To much toughness?

To much toughness?

in Warrior

Posted by: Mystogan.4157

Mystogan.4157

I’m really new to war. tried to get the mace weaken traits for mods. 4k armor-5k wen yo breka out of a stun, not to mention aegis on every signet

http://gw2skills.net/editor/?fJAQNApZTjMd04ZhHehwJagfgC9NMEZv5AICC8UJBA-TVRYwA0UCCQ5HI9B8U/5/+DkCgNlRA-w

Thy Shall Fear The Reaper (FxRe)

To much toughness?

in Warrior

Posted by: killahmayne.9518

killahmayne.9518

Well, where to start ;/ it is definitely a different build, one that I have never seen before. I am assuming this is for WvW since you have foods.

Your build is kind of a mess though, so let me point out a few different things.

You are using Mace/Mace and Longbow. Problem is with this weapon combo is that you have zero mobility. Having mobility can mitigate you a lot of damage and escape from bad situations.

Having 4K toughness doesn’t make you immortal as one would think. Just trust me on this. 5 people focusing you hard will still destroy you. And especially since you have no mobility it wouldn’t be so difficult.

You lack condition removal. Conditions will rip right through that toughness, especially since your only removal is SoS. You do have - condi duration, but 20% doesn’t help you alot.

Those runes aren’t as good as you might think. You are never going to use Healing Signet. Signet of Rage you are always going to pop for swiftness. Plus the active effect of the rune is on a 30 second CD. That is rather poor. Why not just grab a shield for a 3 second block on a 30 second CD? Just much better.

You have literally zero killing power. Yes you do have 2,400 Power, yes you have a 3 second mace stun, but you lack weapon skills that hit hard. And they wouldn’t hit hard anyway with base crit dmg. Yes you also have damage modifiers on weakness, however the weakness comes on the 3rd attack of the mace auto-attack. Do you know how dreadfully slow the 3rd attack of the mace really is? You will rarely get off weakness by yourself for the modifiers to kick in.

Also, I don’t think it makes sense to take Berserker’s Might when you can just take Cleansing Ire for adrenaline gain and condi removal and get Berserker’s Power for the 15% extra damage.

Also you have no fast hands. There are other things that I would point out but it would make this post longer then it already is.

Mace/Greatsword Video (Sept Patch)

https://www.youtube.com/watch?v=MoAjKtD6MLY

To much toughness?

in Warrior

Posted by: a t s e.9614

a t s e.9614

After ~2800 armor you don’t gain much damage reduction. The tankiest builds in the game have a lot of regen/protection and not much toughness.

To much toughness?

in Warrior

Posted by: Flissy.4093

Flissy.4093

After ~2800 armor you don’t gain much damage reduction. The tankiest builds in the game have a lot of regen/protection and not much toughness.

While I agree having 4k-5k armor is a bad thing because of the diminishing returns, Warriors have very limited access to regen (unless you count OP signet) and especially to protection.

Light Up the Darkness
“Dear ANet, nerf Paper, Scissors is fine. Sincerely, Rock”
Elysaurus | Warrior | [LOL] | League of the Legendary | Gandara (EU)

To much toughness?

in Warrior

Posted by: killahmayne.9518

killahmayne.9518

http://gw2skills.net/editor/?fJAQNApeRjMdUFaXImhwJagfgC9M0C3uxAYAU+G5OA-TVCCABNqEEjDBwwHBAf2fILlf5pPAgHAQlq/cxJAgUAMpMC-w

Anyways here is a build that I think you might like. I didn’t want to change your identity as a tough hunk of meat that takes a beating while being able to lock people down and disrupt people with the mace. It seemed like that is the direction that you wanted to go.

You have 3,900 armor which is awesome. People say it is redundant but I can say from experience it does make a huge difference, especially since you are healing more of your Effective Health using Healing Signet. You have greatsword for mobility. You have melandru runes so conditions and stuns last a lot less longer. You have Cleansing Ire, zerker stance and -65% condi duration and Dogged March which is more than enough to deal with conditions. Nobody will ever be able to lock you down. You have a 3 second block with the shield. You have a sigil of energy for more endurance regen. This build is plenty more survivable then your old one. You can switch out Reflect Missiles or Dogged March for Defy Pain/Last Stand/Shield Mastery/Spiked Armor which ever you prefer. Rousing Resilience is just garbage and is a poor man’s protection boon that is very situational. This covers your survivability and people will have a hell of a time trying to kill you.

You also have some of your damage covered, although don’t expect it to be over top. You have 10% extra greatsword damage, 10% extra damage when opponent is stunned and damage per boon. You also have the sigil of paralyzation ensuring your mace stun lasts 4 seconds, then you can immediately switch to greatsword, chill the opponent with hydromancy while you use hundred blades.

Mace/Greatsword Video (Sept Patch)

https://www.youtube.com/watch?v=MoAjKtD6MLY

To much toughness?

in Warrior

Posted by: Cygnus.6903

Cygnus.6903

Killahmayne is right on all accounts. However, try this;

http://gw2skills.net/editor/?fJAQNApeRjMdUFaXImhwJaAlgCdHcBh+x2OAUmFjOA-TlCCABDfEA8Z/h80HUmSwNVRAgHAgWK/Q4QAUp6NXcCAIFATKjA-w

You will have base 30% crit chance. Add Fury to this, of which you have ~90% uptime, and you have 50%. Now, if you stun a guy, Unsuspecting Foe will net you 100% crit chance. This is pretty insane coming off of 190% crit damage.

There, damage problem resolved.

I only state my opinion unless stated otherwise.
Hulk Roaming Montages/Build Vids
I always rage but never quit.

To much toughness?

in Warrior

Posted by: Mystogan.4157

Mystogan.4157

err i really wanted he mods for the mace i wanted to revolve around weakening mace, i like the added gs ill keep that for mobility

Thy Shall Fear The Reaper (FxRe)

To much toughness?

in Warrior

Posted by: killahmayne.9518

killahmayne.9518

err i really wanted he mods for the mace i wanted to revolve around weakening mace, i like the added gs ill keep that for mobility

The 5% damage on weakness is a very lackluster trait. Not only is 5% very negligable but applying weakness with a mace is unlikely in most situations.

The 20% mace cooldown and 10% damage to weakened foes isn’t terrible, however like I said applying weakness is difficult with the mace. There are just so many, way better options and the Defense line in general is cluttered with these amazing options to even go with this trait.

Mace/Greatsword Video (Sept Patch)

https://www.youtube.com/watch?v=MoAjKtD6MLY

To much toughness?

in Warrior

Posted by: Zach.3264

Zach.3264

Very little condition cleanse.

To much toughness?

in Warrior

Posted by: Gamgee.8612

Gamgee.8612

err i really wanted he mods for the mace i wanted to revolve around weakening mace, i like the added gs ill keep that for mobility

I like the way you’re thinking, but at the same time I’ve been there and just using the mace for weakness isn’t enough. I used to run a decent weakness build but that was mace/warhorn + hammer. You can keep people from doing kitten thanks to almost endless CC but you need alot of power to wear them down since you don’t have a real “nuke” skill like 100b or final thrust or eviscerate. I guess you could go mace/warhorn + GS though. But it’s not worth it compared to the usual skullcracker build. Sorry not any advice just some thoughts.

N I M S – Warrior of Judge Legends[JDGE]

To much toughness?

in Warrior

Posted by: Mystogan.4157

Mystogan.4157

I feel that at high lvl play 100b isnt good try foing that against sizer or yishis and id get wrecked im looking for a build with the highest skill cap and i dont think 100 b is it

Thy Shall Fear The Reaper (FxRe)

To much toughness?

in Warrior

Posted by: Keiel.7489

Keiel.7489

I feel that at high lvl play 100b isnt good try foing that against sizer or yishis and id get wrecked im looking for a build with the highest skill cap and i dont think 100 b is it

100b has it’s own uses and how the player uses it determines if it’s high level play or not.

[DONE]

To much toughness?

in Warrior

Posted by: Mystogan.4157

Mystogan.4157

Thy Shall Fear The Reaper (FxRe)

(edited by Mystogan.4157)

To much toughness?

in Warrior

Posted by: Warlord.9074

Warlord.9074

I would replace most of that knights with cavaliers and use sigil of intelligence or unsuspecting foe with that build. at least you wont have non consequential crit damage.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

To much toughness?

in Warrior

Posted by: Warlord.9074

Warlord.9074

Tanky eviscerate build You swap to axe and have 100% chance to crit with it and you will crit hard… build also works with mace shield and unsuspecting foe.

http://gw2skills.net/editor/?fJAQNAR3ejMdUFaXIOewJagfgC9t3CxgxAoAU+G5OA-TVCEABaq+DEHEAGOCA2s/QXKBXR3gUK/q4BAAwFAgUALpMC-w

These other 2 are based on the same build
edit ya other good ways of doing it are like this
less tanky better damage and has immobilize
http://gw2skills.net/editor/?fJAQNAR3ejMdUFaXIOewJagqgC9iHAJg6hoxzhUbAA-TVCEABaq+DEHEAGOCAdpEcFdDSp8riHAAAXAgY2fgUALpMC-w

Skull crack based
http://gw2skills.net/editor/?fJAQNAR5ejMdUFaXIOewJaAlgCbofBnb7AoA0lFA-TVCCABb8AAEV9HMOIAlpEcGdCAcEA0S5HCXAgc2fgUALpMC-w

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)

To much toughness?

in Warrior

Posted by: dominik.9721

dominik.9721

^

Grimkram [sS]

To much toughness?

in Warrior

Posted by: Mystogan.4157

Mystogan.4157

Thy Shall Fear The Reaper (FxRe)

To much toughness?

in Warrior

Posted by: Warlord.9074

Warlord.9074

^ Thats still horrible and really bad as long as you are happy though. The problem isn’t just too much toughness, it’s traits too. I’m am alos fairly sure none of us gave you that build. Its one thing to ask for help and take some advices its another thing to ask for help but not listen to what were saying.

No fast hands? No reliably condition control GL trying to use cleasin ire to remvove conditions with a mace. I have no idea why you chosed spiked armor its bad.

You are going to get so shut down on this build by cripple chill immobilize spam your not going to be able to move.

you got a mace and a GS but you didn’t use sigil of paralization which is what makes that entire concept work. But still as a skull crack type build that build is totally wrong for that build.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)

To much toughness?

in Warrior

Posted by: Mystogan.4157

Mystogan.4157

Its not a skull crack build hence no sig of para

Thy Shall Fear The Reaper (FxRe)