Hi, just came to say that cleansing ire should be build into class mechanic on f2, and adrenal health should improve it.
F2 > Cleansing ire> remove 1 conditon per bar
Adrenal health > gain 1k health per adrenaline bar using cleansing ire.
Does its sounds over the top?
Current state is:
Cleansing ire works against adrenal health:
-Adrenal health grants passive regeneration of hp every 3sec while sitting on adrenaline bar, howered when burst is used that regeneration is lost.
-Cleansing ire – Cure conditions on burst. Sounds great, but at same time its does promote spamming f1 everytime its off cd, on top of that a condition clean ability is counter by..conditions. Blind, immo, chill, cripple.
Trying to fix a class by adding traits is the last option we need. Every class has some build mechanic into class..Everyone except wars. Traits are there for improving mechanic we actually have, not for fixing a class that lacking tools it need.
Just my 2 cents
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.