Warrior Skill - Rush

Warrior Skill - Rush

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Posted by: Holyblesserx.7618

Holyblesserx.7618

The warrior skill rush should be fine tuned a little bit, its a bit frustrating when i press 5 and the target is directly in front of me but he continues to rush without actually hitting the target. Also when im running away from an enemy and i dont have Whirlwind attack up my other option is to use Rush, but the problem is even if i dont have an enemy target it will Rush to the nearest enemy. Today i hit rush going over a bridge running away from an enemy and it rushed to a target under the bridge making me fall off and having to walk all the way back up to where i was which is a bit annoying. Can we fix Rush to not target the nearsest enemy or at least give the option to do so? and Rush should be fine tuned to attack an enemy instead of having the feeling im rolling a dice hoping it will land a hit

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Posted by: Amortisa.2063

Amortisa.2063

My warrior also runs in place which I find utterly annoying. As for your other problem, turn off the autotarget option.

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Posted by: Azure Prower.8701

Azure Prower.8701

Greatsword skill number 5 is so bad. I can rush towards a stationary target in front of me. Overshoot and miss the attack/swing at air behind the enemy.

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Posted by: Salt.4621

Salt.4621

Greatsword skill number 5 is so bad. I can rush towards a stationary target in front of me. Overshoot and miss the attack/swing at air behind the enemy.

THIS! So much this.

My character does an airswing and hits nothing about 8 times out of 10, with the other 2 actually working as intended. I lodged a ticket regarding this in the first two weeks of the games release. I haven’t played for months and recently returned and was surprised and annoyed that this had not been addressed. Really ArenaNet? Really?

I love GS on my Warrior but she only has 4 skills instead of 5. What would it take to get this fixed?

“Your face is funny. All squished and weird.”

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Posted by: Vayne.8563

Vayne.8563

Turn off both autotarget and experiment with target assist. That should help a lot.

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Posted by: Draygo.9473

Draygo.9473

Also when im running away from an enemy and i dont have Whirlwind attack up my other option is to use Rush, but the problem is even if i dont have an enemy target it will Rush to the nearest enemy. Today i hit rush going over a bridge running away from an enemy and it rushed to a target under the bridge making me fall off and having to walk all the way back up to where i was which is a bit annoying. Can we fix Rush to not target the nearsest enemy or at least give the option to do so?

L2P Issue.

You can already turn this effect off in options. Open options and uncheck “autotargeting”. With autotargeting enabled, the game will always target a nearby enemy to use the skill on. Useful in certain situations and certain classes (mesmers benifit from AT, warriors do not). Unchecking autotargeting turns this behaviour off, so rush wont target the nearest enemy anymore.

Delarme
Apathy Inc [Ai]

Warrior Skill - Rush

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Posted by: Flamenco.3894

Flamenco.3894

I think this is a problem with the system of having a static build per weapon.

Prince Rurik and Lady Althea. Anyone else see the incompatibilty here?

Warrior Skill - Rush

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Posted by: wintermute.4096

wintermute.4096

I also like how the guardian equivalent leap of faith basically is the same skill and works flawlessly, yet they somehow managed to mess this up.