Versatile Power - Recharge 30% faster
There is not much to discuss. Its very simpel. Everyone get buffed, while some things are getting nerfed.
U N D E R W O R L D
W v W-r o a m e r
Isn’t the other 15% becoming baseline? Same with most class mechanics?
All classes have half the benefit of the class specific line as baseline and the other half comes from taking the line itself.
Isn’t the other 15% becoming baseline?
Warrior got no Baselines.
Here what i think.
- Make Fast Hands Baseline.
- Undo the Merge between (Warrior’s Sprint) & (Mobile Strikes)
- Make Mobile Strikes a Major trait “might need a bit of a buff ?”
- Make Warrior’s Sprint Baseline.
- Versatile Power – now ONLY gives might on swap “3 stacks maybe ?”
- Burst Recharge – New Minor trait in place of Fast Hands spot “30% Burst recharge”
15% recharge is applied to baseline, Anet said during the core specialization stream that all classes are getting 15% recharge to their profession mechanic, the other 15% will be in traits, specifically the grandmaster minor trait of their original profession mechanic trait line.
So it’s a buff, not a nerf.
15% recharge is applied to baseline, Anet said during the core specialization stream that all classes are getting 15% recharge to their profession mechanic, the other 15% will be in traits, specifically the grandmaster minor trait of their original profession mechanic trait line.
So it’s a buff, not a nerf.
i see, thanks!
but then, warrior’s tactics trait line is definitely getting nerfed hard.
we have 30% boon duration increase now but they are gonna butcher it down to 10%.
lets discuss over there shall we, everyone?
thanks for the feedback everyone!
The thing is, regardless of specific things that appear to be getting weaker, warriors and everyone else are getting more powerful with the trait changes.
Besides, every class is being setup for boon and condi durations in the same way, iirc, and we don’t know if Anet will be changing the base durations for the skills or not.
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(edited by Choppy.4183)
Here what i think.
- Make Fast Hands Baseline.
- Undo the Merge between (Warrior’s Sprint) & (Mobile Strikes)
- Make Mobile Strikes a Major trait “might need a bit of a buff ?”
- Make Warrior’s Sprint Baseline.
- Versatile Power – now ONLY gives might on swap “3 stacks maybe ?”
- Burst Recharge – New Minor trait in place of Fast Hands spot “30% Burst recharge”
Yeah right.. 25 % run speed and quickly swap weapon, 2 most useful feature as baseline. And 3 might on swap.. Greedy Top Meta class as always lol..
I do have a lv80 warrior and use him to do all dungeons and fractals, but still think it’s too much for Warrior. It is already one of the top classes in all game modes, and the changes are 95% all major buffs. I wouldn’t ask for more like you guys did here.
Here what i think.
- Make Fast Hands Baseline.
- Undo the Merge between (Warrior’s Sprint) & (Mobile Strikes)
- Make Mobile Strikes a Major trait “might need a bit of a buff ?”
- Make Warrior’s Sprint Baseline.
- Versatile Power – now ONLY gives might on swap “3 stacks maybe ?”
- Burst Recharge – New Minor trait in place of Fast Hands spot “30% Burst recharge”
Yeah right.. 25 % run speed and quickly swap weapon, 2 most useful feature as baseline. And 3 might on swap.. Greedy Top Meta class as always lol..
I do have a lv80 warrior and use him to do all dungeons and fractals, but still think it’s too much for Warrior. It is already one of the top classes in all game modes, and the changes are 95% all major buffs. I wouldn’t ask for more like you guys did here.
These changes aim so warrior can drop Discipline line, warrior will take these traits anyway, its just for diversity sake we need these traits baseline.
BTW warrior got 0 baseline traits, while all other proffesions got at least 1 and some like Mesmer got 6.
So do your homework before talking nonsense.
Here what i think.
- Make Fast Hands Baseline.
- Undo the Merge between (Warrior’s Sprint) & (Mobile Strikes)
- Make Mobile Strikes a Major trait “might need a bit of a buff ?”
- Make Warrior’s Sprint Baseline.
- Versatile Power – now ONLY gives might on swap “3 stacks maybe ?”
- Burst Recharge – New Minor trait in place of Fast Hands spot “30% Burst recharge”
Yeah right.. 25 % run speed and quickly swap weapon, 2 most useful feature as baseline. And 3 might on swap.. Greedy Top Meta class as always lol..
I do have a lv80 warrior and use him to do all dungeons and fractals, but still think it’s too much for Warrior. It is already one of the top classes in all game modes, and the changes are 95% all major buffs. I wouldn’t ask for more like you guys did here.
These changes aim so warrior can drop Discipline line, warrior will take these traits anyway, its just for diversity sake we need these traits baseline.
BTW warrior got 0 baseline traits, while all other proffesions got at least 1 and some like Mesmer got 6.
So do your homework before talking nonsense.
LOL, you’re the one who talk none sense.
Most of the “BASELINE” of other classes are “conditional”, which only affect certain weapon or certain skill type, like well being ground targeted and so on, more of a QoL changes.
The BASELINE you proposed are basically giving the best skills to Warrior that can be used in ALL SITUATIONS for FREE. The one you proposed are OP direct buff.
Oh, before you genius complain about none-sense, I have “Dungeoneer” from playing 90% Warrior, doing Fractal 49 with Warrior 100% of the time, have full sets ascended on my Warrior too, and have easy time playing shout-bow in PVP. Still I wouldn’t ask for buff like that at all. Also your comment will never be considered by the developers, thankfully.
(edited by Toxsa.2701)
I have “Dungeoneer”
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