(edited by GuilhermeDeSC.4738)
Warrior trait berserker's power, bug maybe?
Trait kicks in after burst lands so unless you had the buff before the skill, it doesn’t affect it.
The Arc divider is the F1 from the Greatsword and the Gun Flame is from the Rifle, and that was supposed to guarantee the damage to it but, the Gun Flame who did more damage was without the added damage from the berserker’s power from the greatsword.
I’d actually thought the buff applied to the burst activating it. Try replicating your test but deselecting the trait before your second hit.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
@Choppy.4183.
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the test was made like that, we deselected the trait when we did the highest damage xD
(edited by GuilhermeDeSC.4738)
@Choppy.4183.
———————
the test was made like that, we deselected the trait when we did the highest damage xD
Yeah, I’m not sure then. The base variance for the rifle isn’t enough to offset the 20% and give you more damage on top of that. So if all other things were equal, then my best guess would be that BP is/was busted (at least in primal state).
If you’re still interested in testing (or anyone else), consider running a test that has more data points. So spam as many bursts out as you can with the trait, then do a second set without the trait. Then compare your min, max, and average damage. In principle, the more tests you do, the more your BP damage should approach roughly 20%+ over non-BP.
Then, if it still seems out of whack, submit an in-game bug report so Anet can look at it, seeing exactly what you have selected for traits, and other considerations (where the test was done, etc).
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
@Choppy.4183.
———————
the test was made like that, we deselected the trait when we did the highest damage xDYeah, I’m not sure then. The base variance for the rifle isn’t enough to offset the 20% and give you more damage on top of that. So if all other things were equal, then my best guess would be that BP is/was busted (at least in primal state).
If you’re still interested in testing (or anyone else), consider running a test that has more data points. So spam as many bursts out as you can with the trait, then do a second set without the trait. Then compare your min, max, and average damage. In principle, the more tests you do, the more your BP damage should approach roughly 20%+ over non-BP.
Then, if it still seems out of whack, submit an in-game bug report so Anet can look at it, seeing exactly what you have selected for traits, and other considerations (where the test was done, etc).
we already did it XD and the Arenanet support told us to ask on the forum XD
we already did it XD and the Arenanet support told us to ask on the forum XD
Haha, nice. If I have time later I’ll try to replicate to see if the problem exists outside of primal state (that could be a contributor). If you’ve already done that too, well, then I guess I don’t have to bother.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)
we tried to replicate it again, tried 10 times with the trait and 10 times without it and it was roughly 20%, idk what happened that time for the damage to be so out of scale :x
(edited by GuilhermeDeSC.4738)
Yeah, it seems to be working as intended now. It looks like about a +20% bonus with the buff.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)