Warrior buff suggestions

Warrior buff suggestions

in Warrior

Posted by: Inverted.7439

Inverted.7439

Now i’m not gona go on saying things like warrior need more damage because we really dont. We just have a hard time being able to actually hit the damage without being either kited or just die from conditions.

My suggestion would be that a warriors greatsword third auto attack in the chain sends one condition from you onto the person you are attacking.

Warrior buff suggestions

in Warrior

Posted by: Daecollo.9578

Daecollo.9578

Now i’m not gona go on saying things like warrior need more damage because we really dont. We just have a hard time being able to actually hit the damage without being either kited or just die from conditions.

My suggestion would be that a warriors greatsword third auto attack in the chain sends one condition from you onto the person you are attacking.

I want to actually be able to remove conditions reliably and have more healing/sustain so I can live long enough to actually damage something.

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Warrior buff suggestions

in Warrior

Posted by: Viking Jorun.5413

Viking Jorun.5413

Well, if you’re running zerker and you have no source of Condi removal if suggest running with melandru runes, dodged marches and lemon grass poultry soup to have -98% condition duration for crippled, chilled and immobilized as well as -65% condition duration of everything else, including the new torment condition. That in itself is a buff that nobody seems to take advantage of. Never being immobilized, chilled and crippled? That’s a fantastic thing to help close that gap if you’re running pure melee.

If you want straight condition removal, there are a ton of reliable traits coming to the warrior in two days, and if you can’t wait I’d suggest running Lyssa runes, shake it off, mending, and anything else you see for to remove/reduce your conditions.

Warrior buff suggestions

in Warrior

Posted by: Lighter.5631

Lighter.5631

no, we need more damage because everything else would just be a guardian, we need enough damage to actually compensate ua for landing the hits and not doing close to no damage because enemy have too much sustain

“i think it’s an underserved nerf. now we have to slot a stun breaker??”
“berserker stance clears all CC on you and you’re still immune to CC for 8 seconds”
-Excalibur.9748

Warrior buff suggestions

in Warrior

Posted by: Demon.5082

Demon.5082

Honestly what I think warriors need is more condi removal and more sustain.

CC is another problem but the reason that will not be blindly buffed (in fact it is getting nerfed if the notes are accurate) is because of warriors extreme burst, buffing them with cc can be a very dangerous game.
(I remember one spvp game where 3 warriors roamed together and decimated everything because of one using hammer to cc and others using axe/gs weapons to blow you up).

All in all I think warriors need some nice traits that offer condi removal to our utilities and a very nice trait to cause heals to scale with health-pool.

One Idea I liked was a trait acting in reverse of the leaked/fake notes trait “cleansing ire”.

Remove 1 condition for each adrenaline bar gained (instead of used). It should be a GM trait ofc.

Another nice idea would be to build in a passive trait something along the lines of “Remove 1 condition whenever you are inflicted by more than 2 conditions. This effect has a 10 second cooldown”

Cevinian (elementalist), Gesmia Romirr (mesmer), Zerkarr (warrior) Devona’s Rest – US.
Breakdown of class roles in tpvp
Suggestions for improving/fixing elementalists