Warrior Warhorn Dungeon Build
Where you put your points looks fine, but you should tell us what traits you’re taking so we can give better feedback.
If you’re going for a Warhorn/Bow Might stacking build. I’d go 20/0/0/30/20. Taking ? and X in Strength. II, IX and either X or XI in Tactics. IV and ? in Discipline
Axe/Warhorn will get you more damage than Sword/Warhorn. The utilities I’d use would be Healing Surge (best heal + adrenaline gain if needed), For Great Justice (essential Warrior PvE skill), Banner of Strength and Discipline (if you’re the only Warrior), and I personally like Battle Standard for my Elite but Signet of Rage is good too.
Using at least 2 Banners will get you more blast finishers for Might stacking. Combustive Shot>Arcing Arrow>Banner A>Banner B>Warhorn 5.
I wouldn’t use Battle Standard as part of the Might stacking combo because of it’s cast time. But using it after words will give the group 5 stacks of Might, Fury, and Swiftness for about 60 seconds.
Could use Ruby Orbs for more damage or combine boon duration runes for longer lasting Might/Fury. Everything else I would do as Berserker though or mix some Cavalier’s/Knights in there if you’re not comfortable with no extra defense
I was talking about this build:
http://intothemists.com/calc/?build=-s;4RKVL0Y4JL-60;9;5O-TE;127;21585;9;5o-FvVHw6;2Vp-wWz12Z8_E5230C-2i;9;9;9;9;3kkkkkkh
I’m also testing this build at the moment (more direct damage but not as much support):
I think both those builds look really solid for dungeons. Unless you are wanting to min/max, either would work great, and in my opinion, it would come down to, do you want to run sword or axe?
The only thing I notice in the axe/wh axe build is the lack of a ranged weapon and healing sources. If you ever get tagged and you don’t have a party member able to help you heal back up, you may have to leave melee range.