The PvP Warrior: By Phd In Stomponomics
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SOMETHING is wrong with the warrior mechanic. I’ve been SLEEPLESS ever since this game came out. My FAVOURITE CLASS from GUILD WARS 1 (of 6 years), trashed, by ANET. How so? I don’t know. No warrior knows. Apparantly noone complains either!
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FACT IS: The warrior mechanic is BROKEN. Why? The warrior is a “lethal BEAST” that shouldn’t be killed in a few seconds, tho EASY to CC, but HARD to break down!
[Go on..!!]
In GUILD WARS 2, your warrior rush in, deal DECENT DMG (compared to the thief). You’re in combat, you’re near the enemy. IF YOU DON’T KILL you die, because conditions will get you down (Chill, cripple – STUFF THAT MAKES YOU UNABLE TO DISENGAGE).
I’ll STRUCTURE my topic AND let’s start:
Shield stance (blocks 3 seconds): You would think that this skill would save you from classes like necros and rangers. BUT NO. Necro wells deal 10’000 DAMAGE to your warrior UNBLOCKABLE! (what??!) You loose to the AoE class, Necro! You should think you could survive against ranger traps, same story, my friend…
Let me tell you a thing real quick…
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Everyone who ever played GUILD WARS 1 knew that: traps weren’t fast-casted and they were easily interupted! In GUILD WARS 2, you spam your strong AoE’s as a ranger, you don’t even care!
Everyone who ever played GUILD WARS 1 knew that: Assassins/thieves didnt have ranged ability (short bow) they spiked in a decent tempo, but able to track people down if they were really far away from their team mates! At this point – Thieves deal the greatest dmg AoE+ranged AND the fastest most lethal damage nearby. AND highest mobility.
- “…Yeah you’ve seen them, the one shot once, yeah, those thieves. You accuse them for macro, well knowing they dont, you just smash your head in your keyboard if you don’t react with a STUN BREAKER, if you have one.. Oh! wait you’re updrafted, kitten you then! …”
and BTW …….if you’re a warrior? You want to run Endure Pain (5 sec, 0 damage) if you want to be good against the thief. BUT you need stability if you want to track down Necros. You cant have both!
And this is why I’ve been SLEEPLESS – Elementalists:
This is yet another reason why my BELOVED warrior is useless in PvP. The ele specc is too strong! Everyone knows that! Really? Even ELES tehmselves? “Well yeah..?” “Oh….. and Anet as well?” “YES! kitten #8221;
Everyone who ever played GUILD WARS 1 knew that: Ele’s were WEAK in combat. IF a warrior caught up on it could deal great damage. The ele damage wasnt that powerful, but it had a few advantages against melees but not enough to outdmg them EVER. GUILD WARS 1 was a monk game! So in this case you shouldnt give eles HEAL advantages so you feel like they have a monk! ’Cuz warriors aint even close to have that. THE WARRIOR HEAL IS WORSE THAN GW 1 HEAL SIGNET! “A huh?” 2 Conditions and 1/5th of your full HP?
At the moment you can run 5 ELES and beat everyone, warriors can’t even deal dmg to them, and not even close at stomping! – After discussing with people I’ve come the conclusion that, “IF YOU CAN RUN MORE THAN ONE OF THE SAME CLASS IN A GAME E.G. 3 ELES, it’s broken”.
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