Warrior on trebuchet: Super effective!
It just so happens that Warriors are very 1v1-oriented
Ok…
I just can’t help but think that every ele/thief/mesmer/guard quit playing the game for this to be accurate.
Yaks Bend
Well…. If you win every fight then sure. If you lose, your treb is down and so are you. Mesmer, if he wins, he wins slower sure. If hes about to lose, he can just leave, throw down portal as they finish it and have the treb repaired back way, way faster, forcing the other team to spend a guy at you’re treb much longer than they would like.
I actually don’t think its a bad idea or anything because it’s unlikely someone will bring a condition-spec to attack the treb (in that scenario, the warrior would most likely lose) since it would take alot longer to kill the treb. I don’t think its as efficient as a mesmer still though, since they have way more room for error.
Well…. If you win every fight then sure. If you lose, your treb is down and so are you. Mesmer, if he wins, he wins slower sure. If hes about to lose, he can just leave, throw down portal as they finish it and have the treb repaired back way, way faster, forcing the other team to spend a guy at you’re treb much longer than they would like.
Good points, and of course Mesmers have more flexibility with options (there’s a reason why 95% of tourney teams stick a Mesmer on their treb. It’s just simpler). The downside that Mesmers have is that because they lack the same kind of burst, they are susceptible to being ignored by enemy players who can just push through and attack the trebuchet. Elementalists are quite notorious for this (ignoring the player and just chipping down the treb).
Warriors, because of the threat of their burst, force enemy players to deal with the Warrior first or else they’ll outright die before touching the trebuchet. This limits enemy players’ options at the trebuchet. They can’t just ignore the Warrior like they could if it was a Mesmer “defending” it. I like to think of it as Jarvan’s ult in League of Legends, forcing opponents into dealing with the player or else they’ll just die.
(edited by zone.1073)
I think every class can be 1v1 orientied, and I’m not quite sure warrior does it the best.
Although axe+shield/rifle or something like that seems to be quite a terrifying 1v1 opponent.
Perhaps the best way to look at it isn’t through black and white “this class is better than this class at treb.” Rather, the individual skill of the player is what matters most. In my opinion, it shouldn’t always default to “MESMER ON TREB 24/7.”
In my opinion, the player on the team that is most comfortable with 1v1s, and is very confident and has a high win ratio in 1v1 duels, should be on the treb. The fight at trebuchet really influences the outcome of the entire match, because if no one succeeds at killing the defending Warrior, then that means the trebuchet will always be up and firing.