrenaline? Even in pve, you can generate enough adrenaline just from auto attacking mobs to use your burst skills on cooldown, making this trait unnecessary

- Those are our 3 most unused traits (asides from minors) in my opinion.

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Posted by: ArtemisEntreri.4138

ArtemisEntreri.4138

Desperate Power - If I get to 25% health I am spamming my heal or running for my life. At 18k health, 25% of my is around 4.5k which grants me 20% more damage.

If I heal, it kicks me back up out of the bonus damage range. If I get to 4.5k health it’s usually 1-3 more attacks to drop me depending on what’s attacking me. This trait may be more effective if I was rolling around in 35k health. That would mean at 8750 it would kick off and if I have that much health, I am probably not far away from having some decent toughness. Problem is, I should hit like a wet noodle with such low crit chance.

Guardian / Warrior / Thief / Necromancer
Black Gate – Immortals of the Mist [IoM]

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Posted by: Faranox.4217

Faranox.4217

Reviver’s Might:
“Hey, now that you have 1/4th of your HP back, have this single stack of might. Hell, why not, single stacks of might for everybody 5 nearby allies! Go get ’em!”

Chops Mcgee, of Anvil Rock

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Posted by: Callahan.3180

Callahan.3180

Reviver’s Might, Versatile Power, and Mobile Strikes are all bad. xD

Go play ranger then tell me mobile strikes are bad. It’s honestly the best trait we have at the moment and is incredibly strong. You’re basically immune to immobs if you carry the right wep sets.

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Posted by: XII.9401

XII.9401

Reviver’s Might, Versatile Power, and Mobile Strikes are all bad. xD

Mobile strikes are bad? Your informed posts continue to entertain us, Shyamalan. We are pleased..

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Posted by: grifflyman.8102

grifflyman.8102

I feel like there are only a few really good specs and traits for warriors, all the other traits just don’t bring enough to the table for them to really be effective.

Reviver’s might is joke, it’s something that’s been horrible since beta and I think it’s just been overlooked, which says a lot about why warriors have so many woes right now.

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Posted by: LameFox.6349

LameFox.6349

Warrior’s sprint is rubbish, I’d never use it for any reason and tbh I hope they replace it because our existing mobility makes it redundant and improving it as a speed buff would make it still redundant.

Do not question mobile strikes…

As for distracting strikes, the only real practical use I’ve ever found for it was leaping off walls into enemies attacking a gate in WvW. They’re all doing something, so when you send a few flying with death from above, a few more with stomp, and maybe use earthshaker or something… you’ll interrupt a few. Not all of them will clear it, and you get some amusement out of watching the numbers pop up from behind the door once you’ve run back inside to start again.

Could use some improvement for sure – more stacks, more time, something – but the principle isn’t inherently bad. People get up and/or stun wears off sooner than the confusion does, even how it is now.

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Posted by: beastahead.9732

beastahead.9732

What if they make it a minor trait? Just like the Air minor trait elementalists have( making you move 10% faster in Air Attunement). I`m not sure it was called minor, but what I mean is making it a 5 pointer. Maybe then it would be better.

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Posted by: Dempsey.8760

Dempsey.8760

Reviver’s Might, Versatile Power, and Mobile Strikes are all bad. xD

Please explain why mobile strikes, an AMAZING PvP trait is bad?
Really? It breaks immob with a ton of different skills, many of which are in kitten near every PvP warrior build. And currently immob is probably one of the most op conditions in the game, considering in most cases (especially warrior) it cannot be cleared instantly like a stun or another form of CC, and is used to gain advantage over the enemy by 7 of the classes in game? All of which either use immob to kite or to keep you in place for another attack. Being able to take back that control is really powerful.
Distracting strikes can actually be good in spvp if used correctly and with a set up like mace/mace OR shield and hammer you just have to be good at interpreting your opponents moves. However confusion being the condition it applies is like WTF? I understand the premise of the trait name with the attached confusion but really? The condition does not what so ever synergize with anything else a warrior has.

(edited by Dempsey.8760)

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Posted by: SharadSun.3089

SharadSun.3089

Reviver’s Might, Versatile Power, and Mobile Strikes are all bad. xD

Please explain why mobile strikes, an AMAZING PvP trait is bad?
Really? It breaks immob with a ton of different skills, many of which are in kitten near every PvP warrior build. And currently immob is probably one of the most op conditions in the game, considering in most cases (especially warrior) it cannot be cleared instantly like a stun or another form of CC, and is used to gain advantage over the enemy by 7 of the classes in game? All of which either use immob to kite or to keep you in place for another attack. Being able to take back that control is really powerful.
Distracting strikes can actually be good in spvp if used correctly and with a set up like mace/mace OR shield and hammer you just have to be good at interpreting your opponents moves. However confusion being the condition it applies is like WTF? I understand the premise of the trait name with the attached confusion but really? The condition does not what so ever synergize with anything else a warrior has.

Reviver’s Might, Versatile Power, and Mobile Strikes are all bad. xD

Go play ranger then tell me mobile strikes are bad. It’s honestly the best trait we have at the moment and is incredibly strong. You’re basically immune to immobs if you carry the right wep sets.

Woops! I totally biffed that one.

I meant Warrior’s Sprint! xD sorry!

Mobile Strikes is a must-bring, unless I’m using Vigorous Focus. Honestly, though, the trait’s not enough to make a Warrior remotely viable. I’ve stopped using it these days for the aforementioned Vigor, because my movement skills still get kited by Chill, and the trait itself is buggy as hell and sometimes only activates after the movement skill is done channeling.

Reviver’s Might, Versatile Power, and Mobile Strikes are all bad. xD

Mobile strikes are bad? Your informed posts continue to entertain us, Shyamalan. We are pleased..

I don’t get it. You keep calling me this name in an attempt to troll me. It’s not even relevant. You look dumb. Stop.

Faolain Mag Aoidh / Diarmuidh
Leader of Thunderguard
Tarnished Coast Representative, Mist League

(edited by SharadSun.3089)