(edited by Gintokikun.9342)
Warrior,a good choice?
For pve, it seems the best dps setup after patch is axe+mace, and you never really have to switch weapons in your dps rotation. What this just means you can use any weapon in your offhand. You can add a GS for movement, or lb if you feel like range. If this is not your cup of tea, then you don’t have to go with the meta right?
SS is a condition based setup. It will still be very strong in condition based pvp build, but never in pve.
So, without being meta what options do I have?
I see… so SS for pvp mostly?
Dual swords is a much better condition option than raw damage. Any condition build is more effective in PvP but if you run with your guildmates into dungeons and there is no other condition build. Then go ahead. I had tons of fun myself running a condition dual swordsman and I am sure you would to. Otherwise you can really do anything. Best thing about warrior is that all of our weapons are viable to some extent. Since you are level two just get all the weapons that are possible and experiment. You can take your time and find the playstyle that you enjoy.
I see…
But for soloing initially, dual swords won’t be that good right?
I might change and like the way mace/axe looks like, but for now Im trying to figure out war or guard.
To see which is more fun
Main objective is PVE and only sometimes WvW to have fun with guild mates
You will have to rely on landing “Flurry” (Swords f1 burst skill) to kill any number of mobs quickly. The amount of bleed that you can land with that skills provides solid numbers.
For soloing initially? Are you talking about PvE fighting mobs one on one? That’s easy you will destroy them if you remain mobile.
Hammer/Axe is a great setup for PvE because you can control the mobs and damage the stunned enemy blob to great effect. The only shortcoming for the hammer is against bosses since they have stacks of Defiant.
If your main objective is PvE then it depends on your playstyle. Sword/Sword is more about remaining mobile and landing your bleeds while your enemies tick away till death.
Hammer/Axe is a slower paced build that relys on you positioning yourself to deliver a quick stun, then swapping to axe to capitalize on the enemies weakness.
I meant mace+ace (that everyone talks about).
hammer was a mistake sorry
So SS is out of the options I see
It’s not mace/axe it’s axe/mace that is the meta
Almost the same, I got the weapons right haha
I play a S/S war in spvp (S/S Longbow). It’s a really fun build at the present time, sadly though the build itself will receive a nerf post 15th as the torment duration is going to be reduced significantly.
The build still has great potention as its easy to get 20+ stacks of bleed on a single guy and watch him get hit 2K+ dmg a second just from bleed
Hi y’all.
So I’ve been playing GW2 for a time.
I have an ele and a mesmer. I love both.
In games, warriors were never my favourite class, but I decided to do one. He is lvl 2, lo. But before I start doing anything with him, I want to know some things.
Ive read that after the patch, if someone uses mace/axe, switching weapons won’t be necessary, and thats kind of boring, using always the same weapon set.
Another thing, is SS a good thing? Because I really love using two swords, it just looks cool.
Just give me your opinion if I might like it or not. Considering the patch that is coming.
Thank you very much!
your first one about not swapping out of axe mace i kinda doubt it although it would likely be possible. the current meta build is axe mace / gs. you use 100 blades swap to axe for the auto attack’s sustained dps.
the only trait that may really effect this rotation in the upcoming build is dual mastery which will give 10% more attack speed or in case of auto attacks 10% dps buff. so i can see it as possible but if your not swaping properly then you lose the effect of on swap sigils which can be useful.
now as for sword sword builds can be amazing for condition builds. however they are some noteable flaws. you lack cover conditions so your bleeds are easier to cleanse however your torment will not be (although it will be easier cleansed after this patch but not as easy as most condtions)
flurry your burst skill serves 2 very important purposes a condition burst and crowd control. that is that the 12 stacks of bleeds will hurt a lot but only for a short period. 2 you can if you so choose sheath your weapon to cancel flurry and keep the imboile allowing for say 100 blades.
condtion warrior is very viable in the inverse of our past build. it’s good for wvw roaming and good for spvp bad for pve. (although sword power builds are a thing and dual agility will benfit them maybe they will be better in pve we’ll see) however you will depending on your build be weak to focus fire and you will go down if that happens.
keep in mind warriors have no true condtion weapon sword longbow our condition weapons are actually hybrid weapons.
in short sword sword is very viable and pretty good however it has very real flaws you should keep in mind.
I play a S/S war in spvp (S/S Longbow). It’s a really fun build at the present time, sadly though the build itself will receive a nerf post 15th as the torment duration is going to be reduced significantly.
The build still has great potention as its easy to get 20+ stacks of bleed on a single guy and watch him get hit 2K+ dmg a second just from bleed
actually it’s hard to say those notes were confirmed fake but anets also confirmed that imaple will apply torment quicker MUCH quicker. this would make it much more bursty but easier to cleanse. it’s quite possible that they will reduce the time the torment lasts while buffing the rate they are applied. which could very well mean the damage is applied much quicker but in very similar amounts. (it will be easier to cleanse though)
so we won’t know how it works out til apr 15 at this poing kinda hoping it’s not nearly as bad as what has been said.
So, without being meta what options do I have?
I see… so SS for pvp mostly?
Yes.
Actually if you like ele and mesmer, you will absolutely hate warrior, at least for pve. I mean seriously what does warrior do in pve, drop banner, then press 1111111111, sometimes you press 2 and 4 when it get off cooldown then f1 when adrenaline is full, that’s about it.
The fun part of warrior is really pvp or wvw. You have a lot of viable options there. Sure some are stronger than others, but most are pretty decent.
Hmmmm…
Saying that way really seems I will hate war shah
No hard feelings, I have a lvl 80 elementalist. She sure is pretty to look at, but boy I hate playing as her, both pve and pvp.
I also have a lvl 80 Guardian, and trust me guardian is a lot more like warrior than elementalist.
If you want a new prof that’s similar to elementalist, I would say go for engineers.
I play a S/S war in spvp (S/S Longbow). It’s a really fun build at the present time, sadly though the build itself will receive a nerf post 15th as the torment duration is going to be reduced significantly.
The build still has great potention as its easy to get 20+ stacks of bleed on a single guy and watch him get hit 2K+ dmg a second just from bleed
actually it’s hard to say those notes were confirmed fake but anets also confirmed that imaple will apply torment quicker MUCH quicker. this would make it much more bursty but easier to cleanse. it’s quite possible that they will reduce the time the torment lasts while buffing the rate they are applied. which could very well mean the damage is applied much quicker but in very similar amounts. (it will be easier to cleanse though)
so we won’t know how it works out til apr 15 at this poing kinda hoping it’s not nearly as bad as what has been said.
Thats cool i didnt know they were planing on increasing the rate at which it gets applied. If they do, im all for it.