Snafs Golem Emporium SoS
(edited by infinityandbeyond.9652)
Yes it’s true 100%.
You’ll want to have the Berserker grandmaster trait Bloody Roar selected (applies a Taunt on opponents within range).
Have full adren, pop Beserker whilst within Taunt distance (it’s 300 range the wiki is wrong) from your opponent as they are in stealth ( i.e. thief shadow refuge ).
If said opponent does not have a stability boon currently up, that opponent will attack you and self-reveal providing they hit you.
This is not a bug, it’s how stealth works (refer to the GW2 wiki) https://wiki.guildwars2.com/wiki/Stealth
“Hitting a foe with an attack breaks stealth”
“When a character breaks stealth, they gain the Revealed effect which prevents the user from re-entering stealth for several seconds, regardless of the skill used”
I’ve been a thief’s nightmare this whole week Yes, they freak out.
You can’t hide from a Berserker !
Have fun with new-found knowledge and wreak havoc !
(edited by infinityandbeyond.9652)
Excellent point. Thanks!
Excellent point. Thanks!
You’re welcome Tom
Would be fun to combo that with defiant stance.
Would be fun to combo that with defiant stance.
Lol the mind boggles. Good if a nest of thieves were in shadow refuge (5 of em). Five auto attacks healing me – thanks !
bumping this so people get to read it + win
I thought everybody knows how it works, because it’s self-explanatory.
I wouldn’t really call it a counter, more a happy coincidence if the stars align. You need too much setup time to even get to 30 Adrenaline and by that time any decent thief will have either already used their Backstab and got their 200 Power buff from Revealed, or gained the distance to make the 300 range meaningless. If you’re running Headbutt, you can’t even use it on the stealthed thief to generate the Adrenaline. The alternative is Signet of Fury, which has a cast time on it which makes it, in line with all decent Warrior skills, enough of a telegraph for your opponent to dodge.
All in all, I find the taunt to be fairly useless since half the problem with Warrior is getting into melee range in the first place. Good thing there’s a sweet 10% damage buff on it though!
(edited by Phantom.7903)
As nice as this is, Eternal Champion is better. It is a great point though.
I just wish the range was bigger.
thieves have been QQing about ranger taunt so long I’d have thought yall would have realised this instantly.
and if they are behind you they still backstab you for double dmg. WP.
This confirms that even warriors now hard counter thieves.
wp anet
This confirms that even warriors now hard counter thieves.
wp anet
??? From a 1v1 perspective?
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