Vanguard: Tactic GM suggestion

Vanguard: Tactic GM suggestion

in Warrior

Posted by: runeblade.7514

runeblade.7514

This will replace the worthless Powerful Synergy.

Vanguard- Taunt the enemy that struck a nearby ally. 30 second cooldown.

How it works: Vanguard places a buff on 5 nearby allies. If an ally get struck by an enemy, the buff on all allies is removed and the enemy gets taunted and attack the warrior.

This is to give warriors the soft tank role feel.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Vanguard: Tactic GM suggestion

in Warrior

Posted by: BlackTruth.6813

BlackTruth.6813

Interesting. I like the sound of that.

twitch.tv/blacktruth009
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager

Vanguard: Tactic GM suggestion

in Warrior

Posted by: SaulWolfden.6178

SaulWolfden.6178

Would personally rather see a Banner grandmaster which brings back reduced cooldown and increased effective range, might as well just merge the Banner trait they had kept (which is rather useless) with it.

“Fear is only what you feel”

Vanguard: Tactic GM suggestion

in Warrior

Posted by: runeblade.7514

runeblade.7514

Would personally rather see a Banner grandmaster which brings back reduced cooldown and increased effective range, might as well just merge the Banner trait they had kept (which is rather useless) with it.

I rather have those baseline.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Vanguard: Tactic GM suggestion

in Warrior

Posted by: BlackTruth.6813

BlackTruth.6813

Would personally rather see a Banner grandmaster which brings back reduced cooldown and increased effective range, might as well just merge the Banner trait they had kept (which is rather useless) with it.

I rather have those baseline.

Banner traits being baseline would just make the healing that Warrior gives too much while giving the Warrior itself Brawler’s Recovery. That just wouldn’t fair and can cause anti-fun. No one has fun with attrition fights.

The taunt on tactics is a nice idea though, but first ARMS will somewhat need love.

twitch.tv/blacktruth009
Schwahrheit, #1 Fuhrer NA, Just your everyday typical rager

Vanguard: Tactic GM suggestion

in Warrior

Posted by: killahmayne.9518

killahmayne.9518

the banner trait just needs to give the warrior 20% cooldown. But TBH, the banner trait makes no sense being in discipline.

Mace/Greatsword Video (Sept Patch)

https://www.youtube.com/watch?v=MoAjKtD6MLY

Vanguard: Tactic GM suggestion

in Warrior

Posted by: runeblade.7514

runeblade.7514

Would personally rather see a Banner grandmaster which brings back reduced cooldown and increased effective range, might as well just merge the Banner trait they had kept (which is rather useless) with it.

I rather have those baseline.

Banner traits being baseline would just make the healing that Warrior gives too much while giving the Warrior itself Brawler’s Recovery. That just wouldn’t fair and can cause anti-fun. No one has fun with attrition fights.

The taunt on tactics is a nice idea though, but first ARMS will somewhat need love.

Or make increased range + cooldown baseline and let banner regen stay in disc by itself.

If you got arms suggestion, make your own thread.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant