(edited by Hugh The Great.9367)
Unsuspecting Foe Shift Reduces Builds
agreed.
arena net has said that they plan on trying to shave classes and builds that they feel are performing too well.
unsuspecting foe change
hammer damage reduction change
burst mastery nerf
all three of these changes at once doesn’t really feel like it’s in line with arena nets stated goal.
also if the plan is to emphasize the crowd control aspect of the hammer then does that mean the crowd control aspects of the hammer is getting a buff of some kind?
if you want to make warriors choose between either great crowd control or great damage, then how do i choose to do great damage over crowd control with the hammer with these changes?
if you want to make warriors choose between either great crowd control or great damage, then how do i choose to do great damage over crowd control with the hammer with these changes?
Burst Mastery and Merciless Hammer sounds like a good start.
Unsuspecting Foe and Merciless Hammer for damage.
agreed.
arena net has said that they plan on trying to shave classes and builds that they feel are performing too well.
unsuspecting foe change
hammer damage reduction change
burst mastery nerfall three of these changes at once doesn’t really feel like it’s in line with arena nets stated goal.
also if the plan is to emphasize the crowd control aspect of the hammer then does that mean the crowd control aspects of the hammer is getting a buff of some kind?
if you want to make warriors choose between either great crowd control or great damage, then how do i choose to do great damage over crowd control with the hammer with these changes?
Totally agree that ANet is planning to go overboard with the Hammer nerfs. However, when they say they want players to choose between CC or damage, I don’t think they mean with the same weapon. They mean hammer is great CC and other weapons (axe, sword, etc) are great damage.