Trying Dontain's Bleed warrior
But my problem is – and I half think this is just how warriors feel in play – that he’s too kitten killable at low level. My warrior is only lvl23 and I’ve been getting offed way to much. I have no survivability and soloing annoys me.
I’m not used to playing melee. My first main was a Mesmer, then I got into a gunner thief. I’ve been wanting to melee but this is proving to be frustrating.
Any suggestions, good people?
Try using sword warhorn/riffle for lowbie lvls it is fun. And will breeze you through till lvl 80. At least for me that is what i did.
Always Loyal
You’re a warrior… At low level PVE… Roll your face on the keyboard and win…
First thing, don’t worry about a “serious build” till level 80. One of the best things in this game is that resetting your build is incredibly easy.
I’ve leveled 4 characters to 80 right now (Ranger, Necromancer, Warrior and Thief in that order – ok, Thief is lvl 78 and will be 80 within the hour) and Warrior is, by far, the easiest.
Follow these simple steps:
- Grab the best blue or green power, power/precision or power/precision/crit damage greatsword you can for your level (for level 23 that should be a Strong Greatsword) from the trading post. Don’t waste money on rares. Blue or Green is more than enough.
- Buy a sigil of Bloodlust while you’re there.
- Stick the sigil in the greatsword.
- Equip your new [Whatever] Greatsword of Bloodlust.
- Change all your utility skills to signets (including your healing skill and your elite once you get it… Then again you’ll use Signet or Rage anyways…);
- Put 10 points in Arms to get the major trait that gives you +40 precision per unused signet;
- Do whatever you want with the rest;
- You now have to kitten up extremely hard to die at all.
That’s godmode till lvl 60. Works fairly well for leveling up to 80. It’s a completely kitten build at 80 and for any purposes other than leveling, but by the time you hit 80 you can change to whatever build you want.
Goodluck.
It’s a completely kitten build at 80 and for any purposes other than leveling, but by the time you hit 80 you can change to whatever build you want.
I feel like this should be COMMON knowledge by now, yet I still see FULL signet warriors at lvl 80 in PvE, WvW, and sPvP……. I don’t understand why!!!!! lol
But yeah OP, he’s right, full signet to 60 with GS (i used dual axes, i found them way more fun in PvE and with just the #1 skill you’ll get more damage from crits then you will with the GS, just no derpblades is all lol) and you can literally face roll and kill anything :P
Don’t try any build until you’re 80. Full traits are vital for most of them
OK I see now… Well I didn’t have a leveling build until now anyway but I just started rolling the signets and the difference is noticeable. Again I’m new to the warrior. Thanks for the help everyone!
I saw that video and it made me want to cry; when it comes to making a bleed warrior he knows next to nothing about what he is doing. As a warrior main who uses dual swords bc I like the feel of it I can give you a few pointers. 1st off, use dual swords for a bowed.build; skill 4 is an attack that will add multiple stacks of bleeding over time or can be ended early for extra raw damage, impale also has a range of 900(or 600, I.can’t recall). Skill 5 for the sword is a block that applies 5 stacks of bleeding to your closest target when you block if they’re in melee range. Dual swords are far superior in terms of.condition damage and hardiness than another offhand weapon.
For your second weapon set I reccomend rifle or bow; both have conditions that a condition warrior would benefit from. The bow is best in situations where aoe as well as target control are needed; the rifle applies bleeding with 1st skill. To keep my post succinct; rifle is better at single target combat while bow shines in aoe or situations where keeping your enemy at bay while sword skills recharge is a must.
You have flexibility in your utility skills, but bear in mind that might marginally increases condition damage as well.
In terms of gear I recommend 4 parts carrion, 2 parts rampager armor. You will need the vitality most but the precision will help you apply more bleeding via the inherent 10% chance to cause bleeding when you critical with a sword with those 30 pts in arms I recommend. Toughness can be a small issue if you arnt hot on your feet with a condition warrior, which you should be, the sword gives you decent mobility. To remedy toughness look for level 80 rabid trinkets where available and anything that improves power/precision along with toughness where you can’t get rabid.
There are a number of good runes for conditions out there. For your swords you can use rampager or carrion or both; I use 2 carrion for the extra health. A sigil of corruption will boost your condition damage but I opted out of mine a while ago bc losing all my stacks when go down irritates me. I highly recommend you use a sigil of earth to apply bleeds more often, put this in your main hand for certain for fullest affect.
Put 30 points in arms, the sword/bleed traits there are obvious as to which they are. To compensate for the precision you don’t have in dontains builds put points into the bottom line to use heightened focus.
In closing ; a bleed warrior excels not by having long lasting bleeds but high intsity bleeds. I use the above build that I engineered myself and I often apply a full 25 stacks near the time I have the adrenaline to burst.
- use dual swords for a BLEED build. I can’t seem edit my post using my phone…
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@ wolf: honest question, why not full rabid with undead runes?
1~60
5 signet build
Great Sword (Pick up whatever you can find)
Armor (Pick up whatever you can find)
60~79
Armor (Level 60 rares)
-Don’t get the ridiculously expensive cultural armor; rather, if you look at the Trading Post, you will find that you can buy a full set of level 60 rares for only 1g. I really recommend this as it makes your way to 80 at least 2x faster. The time saved can be used to farm @ 80
Weapon (Axe/Axe/Warhorn)
-Unless you decide to stick with GS, this is the best for leveling. The Warhorn + SoR gives you swiftness to explore the maps. Warhorn #4 removes those annoying cripples and roots. Axe/Axe for the perma fury in combination w/ SoR And FGJ. You can roll through anything.
Also, I would advise you start practicing circling enemies. If you circle and move slightly out of their attack range as their attack animation starts, you will never get hit
Build: Add in FGJ for one of the signets. W/ the level 60 rares + Perma fury, you maintain 80% crit lol Signets become near worthless (besides SoR And Healing Signet).
As you find the signets becoming worthless, take out the +40 precision trait and start working towards an end-game build that you want to play. Play around with traits and skills and get a general idea.
I haven’t tried the bleed warrior build yet but I love his Heavy Arms build. I was a signet/GS warrior until around 60 and then saw that video and switched. I rocked the rest of the levels faster than all levels before. Almost done getting the set for heavy arms, just need a proper weapon, and then going to fool around with his bleed build.
@ wolf: honest question, why not full rabid with undead runes?
After doing some research online(I’m away from my PC this weekend); Rabid armor I know for a fact cannot be crafted at any level, much less 80 exotic. This means that to get armor of the rabid you will have to buy a rare off the tp from a loot drop or the rare crafted OOW armor if you’re in the order. Unless some named exotic sets have a rabid modifier you will at a loss for raw armor and potentially condition damage.
It would be great if someone could look at the stats in game to see 1st and foremost if there are exotic armor sets with a rabid modifier, and if there arnt any to compare the stats on rare rabid vs exotic rampager and carrion armor to see if the toughness on the rares is enough to offset its lower armor rating and also see if the rare rabid condition damage is equivalent to the exotic condition damage armor parts.
On close examination what I think I will like try is using a rune of the adventuerer set with rabid trinkets; it would balance toughness vitality and precision well all the while increasing condition damage on each of the component parts.
Let me know about those armor values and your thoughts.
If this is PvE, might I recommend an Asura?
I don’t quite agree with Dontain’s mentality to increase bleed duration. Yeah, you can practically double the duration, but you shouldn’t be often needing such long bleeds unless you’re kiting. You just want intense bleeds that do as much damage as possible. The extra bleed duration from traits helps enough, IMO.
He also underestimates Burn. Burn can do as much damage as bleeds and all you have to do is maintain it. But ideally, I’d say for just DPS, it’d be ideal to have as many damaging conditions on the target as possible, not just bleeding stacks. A target bleeding, burning and poison (confusion isn’t good in PvE) will ultimately take more damage over time than just focusing on getting 25 stacks of bleed. Asuras have access to the handy skill Radiation Field:
http://wiki.guildwars2.com/wiki/Radiation_Field
It’s a really good skill that stacks poison and weakness on the target, making it an offensive and defensive skill for your Bleed Warrior. Not only that, but it generates a poison field for 15 seconds, giving you the opportunity to stack more duration on your poisons or even more weakness with Leap/blast finishers. With a 60 sec recharge, it’s a decent contribution to your team.
There’s also Superior Rune of Rata Sum which gives you a 50% chance to summon a Radiation Field at your location upon being hit. The rune set isn’t toughness or condition damage, its stat is percision…but since that’s usually a large part in this type of build, you can balance this out by swapping out some percision for other important stats. The cool thing is it improves your Poison and Weakness duration too so it makes the Rad field even better (or your racial if you’re Asura).
wait, wait…you guys know that those bleed duration runes don’t even work right? Runes of the Krait / Afflicted / Centaur are ALL bugged for warriors, they don’t give a single jack squat bleed duration.
Hmm, never tried them myself :P Well glad I didn’t.
If you’re right, and they don’t work, then he’d basically be getting double the bleed stacks he’s currently getting in that video. Soo…
-Too much wasted damage on trash.
-Slam head on cap too often.
-Could advance the build defensively or perhaps offensively in the place of those runes.
That said, what about Rata Sum runes? Do they extend Poison/Weakness duration? With that build, it might even be better aimed toward Burn Duration instead so it’s less likely your burn won’t be bumped down by someone else’s.
As I’ve stated before, don’t concern yourself with duration but rather how quickly you can stack how many stacks. I use runes if the krait and they work exactly as intended, don’t rely on anecdotal evidence. Bleed warriors work just fine; though we could.benefit from increasing the cap on condition damage.
I just tried the runes…they work. What I didn’t realize is that bleed duration (or any condition duration) caps at 100%. That’s why I thought they weren’t giving what I thought they were supposed to be giving…sorry.
Having said that, you can easily reach 100% bleed duration with deep cuts (50%), sigil of agony (10%), and pizza (40%).
I’ve been experimenting with the trait build: 0/30/0/10/30. But unlike Dontain’s, I use Adrenal Reserves and Inspiring Shouts, and Inspiring Banners. Use Flurry at 3 stages of adrenaline, swap to bow (sigil of battle), fire field + blast combo + str banner, swap back to sword, use shouts to regain 3 stages of adrenaline, repeat.
And since I can reach the cap with food, I use might duration runes. It affects SoR, FGJ, sigil of battle, and area might combo. In the end I get higher stacks of might while still having 100% bleed duration.
In PVE, around mobs that do not remove condition duration is ok to use. It is vitally important to recall however, that condition removal is effective against bleeding, as all bleeding will be removed on a single condition removal, whether you have 1 or 25 stacks on bleeding. So, ill say again; with a bleeding centric sword build your primary focus needs to be applying bleeds as often as possible. Condition duration is an afterthought for me.
Condition duration is pretty good…if you’re not just applying bleeds.
I’ve been doing the longbow + swd/axe combowar routine for a loong long time. I’ve seen the video, and while it’s great at explaining playstyle and how doing the war selfcombo grants you so many layers of damage….. on the whole i feel his rune selection is a little off.
While bleed is super important, it’s not the only condition being applied here, esp if you adapt the combo and use it with any field (chaos, lightning and dark fields are my fav from other players). And while the second proc layer he gets from the rune on the sword is great, i vastly prefer to put sigil of battle to gain from the increased might and the constant weapon switching that you get to do with this playstyle.
Build wise, I’ve always played the combowar build with grandmaster tactics and soldier runes, allowing you the flexibility of having regen banners ([4gr8j/b.STR/shakeitoff] usually with banner of str for the extra condition damage and also to drop in the field for an additional 3 might) or shoutheals. Inspiring shouts from discipline helps really put the turbo on your adrenaline and offers you amazing control over your spikes.
I have a more traditional defensive version with 20def, 30tac and 20 disc that doesn’t rely on crit ( and gets extended conditions thru pizza) that can be run with fullon carrion gear or pow/tou/vit gear.
Current is a “half zerky” hybrid where it’s super crity and has a little zerk for taste. Playing with your backpane balance helps smooth a lot of things out.
Beware, for Commander Kaga farms j00, ktrainer!
r.i.p [iLL] Maguuma
You’re a warrior… At low level PVE… Roll your face on the keyboard and win…
First thing, don’t worry about a “serious build” till level 80. One of the best things in this game is that resetting your build is incredibly easy.
I’ve leveled 4 characters to 80 right now (Ranger, Necromancer, Warrior and Thief in that order – ok, Thief is lvl 78 and will be 80 within the hour) and Warrior is, by far, the easiest.
Follow these simple steps:
- Grab the best blue or green power, power/precision or power/precision/crit damage greatsword you can for your level (for level 23 that should be a Strong Greatsword) from the trading post. Don’t waste money on rares. Blue or Green is more than enough.
- Buy a sigil of Bloodlust while you’re there.
- Stick the sigil in the greatsword.
- Equip your new [Whatever] Greatsword of Bloodlust.
- Change all your utility skills to signets (including your healing skill and your elite once you get it… Then again you’ll use Signet or Rage anyways…);
- Put 10 points in Arms to get the major trait that gives you +40 precision per unused signet;
- Do whatever you want with the rest;
- You now have to kitten up extremely hard to die at all.
That’s godmode till lvl 60. Works fairly well for leveling up to 80. It’s a completely kitten build at 80 and for any purposes other than leveling, but by the time you hit 80 you can change to whatever build you want.
Goodluck.
^ I did the exact same as this person and flew through the game. You can buy new masterwork or fine armor every 10ish levels. Whirlwind makes PvE’ing a piece of cake.