This was the mighty balancing patch??
I am so frustrated with the patch, that I had to vent on this forum to rage the inner warrior in which I had kept dormant. 6 months, and still we get 3% burst dmg for 30 points into discipline. I don’t even care about food nerfs, just makes it 10x harder for warriors to have any kind of sustain in PvE/WvW, forget the fact that this game was supposed to be balanced for PvP where food didn’t even matter. But atleast realize that warriors have no sustain anywhere, and they should have atleast found a way to fix that.
I know we are supposed to have a weakness in conditions, but for goodness sakes, what does 18k base health and 2,2k armor mean when we can’t get protection or proper regen?
I wanted atleast our bugfixes for gapclosers… something I feel they would have known about and probably could have fixed far earlier.
I am glad they gave minor buffs to our condition builds (which still suck mind you…)
But honestly, they give us the last stand internal cooldown number?… Yea… I was expecting this.
Will there really be warriors who will pick up their banners and auto attack? really?
Shouts getting minor fix is nice, albeit that wasn’t the major issues with the warriors to begin with.
Can anet please make a post asking for suggestions/fixes/thoughts/complaints on one thread so that everyone can pour some feedback and possibly receive a few ourselves.
Do they still have testers watching what builds need more viability? How to create more diversity in builds? They made condition builds perhaps slightly better, but nerfed every build that used offhand axe to the ground.Does anyone else think that I am asking too much or being unfair? I just want some reasoning as to why warriors are in the state we are in for more than 6 months. I played since launch and tried BWE, warriors were two different classes.
I just want to feel like I am not a ogre whacking a stick that hurts but anyone with a brain playing any other class can just attack every weakspot I have because we have so many….. and no way to defend against it.
I see many less people looking for dungeons lately and I see a lot of Warriors just kicking and folding and moving on to other classes or games, sad to see this happen myself.
https://twitter.com/TalathionEQ2
Anet has proven that a MMO being P2P is NOT the reason for the crashing and burning of past anticipated MMOs. I don’t know about everyone else, but I’m done. I’m tired of all the waiting just to constantly receive PvE updates for a PvP hyped game.
I find myself always waiting another month because things were supposed to change. Where is the balancing and this “PvP groundwork” we were promised. Everything is PvE garbage that was supposed to have been waiting its turn by now.
“Hey, PvP is having these MAJOR changes so stay tuned until <insert month>!”
“Sorry, there was no time for PvP, but look at this shiny new PvE content!”
“We mysteriously had time to make all of this, but not the time for PvP!”
Is my favorite genre really dying? Seems like every developer alive won’t rest until they make it happen.
note: This is my first time, ever, posting about leaving a game. I’m just really sick and tired of these terrible developers bending over and taking a kitten on my favorite genre. Why would a PvP hyped game do a complete 180 and release all things PvE? Everything PvP related makes you question the intelligence of every Dev at the Anet office. This quick cash grabbing is making me sick.
(edited by Akumu.7238)