“Buff my main class, nerf everything else. "
Warrior healing changes
“Buff my main class, nerf everything else. "
and still gonna be the only usable heal…they need to change the functionality on the other heals before they’re gonna get used
Stormbluff Isle
My god, the disappointment is so real. I just wasted 45 minutes of my life for the most underwhelming Warrior preview ever.
If those were the “highlights,” they ignored almost every creative and productive solution posted on these forums.
The idea of balance has become just tweaking numbers.
I got so mad when they talked about buffing damage on axe. Idk.. maybe it bothers me that axe#2 never becomes a short reflect like engi air burst.
To The Limit heal increased 40%
Adrenal Health will also be increased by 15%
“Buff my main class, nerf everything else. "
Frankly im speechless. I really hoped i could play my warrior again but this preview was just so underwhelming.
“Buff my main class, nerf everything else. "
(edited by Spartacus.3192)
The sad thing about the heal buffs is that warriors will still take Healing Signet. To think that even a 40% increase in a heal skill is still not enough to take over signet kinda says a lot about how garbage Warrior healing skills are or how ridiculous Healing Signet is.
Seeing Axe 3 used at melee made me sad…
Since they’re buffing Adrenal Health, seems that every warrior will still be stuck with Defense + 2.
Anet devs legit have no idea how to balance their game b/c they don’t play it…
Stormbluff Isle
Watch out guys, that big +20hps on Healing Signet is going to push us into meta territory. We might actually take some retaliatory nerfs for that one.
I’m just hoping the nerfs to the other classes will make warrior playable enough :/
Stormbluff Isle
Thanks arenanet voor putting us back in the meta. With the +20hp on healing signet we will have so much more sustain its unbeleavable what you guys did there. This huge buff is even more then we all hoped for. Specialy the +15%andrenaline health is out of this world.
I know you guys read allot of warrior topics and this is a perfect example of it…..
U N D E R W O R L D
W v W-r o a m e r
Thanks arenanet voor putting us back in the meta. With the +20hp on healing signet we will have so much more sustain its unbeleavable what you guys did there. This huge buff is even more then we all hoped for. Specialy the +15%andrenaline health is out of this world.
I know you guys read allot of warrior topics and this is a perfect example of it…..
2016: year of the Warrior. Confirmed.
Basically a revert to what it was before the nerf..
So that saying,get ready for all the..OMG HEALSIG OP threads again.
To The Limit heal increased 40%
Ya it heals for 9k now lol
I agree this is very underwhelming.
To The Limit heal increased 40%
Ya it heals for 9k now lol
lol no it heald for 9k below 1 bar of adrin. thats as much as it healed for before with full adrin and how it sacaled with adrin before hot. . So it heals for 9k Base now which sounds small but that is realistically better than it healed for before HoT as you need full adrin to heal for those numbers. Its a buff.
warrior and we’re the best class” Eugene
To The Limit heal increased 40%
Ya it heals for 9k now lol
lol no it heald for 9k below 1 bar of adrin. thats as much as it healed for before with full adrin and how it sacaled with adrin before hot. . So it heals for 9k Base now which sounds small but that is realistically better than it healed for before HoT as you need full adrin to heal for those numbers. Its a buff.
With Vigorous Shouts it’ll be 10k.
It’s still odd to me that they make it fill adrenaline, with Vigorous Shouts you already get a decent amount so this just overlaps. I’d rather have it give more AoE Endurance, that gives you damage mitigation that helps your whole team too.
Maybe we’ll see something come out with Sage ammy?
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)