Warrior Mace Buff?
Tbh the olny things mace needs is increased range on skull crack, counterblow working the same as riposte does now (block all ranged and hitting 3 targets) and cripple somewhere (i guess best solution would be to pause the block to gain adren and throw mace) .
Other than that mace is great. Maybe 1/2 casttime on crush but really its not a bad weapon…
Mace is a decent weapon, it just needs to do a little bit more to offset the risk and reward of playing this build.
Things that could improve mace are:
1. Increase range of skullcrack
2. Mace block should block for the entire duration against range attacks. And counter blow should remove boon.
I don’t see boon removal as a warrior thing. What counterblow needs is a bit faster swing. Right now it’s way too hard to land on opponents. You actually need to get the enemy to hit you and then you need to watch the so slow hit animation. But sure enough, when counterblow actually lands, it hurts.
I would like to see something happened to skull crack as well. Maybe remove the flashy effect of it. Warrior already rises the hand to charge the hit like a cartoon character charging a final punch so it’s kinda easy to notice even without the huge glowy DODGE YOU STUPID KITTEN effect from it.
Mouggari – Warrior – Candy cane Avenger
Pummel could also cripple on interrupt.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144
mace is already in good pos. This guy dont know mace is best 1vs1 warrior deuling build with cele + torment sword on the right With reflecting trait. But not really effective in 5vs5 arena though cuz no multitarget and no mobility. but, Yes, mace on the right is still trash. Mace left hand for dueling only
(edited by Kitt.2567)