Warrior sigil for damage
No one can tell you that answer without knowing more about your gear.
The damage on each of those Sigils depends on your stats. Fire scales with your power, whereas the effectiveness of the Force and Bloodlust sigils depends on your power, your traits, you crit% and your crit dmg%.
Also, I’m not sure on the Fire sigil, it doesn’t really seem like something you’d put on a GS. After all, it benefits most from hitting multiple enemies and GS isn’t really the kind of weapon you’d use to charge into a group of enemies.
So honestly, even though you can get the theoretical numbers out for all three and compare them, the reality won’t go like that.
(edited by Olba.5376)
hydromancy sigil on my GS with 20 pts in strength you could theoretically get a full 100bs on weapon swap. I dont run 20 in strength but hydro is a very good sigil and hits aoe and can crit
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}
Bloodlust is obviously the best regarding damage if you can maintain full stacks. So try it out, if you can’t seem to constantly maintain 10 or more at all times then Sigil of Force is the way to go. From memory I think my power stat was at 1,800 (don’t quote me on that, might be mixing it up with attack or w/e) so plus 5% is 90 power (kind of pathetic when you think about it.)
Skye Eterna ~ Mesmer | Arya Slade ~ Charrdian | Kiera Thine ~ Ranger
Oceanic ~ [LOD] [Noob]
Bloodlust is obviously the best regarding damage if you can maintain full stacks. So try it out, if you can’t seem to constantly maintain 10 or more at all times then Sigil of Force is the way to go. From memory I think my power stat was at 1,800 (don’t quote me on that, might be mixing it up with attack or w/e) so plus 5% is 90 power (kind of pathetic when you think about it.)
You’re misunderstanding the sigils. The +5% works the same way as the Berserker’s Power trait. It’s a 1.05 multiplier to your damage, not a +5% power boost.
Bloodlust is obviously the best regarding damage if you can maintain full stacks. So try it out, if you can’t seem to constantly maintain 10 or more at all times then Sigil of Force is the way to go. From memory I think my power stat was at 1,800 (don’t quote me on that, might be mixing it up with attack or w/e) so plus 5% is 90 power (kind of pathetic when you think about it.)
You’re misunderstanding the sigils. The +5% works the same way as the Berserker’s Power trait. It’s a 1.05 multiplier to your damage, not a +5% power boost.
I knew I’d go and mix it up with attack. +5% attack = 1.05 damage multiplier more or less.
Skye Eterna ~ Mesmer | Arya Slade ~ Charrdian | Kiera Thine ~ Ranger
Oceanic ~ [LOD] [Noob]
I think that on the end sigil of force is the best for warriors. I use bloodlust on my elementalist cause i almost never go down, cant say the same about my warrior
R.I.P. my beloved Meh-Mer, the most hated class by ANET itself.
Winner of the first HxH 1v1 tournament! WOOT!
Bloodlust is obviously the best regarding damage if you can maintain full stacks. So try it out, if you can’t seem to constantly maintain 10 or more at all times then Sigil of Force is the way to go. From memory I think my power stat was at 1,800 (don’t quote me on that, might be mixing it up with attack or w/e) so plus 5% is 90 power (kind of pathetic when you think about it.)
You’re misunderstanding the sigils. The +5% works the same way as the Berserker’s Power trait. It’s a 1.05 multiplier to your damage, not a +5% power boost.
5% more damage is equal to 5% more power. With 1800 base power that 90 power.
However, with full Berserk my base Power is 2425 which can easily reach 3000 with Might-stacks. And that’s 150 Power.
5% more damage is equal to 5% more power. With 1800 base power that 90 power.
However, with full Berserk my base Power is 2425 which can easily reach 3000 with Might-stacks. And that’s 150 Power.
Well that’s rather my point. It does come to equal 5% power if and only if you assume that every single other variable is exactly identical.
Also, even with that in mind, the straight comparison still isn’t quite fair. After all, it takes time to build up those stacks on Bloodlust. Not to mention that if you get downed, you lose them.
And finally, you could just put the Bloodlust sigil on your weapon swap and use the 5% one on the GS to get both effects.
And FYI, comparing the Fire sigil still isn’t going to be valid in any way, considering that the damage added from the Fire Sigil is strictly DPS and not DPH. Though all things considered, the long cooldown and the low proc rate aren’t looking good for it.
(edited by Olba.5376)
For some encounters the flame burst seems to offer the best dps increase, for example Lupicus. It procs each 5-6 seconds and does 3k AoE Burst, thats 500-600 dps. +5% damage would work out as the same when i’d do 10k dps, which clearly isn’t the case.
5% more damage is equal to 5% more power. With 1800 base power that 90 power.
However, with full Berserk my base Power is 2425 which can easily reach 3000 with Might-stacks. And that’s 150 Power.
Well that’s rather my point. It does come to equal 5% power if and only if you assume that every single other variable is exactly identical.
Also, even with that in mind, the straight comparison still isn’t quite fair. After all, it takes time to build up those stacks on Bloodlust. Not to mention that if you get downed, you lose them.
And finally, you could just put the Bloodlust sigil on your weapon swap and use the 5% one on the GS to get both effects.
And FYI, comparing the Fire sigil still isn’t going to be valid in any way, considering that the damage added from the Fire Sigil is strictly DPS and not DPH. Though all things considered, the long cooldown and the low proc rate aren’t looking good for it.
Not sure if following. If you get 5% more Power that increases damage by 5%. Other variables make no difference.
But yes, my point was that Force is better. Use Bloodlust or Perception to build up stacks at appropriate moments.
If you want to compare Sigil of Fire, check how much it hits and how often and compare it with your damage.
If Sigil of Fire hits X and procs every Y then you must do over 20X damage in Y seconds. IIRC it’s like 1.5k damage or less so you must do 30k damage in about 6 seconds.
(edited by Wethospu.6437)
What does IIRC mean? If i remember right it hits for 3k damage, but i may be wrong here.
If I recall correctly.
3k sounds way too much though.
According to the wiki Sigil of Fire has a coefficient of 1.0, which would mean that the 2-3k range sounds about accurate.
So if I’m on Heart of the Mists with 2004 Power I should be hitting 2k? Why do I hit just 1k?
Because we are talking about raw damage which doesn’t take in account target armor.
have bloodlust on your alt weapon so you can stack it. and force on your main weapon; so you can do some damage.
Always Loyal
5% dmg on each set and sigil of battle on axe/mace set. Best damage output you can get.
Lies, only bovines get that!
Kidding, my Sigil of Air on my thief hits 3,5k. With 1.1 damage coefficient and 955 base damage. If that means it is 955 damage plus 1.1 coefficient, a 3k flame burst would be very likely to happen on my warrior.
(edited by Dub.1273)
Unfortunately, we all aren’t Thieves.
I would listen to this man.
Unlike the majority of the warrior community that posts based solely off theory crafting and wiki information, Wethospu actually tests things out both in the mists and in actual in-game scenarios (check all his solos and guides if you need proof).
If you can post up some evidence that proves otherwise, then I’m honestly willing to look at it, but please don’t use theory crafting as evidence.
Lies, only bovines get that!
Kidding, my Sigil of Air on my thief hits 3,5k. With 1.1 damage coefficient and 955 base damage. If that means it is 955 damage plus 1.1 coefficient, a 3k flame burst would be very likely to happen on my warrior.
I don’t know the numbers i seen are like wetho’s. with sigil of fire sitting around 900 dmg.
There is a ton information on the reddit with sigils tested really good read. Google is a cool tool
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}
Yeah, i did not think that target’s armor would have so much invluence on it. In WvW im hitting for way, way more. 800-1000 damage is what i pull off with sigil of fire on my thief, a bit more on war.
a) Is this damage for WvW, World PvE, Dungeons, sPvP or tPvP?
b) What kind of “typical” GS build doesn’t use Berserker’s gear?
Greatsword is all about the crits. The tactic that grants you a stack of might on critical hits will put you at full stacks when AoEing if your crit rate is high enough. Personally, for pretty much all PvE I went with Superior Sigil of Perception. Getting the stacks was easy enough, and the 12% crit chance goes towards increasing your direct damage, proccing might, proccing vulnerability, proccing bleeds, etc. The sigil also applies if you switch weapons.
If this is for some variety of PvP then ignore this as you won’t build up enough kills to make it useful. For WvW, you can run around at 25 stacks as a DPS warrior (you only need to tag the kills, not get killing blow) but you need to be careful as you lose all stacks when downed.