Warrior 'benchmark' stats for P/Prec/T/V

Warrior 'benchmark' stats for P/Prec/T/V

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Posted by: THEmeltor.7295

THEmeltor.7295

Just wanted to know what the general consensus was on how much of each stastistic is recommended.

I know it’s going to vary with every build, but I just wanted to see if there were any ‘cutoff’ points for statistics in general.

For instance, is there a certain recommended Power level that most Warriors need to have to be doing a decent amount of damage? Same for Toughness/Vitality, is there a certain level that most people recommend, or a spot where you can have too much, essentially sacrificing damage for going overkill on T/V?

Basically I’m just trying to figure out if there are some sweet spots for the general statistics and around what levels those might be. I’m almost at level 60 so I’m trying to really get my build locked in and I wanted to make a pretty balanced build.

EDIT: This is mainly for PvE, although i’m interested in PvP too, I just don’t play it as much. I haven’t played any WvW yet.

thanks

(edited by THEmeltor.7295)

Warrior 'benchmark' stats for P/Prec/T/V

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Posted by: THEmeltor.7295

THEmeltor.7295

Maybe if I add in the build I’m considering then I’ll get some thoughts…

http://gw2skills.net/editor/?fIAQNAseTjkOtwBQCP4QCAkCsu6ygqp0HaLVIMA;TwAAzynEOJdSNlSKqmMNJay2krJZTA

^that’s something about like what I’m considering, but I fear too heavily favored into toughness and condition damage. I have a good crit.% and the 30% crit damage that comes with it but if I’m not hitting hard in the beginning then those crits and subsequent crit damage are sort of going to waste, yes?

I want to find a balance between power/precision/toughness/vitality (and condition damage). I know that sword is a ‘condition’ weapon but Final Thrust still hits pretty hard and I believe it has a pretty good skill modifier for it. And I get the +10% damage when a target is bleeding so I want to be able to make good use of that as well.

Warrior 'benchmark' stats for P/Prec/T/V

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Posted by: Red Falcon.8257

Red Falcon.8257

As long as you can keep your ePower at 5000+ other stats can go where you want.
I strongly recommend getting your armor to 2300 for 20% damage reduction without becoming an aggro magnet (high amounts of armor make mobs love you more).
Vitality is quite inefficient to stack on Warriors.
If you try to get more than 30% your ePower will go downhill so don’t go too far.
Your survivability comes from Endure Pain, dodges, evade, block; you can’t live off armor rating.

Warrior 'benchmark' stats for P/Prec/T/V

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Posted by: THEmeltor.7295

THEmeltor.7295

Thanks for the reply. You’ll have to school me a bit on what ‘ePower’ is (I’ve seen several posts mentioning this ‘effective Power’ stat but i’m not sure where it comes from or how it’s determined).

I’ll take a look and see what I can refine.

Warrior 'benchmark' stats for P/Prec/T/V

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Posted by: peter.9024

peter.9024

A quick and dirty calculation is done at gw2builds.com . It doesn’t take fury and might into account, which is a pity, but it allows you to compare different builds fairly well.

Skullclamp