Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)
Traits that need Better Placement
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)
On the defense side maybe adrenal health could move to 5pt and last stand to 15. That would leave more room for taking the weapon traits.
On the defense side maybe adrenal health could move to 5pt and last stand to 15. That would leave more room for taking the weapon traits.
That be pretty interesting, staying in the fight is important for us and having this would just make us have stability around as often as a guardian, which seems fair.
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)
i agree, ire and hammer could move to strength tree and shield mastery + reflect projectiles is a must (honestly looking forward to see this change soon).
but all in all, we shouldn’t be able to access every good traits at the same time.
tactics minor traits makes sense if we look at the tactics warrior as a backliner/support whose strength is boosting his team through boons, heals, and keeping them up. i just feel like these traits give too little to be actually useful.
maybe if they change reviver’s might to something like – reviver’s rage – the effect would be like giving a mini SoR effect (5 might, fury and swiftness for ~5-10secs) to nearby allies when you start to rez someone.
as for blinds – i mentioned this on another post – they could improve our existing trait short-temper to recharge burst/weapon skills (on a 3~5 icd) and grant 3-5 stacks of might on block or miss
On the defense side maybe adrenal health could move to 5pt and last stand to 15. That would leave more room for taking the weapon traits.
That be pretty interesting, staying in the fight is important for us and having this would just make us have stability around as often as a guardian, which seems fair.
Not a bad idea at all. Or maybe move the internal cd to 60 seconds or so to make it more useful.
Wrekkes-Engineer Kore Rok Thief-Asraithe-Ele
(edited by TheGuy.3568)
I’d prefer Stronger Bowstrings and Burning Arrows to be in Arms, the Precision/Condi line.
- Access to Furious, Burst Mastery and both longbow traits for a x, 30, x, x, 30 archery build. Currently a grandmaster trait has to be sacrificed for Burning Arrows.
- Trade-off would be the sacrifice of melee traits such as Deep Cuts, Blademaster or Forceful Greatsword, plus the flexible sword/longbow trait, Opportunist.
I’d trade them with Unsuspecting Foe and Opportunist going to Tactics.
- Leg Specialist + Opportunist in the same line.
- UF would now be in the same line as Quick Breathing for Mace+Warhorn, and also in the same line as Lung Capacity and Vigorous Shouts for Hammer+Shouts.