Currently I feel like Cleansing Ire is one of the strongest traits in the game, so I was thinking that Fast Healer could be given additional functionality to possibly carve out some new build options in different trait lines. So maybe something like:
Fast Healer: Poison, Bleeding, and Confusion duration on you is reduced by 33% while you are above 90%* health.
If Fast Healer moved to Grandmaster tier – Fast Healer: You are unaffected by Poison, Bleeding, and Confusion while you are above 90%* health.
What do you guys think? Silly idea? Yes!
Edit: Come to think about it, putting this effect on a non-slotted trait is redundant because it could really screw up synergy with things like the warhorn trait. Scratch that.