Warriors in wvwvw roaming/mobility
Warriors can get away in bad situations with the right weapons, traits and utilities. A really good warrior can beat a thief run from one I don’t think so. Who can run away from a thief besides another theif or a elementalist and maybe a mesmer?
Warriors have the highest sustained run speed in the game with a warhorn. They can have perma swiftness with one. As far as getting away in bad situations you need to use a greatsword, and probably have bull charge on your bar in conjunction with mobile strikes trait. A shield helps and you need to have shake it off. There are other options like endure pain, and main hand sword has a leap. Yes If you have the right weapons, traits, and utilities as a warrior you can be almost as slippery as a ele.
warrior and we’re the best class” Eugene
Greatsword + sword and warhorn has the best moblity of all the warrior setups, specially when combined with mobile strikes. For utilities I would take bull’s charge and frenzy/endure pain and throw bolas. Elite would be signet of rage. I don’t like frenzy myself but it is really good for fast bursting and catching ppl off guard when going for solo roam.
Though I don’t suggest to solo roam as warrior because it is somewhat difficult to escape from 5+ ppl. Ele and thief are much better choises for solo roaming, at least for my experience thief has been more rewarding than warrior when doing solo roams.
Warrior shines when having other 4+ ppl around and I really enjoy party roaming as warrior. Party roams also will let you the freedom of choosing other weapons/traits as you may not need 2 mobility sets. I usually have sword and warhorn for mobility and then a weapon set of my choice depending on the build I use. Just remember to carry that greatsword with you in your bag so you can have more mobility out side of combat when you happen to need it (NOTE: not IF, it’s WHEN).