I’m going to begin this post by saying that im talking about PvE and in no way does warrior need a damage buff. This post is completely about feel and opening up the profession.
Forceful Greatsword
It’s amazing and its synergy is perfect with phalanx strength. However what this means is that greatsword is the only real choice to run with phalanx. Now there are a couple of options to open up other possible phalanx builds.
1) Move might on crit to phalanx (its kinda OP at that point)
2) Move might on crit to furious
3) Move might on crit to its own grandmaster trait
The goal of this is to open up more weapons to team support and away from concentrating on the greatsword.
Banners
… without being too harsh, they’re the most boring thing ever! you click them once then it just sits there. Then you can go and carry it around! wooot! So some options for making banners more interesting could be …
1) Ventari Tablet mode summon banner: Lower the range and make the banner movable like the Revenant Tablet. (Not a huge fan of this cause floating magic banners is kinda silly)
2) Lower the recharge, lower duration. Though they’ll still sit on your bar and the only real difference is spamming them faster.
3) Remove banners and make them Anthems/Chants (gw1 Paragon ref) with short duration but stronger effects.
Anthems
This could work along the same line as shouts (they wont be shouts!) or the way gw1 paragon anthems did ex. Go for the Eyes. The idea here would be that the skills would share the same type of buffs as current banners although for a shorter duration (10seconds) with stronger buffs. This way there would be more play to them, for example a warrior seeing an allied meteor shower, mesmer shatter or own burst being cast would want to use the skill then for max effect.
An example could be:
Anthem of Discipline: For 10 seconds gain +300 precision and ferocity for you and nearby allies. 40 second recharge (same blast, range, cast time)
This is just an example, someone with better balancing knowledge could alter the numbers here
Small changes
Finally, the subject that has been discussed before so many times. Make fast hands baseline. It’s just more fun that way =). And last but not least, fix the bugged longbow burst with zerker power.
TL;DR:
Moving the crit buff away from forceful greatsword to open up more weapons/condi phalanx builds, make fast hands baseline and finally improving banner play. (and fix the longbow burst bug pls)
I’m sure there are more options that people can think of. Feel free to suggest your own ideas or constructive criticism.