Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)
Traits from other Classes I want as a Warrior
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)
To be fair, if we got “dodge rolls are guaranteed to remove blind” then cleansing ire would actually function properly, so we wouldn’t need something like Purity other than variety.
Definitely agreed on the encouraging us to use our profession mechanic though, there needs to be more traits like Cleansing Ire and Building Momentum.
I don’t play my warrior anymore but I think this trait would be extremely useful:
Stop Drop and Roll
Dodge rolling removes burning and chilled. (Cooldown: 10 seconds)
Changed to:
Dodge rolling removes crippled and chilled. (Cooldown: 10 seconds)
=> Warriors aren’t as vulnerable to kiting anymore. Simply dodge and you’re able to move properly again.
=> Hit your opponent
=> Sustain traits are better since you hit the opponent more often
As to the Static Discharge benefit, I propose gaining the Quickness boon upon using an adrenal skill. Depending how many levels of adrenaline you’ve built up gives you more Quickness. This way the warrior can act like a someone drunk on bloodlust, they’re fighting and fighting, use the adrenaline skill and quickly follow up with a burst of attacks
I would simply just like more short blocks (similar to Aegis) that make the warrior play style more skilled, in the sense that if you block at the right time then you gain a big advantage.
www.youtube.com/stefanplc
Evasive Purity: This Ranger trait removes poison and blind when you dodge. I have this first because it is the trait I most want as a warrior. The most important part of this one is the blind removal, because post patch I can’t find a good reason to put points into strength so that I can cleanse blind with a dodge roll. Even with that minor trait it often doesn’t remove blinds often enough. Now I don’t want a carbon copy of this skill so it would need to be made more for warrior, perhaps remove blind and gain adrenaline when dodging would fit the class.
You can have it, it hasn’t worked since it was dropped a tier.
As to the Static Discharge benefit, I propose gaining the Quickness boon upon using an adrenal skill. Depending how many levels of adrenaline you’ve built up gives you more Quickness. This way the warrior can act like a someone drunk on bloodlust, they’re fighting and fighting, use the adrenaline skill and quickly follow up with a burst of attacks
That would probably prove overpowered.
Think Earthshaker, Skull Crack or Flurry. Skull Crack/Flurry>100B/Final Thrust.
Heck, it would result in a ridiculous boost in PvE for Axe. Eviscerate>Auto-attack.
As to the Static Discharge benefit, I propose gaining the Quickness boon upon using an adrenal skill. Depending how many levels of adrenaline you’ve built up gives you more Quickness. This way the warrior can act like a someone drunk on bloodlust, they’re fighting and fighting, use the adrenaline skill and quickly follow up with a burst of attacks
i actually like this idea alot since warriors are suppose to be YOLO kind of dpser, just chop and mince everything up while be able to heal and back off(not asking for op sustain though)
There should be a trait (adept or master) that removes blind and torment when dodging on a 25~ sec cooldown, purity in unnecessary. And an arms master trait that yields 7-10 seconds or so of fury upon using a burst skill on a 20 secs cooldown.
Vigorous Precision/Critical Infusion minor traits make me drool.
Written in stone.
Written in stone.
That’s certainly a good one, maybe replace it with Deep Strike because that trait isn’t seeing much use anymore.
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)