(edited by Jayw.1045)
I read something just a minute ago that gave me an idea to overhaul the warriors traits and class abilities.
As it stands currently we have several stances. Unless your running a specific build these abilities seem outclassed by other utilities.
My overhaul idea is to completely remove stances from the utility tree. Replacing them with other physical shouts and banner and turning other stances that couldn’t fit into this category into shouts IE endure pain. Perhaps even utilities that create combo fields.
The reason for this is we take stances out of the tree’s and place them into the class bar.
f1 weapon/stance based
f2 stance one
f3 stance two
f4 stance five
You could CHOSE which stance goes in which of the three slots. Stances would act like an ele’s atunements. Each one has their own cool down. Switching stances places the other stance on cooldown and the third on a brief cd before you could chance stances again. Each stance would have a passive effect and would affect your f1 ability.
Example
Axe + fury stance = escivate
Axe + Berserk = something else
Adding traits into the game such as switching stances build adrenaline etc etc.
As you can see the idea has unlimited possibilities for an overhaul and could completely change how warriors are played perhaps even giving a sustained bunker build that is viable
(edited by Jayw.1045)
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