Warriors are worst off now than before

Warriors are worst off now than before

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Posted by: Warlord.9074

Warlord.9074

Warriors are worst off now than before.

The buffs warriors received did relatively nothing to help them sustain in a burst meta or any meta.

Hard counters such as thief and necros revived buffs to further give them advantage to warriors. Druids are unkillable, and so are Revs and DH. At skilled level.

ANET is so far behind the times that they think giving warriors a little more passive healing would help when other professions were a joke last time warriors had decent healing and shouts the gave them even more healing than we have now.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

(edited by Warlord.9074)

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Posted by: Hansen.3264

Hansen.3264

A few off These if not all would help

Give war f3 charge skill 30 sec cd thingy. Bull charge thing, no KO.
Stackning dmg reducton trait in defense line or in stance option like F4 defensive stance 25% dmg red. Condi and power dmg. Like the engi trait.
Lower untillities cd on stances

And nerf rifle, its stupid.
Give axe off hand skill 5 reflect

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Posted by: TheBravery.9615

TheBravery.9615

Stop repeating the obvious. We know this already and it’s not helping. Throw constructive ideas at ArenaNet and hope they listen

Or look at my balance thread.

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Posted by: samo.1054

samo.1054

The amount of constructive ideas about warrior on this forum by now was huge. There have been threads made by people that really wrote them well and knew what they’re talking about. Anet basically hasn’t listened to a single one of those proposals.

You have two choices. Give it all up, or hope that they will fix it in the next patch 3 months from now lol, like we’ve been hoping for 3 years now.

I gave up.

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Posted by: TheBravery.9615

TheBravery.9615

The amount of constructive ideas about warrior on this forum by now was huge. There have been threads made by people that really wrote them well and knew what they’re talking about. Anet basically hasn’t listened to a single one of those proposals.

You have two choices. Give it all up, or hope that they will fix it in the next patch 3 months from now lol, like we’ve been hoping for 3 years now.

I gave up.

I know what you mean..

sigh

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Posted by: emkelly.2371

emkelly.2371

TheBravery.9615
Stop repeating the obvious. We know this already and it’s not helping. Throw constructive ideas at ArenaNet and hope they listen
Or look at my balance thread.

Or my Rebuild. lol

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Posted by: Wolfric.9380

Wolfric.9380

I am a poor warrior player. Just startet one for PvP to try out. I usualy play ele.
While i realy can´t handle it well after a few games my build had some funny moments.
The problem i have is landing the blows. 50% of my build is about control. But its hard to land it + to much stabilty. I just prayed for a stability breaker/boon remover ….
So while dish out good damage in the end i go down and i have the feeling even with better play i will still have troubles.
This is the build i used. Just amulet was paladin not maurauder. I wanted to build a control warrior that can fire good bursts.

http://gw2skills.net/editor/?vJAQNApeUnckC9dgtdA+kCElilqATJr14yBvj2U7sFpAcBCAA-TpBCABQcCAY4IAk/+DuXGwhDBAAPAAA

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Posted by: CntrlAltDefeat.1465

CntrlAltDefeat.1465

Same issue as always. You either stack every single stance to survive, or you use a shout build and stack an underwhelming amount of shouts to survive.

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Posted by: Arewn.2368

Arewn.2368

They should add an extra generic burst skill to baseline warrior. And by generic, I mean it’s independent of your weapon. So if you have GS, use ‘burst2’, and then swap to axe/shield, it’ll still be there and on cooldown.

Could be a block on a 10 to 20 second cooldown. Costs 10 adrenaline. Last 2 seconds. Block the next attack/all ranged attacks.
Or, costs 10 adrenaline for the first second, plus 5 adrenaline every second thereafter. Blocks all attacks.

They could add traits to go with it. Lower cooldown. Increase duration. Lower adrenaline costs. Receive +X000 toughness for Y seconds after blocking an attack. Gain resistance while block. Etc.

It would increase our survivability, it would be in the form of something active (as apposed to more passive defense), and give more depth to adrenaline use.

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Posted by: fedegf.6534

fedegf.6534

The main problem of warriors in Spvp is not the dmg, or the sustain of the class, but the low, really really low potential SINERGY with the other classes.

We have 2 features that could fill this void: BANNERS and SHOUTS, and they’re useless now.

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Posted by: Warlord.9074

Warlord.9074

Nope I have made lots of threads that I have given really good feedback full of ideas and so have others.

Warriors main issues are the functionality of its skills. We saw a little rework of the rifle, thats a positive direction that I would like to see given to all of warriors weapons.

Just having weapon skills with zero utility, that are clunky and only do damage is that kills warriors.

ANET needs to add some stance, healing, evades, other forms of sustain to the weapons themselves in addition to reducing the the cool down of stances themselves and increase the duration. Also adding additional functionality and utility to the stances
themselves.

Shouts need a huge overhaul in functionality similar to what rangers received. Our elites need another look at. Headbutt is great, but Signet of Rage is very lack luster.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

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Posted by: Mashedwarf.8235

Mashedwarf.8235

TheBravery.9615
Stop repeating the obvious. We know this already and it’s not helping. Throw constructive ideas at ArenaNet and hope they listen
Or look at my balance thread.

Or my Rebuild. lol

Well while we are at it…

Or MY rebuild!

Seriously though, ANet… you have at least three people who did your job for you, and for free… Stop being a bunch of butt-faces and listen to the people who actually care about and play the profession, b/c clearly the people you have working on it do neither.

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Posted by: DrDivine.5378

DrDivine.5378

Warriors are worst off now than before.

The buffs warriors received did relatively nothing to help them sustain in a burst meta or any meta.

Hard counters such as thief and necros revived buffs to further give them advantage to warriors. Druids are unkillable, and so are Revs and DH. At skilled level.

ANET is so far behind the times that they think giving warriors a little more passive healing would help when other professions were a joke last time warriors had decent healing and shouts the gave them even more healing than we have now.

I made a similar thread, while warriors have decent condi damage and good power, most of the problems with the class were NOT addressed. I was all excited and then I realized, I’m still taking the same stances, same traitlines because warrior just cannot take a hit.

Going full gunflame is awesome, it hits hard just keep your distance, however that is also another issue. Why is it a necro is able to fight on point close quarters with somebody, and yet a warrior, a profession that is for, we… WAR, is the one in the background sniping and is super squishy?

Warrior is definitely better than previous patch, but it still feels half baked. Warriors could’ve been a decent counter to necro since zerker stance gives them a lot of free time, but they turned that into a boon so that was thrown at the window lol

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Posted by: online.1278

online.1278

warrior is just trash. Balance team Devs highly need to go dueling arena in custom server with their warrior to test things out with random people for at least 3 hours for a week.

The Korean Gamer (Best Warrior NA)
My Stream : http://www.twitch.tv/eSportsKorea see me vs Tarcis, Chaith, Crysis and etc!

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Posted by: runeblade.7514

runeblade.7514

I say that warriors is better off than before even if it is slightly. Not because warriors didn’t get any real buffs but because almost everyone else got a real nerf except for a special few like thief and necro.

The removal of bunker amulet makes it easy for warriors to kill players instead of punching a brick wall.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

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Posted by: Loboling.5293

Loboling.5293

There are a few warrior builds I’m really enjoying, but unranked doesn’t really prove much. I’m looking forward to the new season, and I don’t feel warrior as a whole is worse off; they did nerf the stance builds in some ways and buff them in others, so they no longer give the same performance as before.

Overall, I’ll miss my tanky build from last season, but I feel a whole range of builds are open to work on. The new zerker king of fires, is a big buff in pvp. In the blink of an eye I can stack 5 stacks of burning, and follow it up with another 12-16. That is just with my condi build, I also have a damage/control build that I think rocks, but it is a little niche in role, and is not a solid carry.

I just wanted to share some of my more positive experiences so far. I think warrior may see some play this upcoming season. Ele is toast from what I see, or I haven’t met a good one yet. Necro is solid, but high cc comps are going to be focused to keep necros in control. Warrior is great at control and is also versatile, especially with the condi changes (new king of fires). Thief is also probably back in the meta with the amulet changes. All in all, minus ele (from what I’ve seen) and mes (which there may be some creative builds that won’t really surface until ranked starts) the game feels pretty balanced in pvp this season. At least from a warriors perspective.

Although yes, warrior sustain is still terrible. (even worse with the amulet changes)

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Posted by: Warlord.9074

Warlord.9074

Ya here is the thing. Warrior does have good CC. Problem is Condi Spam and damage and blind spam is too high. You really want to get in there and CC but you can’t and if you do you pretty much have to disengage because you cant stay in there.

“Just press 2 to win all the dps was us cuz we’re a
warrior and we’re the best class” Eugene

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Posted by: Forestgreen.7981

Forestgreen.7981

Warrior had good CC pre-HoT. Now its ok cc, but sadly even chronomancer, ele, reaper, engineer, druid, revenant got us beat in terms of CC. Not to mention their CC is all AOE, ours is single target for the most part