Q:
Viable WvW ranged build?
GS + LB is great for zerg play, so is Hammer + LB
One gives great mobility while sacrificing CC, the other gives great CC…but you need to commit to a fight fully.
What is a good range trait setup?
I found this Rifle WvW guide on Reddit, http://www.reddit.com/r/Guildwars2/comments/16r6c8/boakys_guide_to_the_wvw_endless_adrenaline_rifle/ – Is it any good?
I don’t usually use Rifle builds because they have very little contribution to team fights (defense/assault on objectives) and give no real combos/fields for your team, and unless you have very good positioning, not very good in any fight were you can be focused (small scale)
Longbow is my go-to ranged weapon because it can be beneficial in any range of battle, from 1v1 to full ZvZ.
Aoe blind, burn, good damage and an on demand immobilize make it a potent tool in a ranged warriors arsenal.
The second option is really completely up to you, but you would do well to use a mobile weapon set in this option, warhorn is great for roaming, and sword has…kinda-ok mobility, but nothing really beats the GS for repositioning escape/engage.
It depends on the type of gameplay you are into, hit’n’run? frontline damage soaker? (probably not since you are looking for a ranged build), backline damage dealer?
Really appreciate your help.
What do traits, gear do you recommend for backline damage dealer in an organised group?
I have full Berserker atm but willing to buy new set if needed.
I tend to run full zerker on any of my builds unless I feel sassy and wanna troll people with perplexity runes.
I have never really used any of the build making sites, but I will try using into-the-mists and throw together a rather glassy backline LB build.
Be warned, this is a glassy build, you need to use your GS to maintain your distance on certain targets. You can swap the first Disc trait for III if you want the extra run speed between fights. You can swap our Zerker stance with Sig of Stamina depending on personal preference (i use sig usually)
Thing about this build is with weapon swaps, and fire field placement, you can gain adrenaline so insanely fast….throw a full adren fire field into a zerg, and it will refill the bar in a matter of seconds.
If you plan on playing with friends and with a group, it would be best…you can win most 1v1 engagements while roaming as long as you dodge properly and the enemy isnt a $!@#ing thief as well though. :p
This, and a Hammer / GS build I also use, are the 2 builds I run in WvW nearly constantly depending on what my server needs at the time.
(edited by Zietlogik.6208)