Tournament picks: Warrior/Thief? Discussion

Tournament picks: Warrior/Thief? Discussion

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Posted by: zone.1073

zone.1073

Why is a thief chosen over a warrior for burst damage in tournament settings?

I’ll tell you why. It’s because they both fill the same role, but thieves don’t have to sacrifice precious utility skills for basic melee necessities such as gap-closing and crowd controlling. While Bull’s Charge and Frenzy take up a warrior’s utility slots, thieves have all of that gap-closing and stuns/immobilizes/dazes all built into their weapon skills! This leaves the thief’s utility skills available for team support (Shadow Refuge for the clutch revives, etc).

In terms of survivability, thieves win, too. On the Forest of Niflhel map’s keep area, thieves can shadow shot from the control point up onto the ledge BEHIND the keep. The only way to kill a thief in this situation is to run around the keep the long way, and meet the thief behind the keep – in which the thief would promptly just jump back down onto the point, wait for you to jump down, and then simply shadow shot back up behind the keep again. There are many places on every map where thieves can perform this troll trick and essentially have unlimited survivability.

More flexibility, more survivability. Same burst potential as warriors, but more reliable burst. This is what thieves bring to the table. Now, how about warriors? What do warriors bring to the table that thieves do not, in tournaments? Your thoughts?

Tournament picks: Warrior/Thief? Discussion

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Posted by: Akumu.7238

Akumu.7238

The same reason every other class gets picked first instead of warrior. They bring more to the table with less hassle.

Just wait until the 14th, the balance patch.

I don’t wanna live a thousand years. If I just live through today, that’ll be enough.

Tournament picks: Warrior/Thief? Discussion

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Posted by: Defektive.7283

Defektive.7283

on demand stability

tPvP Warrior
http://www.twitch.tv/defektive
Team Blacklisted [Envy]

Tournament picks: Warrior/Thief? Discussion

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Posted by: Schwahrheit.4203

Schwahrheit.4203

Chain Stun helps the team. Forcing out stun-breaks is easier. People with no stun breaks are easy to kill. Pistol Whip Thief can’t compare to a legit juggle Warrior build. Thieves however are better at finishing people off with or without stun breaks at 50% HP simply because it is their job.

Also stability is too important. Something that makes Thieves unforgiving at high level play is their lack of stability. A random fear mark from a Necro or some CC from Guardians can really make it annoying for Thieves.

Since people are negative about nerfs, how about we buff to balance then?

Tournament picks: Warrior/Thief? Discussion

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Posted by: Recently.1043

Recently.1043

The same reason every other class gets picked first instead of warrior. They bring more to the table with less hassle.

Just wait until the 14th, the balance patch.

Did they directly say a warrior buff? Because we waited patch after patch for a change and all we got was underwater speargun buffs and 10% damage to lb auto attacks.

I’d prefer a direct warrior buff instead of nerfs to other classes.

edit: actually after watching the video i’m even less convinced warrior will get a buff. They admit that warrior seems OP to noobs (100b + frenzy) but is complete garbage in competitive games, and that they don’t know how to buff warrior at the top level without completely destroying the casual player base.

I don’t see any buffs coming tbh lol……..

Call me when this game gets fixed…. if it ever does….

(edited by Recently.1043)

Tournament picks: Warrior/Thief? Discussion

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Posted by: Schwahrheit.4203

Schwahrheit.4203

JonPeters regarding Warrior:

See Irelia from LoL and Terran from SC2. He likes to compare Warrior to Yi but he just mentioned Warrior potential is the same as Terran from SC2 (Which is no different from Irelia).

Personally, don’t care about what happens. I’d rather have them revert the discipline tree back to 30% burst damage considering back then compared to now, 10k Eviscerate on squishies is balanced. I mean when you look at Mesmer who can just pop invulnerability every 45 seconds and Engis spamming blind randomly so they don’t get stunned, they might as well revert that 30% burst damage from Discipline back.

That or rework + buff tactics tree and defense tree so my proto-type bunker build would be viable already.

OR they can just nerf to balance ya know, but that wouldn’t be fun. Who wants to take effort to be viable much like Warrior mains anyways?

Since people are negative about nerfs, how about we buff to balance then?

(edited by Schwahrheit.4203)

Tournament picks: Warrior/Thief? Discussion

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Posted by: Akumu.7238

Akumu.7238

Did they directly say a warrior buff? Because we waited patch after patch for a change and all we got was underwater speargun buffs and 10% damage to lb auto attacks.

I’d prefer a direct warrior buff instead of nerfs to other classes.

edit: actually after watching the video i’m even less convinced warrior will get a buff. They admit that warrior seems OP to noobs (100b + frenzy) but is complete garbage in competitive games, and that they don’t know how to buff warrior at the top level without completely destroying the casual player base.

I don’t see any buffs coming tbh lol……..

I was happy to find out that they are aware there is a problem with the class. I’m just hoping they can find the correct solution. Their balancing policy lets me know it won’t be a massive overhaul, but I will be happy if it’s at least an effective change.

I don’t wanna live a thousand years. If I just live through today, that’ll be enough.

(edited by Akumu.7238)

Tournament picks: Warrior/Thief? Discussion

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Posted by: Obly.9243

Obly.9243

Gaurdian is Defensive Tank, Warrior is the Offensive tank however, let me explain that. Gaurdian is supposed to be purely DEFENSE and the Warrior is the OFFENSIVE counterpart but as things stand now the Gaurdian currently nearly matches the warrior’s damage output but has much higher survivability the warrior falls into a shadow zone, fully offense it does not nearly have the damage it should have, bull’s charge + frenzy + 100b is currently the only really DPS build we have, for PvE the warrior works fine, but in PvP however, I often feel more like gap filler then anything else, Using “Fear Me” as CC / Team Support and BC+F+100b taking down squishies fast. Yet still….warriors need;

A) Trait line overhaul. (Seriously, some nodes are absolutely useless!)
B) More viable weapon builds for DPS
C) Make us more competative in PvP situations.

Warrior mechanics work fine, I am enjoying my warrior, however he just “feels” really weak for an Offensive class… but as I stated “Feels”, it could be just me

wtf…skyham….all is vain

(edited by Obly.9243)

Tournament picks: Warrior/Thief? Discussion

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Posted by: Schwahrheit.4203

Schwahrheit.4203

^

And there’s your problem, you’re sticking to the low skill level standard. Until you actually learn to land HB other than Bulls Charge or actually learn how to chain stun while dealing DPS in general, then you won’t find the real problem.

I’ll simply say JonPeters is half wrong and half right. You shouldn’t over-buff warrior just because casuals can’t play it. But the adrenaline system isn’t aggressive enough, and the traits are stupidly misleading. The traits should provide some kind of guide, but at this moment it doesn’t. Adrenaline should just fill up easy like initiative because not having adrenaline at crucial times is frustrating.

Since people are negative about nerfs, how about we buff to balance then?

(edited by Schwahrheit.4203)

Tournament picks: Warrior/Thief? Discussion

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Posted by: The Mexican Cookie.3690

The Mexican Cookie.3690

Warriors are really powerful in tPvP if you’re good at it… It’s simply harder to be truely good at than say a thief or ele.

#LoveArrows2013, never forget.