We still need better healings...
copied and pasted
What really matters is HPS not % healed. There are no attacks that deal damage based on your max health pool (although there are traits/attacks that give static damage increases when a target drops below a certain % but that isn’t the same). Therefore, how does it make sense to scale or judge heals that way?
If you want more warrior healing, fine. But stop discrediting heals because they only heal “a small % of the pool”. The argument makes no sense.
Here is an exaggerated illustration to demonstrate the argument I’m hearing:
Toon 1: 10k hp, 8k heal on 30 sec CD
Toon 2: 5k hp, 5k heal on 30 sec CD
Toon 1 sucks because his heal only replenishes 80% of his health pool!
An argument which we can all see makes no sense.
Your heart is in the right place, but if you want to prove your point to the devs, mathematically compare Healing Per Second capabilities of the classes, not % hp recovered. Next, include Protection and the other forms of tremendously effective damage avoidance that the warrior has limited access to.
Anyway, I agree with you that warrior needs more sustain.
(edited by Veritas.6071)
copied and pasted
Anyway, I agree with you that warrior needs more sustain.
You could have avoided the wall of text and just put that.
By the way warriors cant get protecton, if you are talking about the warhorn… it is not reliable, its very random and gimps your damage.
copied and pasted
Anyway, I agree with you that warrior needs more sustain.
You could have avoided the wall of text and just put that.
By the way warriors cant get protecton, if you are talking about the warhorn… it is not reliable, its very random and gimps your damage.
My point is that your argument makes no sense.
copied and pasted was a disclaimer that I pulled that from another thread. I get tired of typing the same thing over and over trying to stop people from spreading the misconception that our heals are weak because we have lots of HP.
(edited by Veritas.6071)
copied and pasted
Anyway, I agree with you that warrior needs more sustain.
You could have avoided the wall of text and just put that.
By the way warriors cant get protecton, if you are talking about the warhorn… it is not reliable, its very random and gimps your damage.
I don’t remember mentioning protection in that post. My point is that your argument makes no sense.
You edited it and erased it, i saw it very clearly.
And my potns makes very sence since warriors dont get a lot of damage mitigation, we dont have stealth, clones, another health bar like necros, we need to be in close combat to land damage unless you are playing an “archer” or an “sniper” but if you are doing that you are better being a ranger or an enginer… we dont have acces to boons like guardian, so we need to take damage, so in order to compensate that our healings need to be better than they are now, period.
(edited by Fenrir.5493)
Ya, read what I just posted. It was from another thread where Protection was applicable to the conversation.
I’m just happy that adrenal health finally started scaling with healing power. It used to be 360 hp/3sec with no scale. I’d still like a healing skill buff to come soon (maybe not just a cd across the board as was leaked though as that wouldn’t really help healing signet).
(jokingly) Though Veritas there is now an attack that depends on the enemies max health pool (kinda), final thrust!
I’m just happy that adrenal health finally started scaling with healing power. It used to be 360 hp/3sec with no scale. I’d still like a healing skill buff to come soon (maybe not just a cd across the board as was leaked though as that wouldn’t really help healing signet).
(jokingly) Though Veritas there is now an attack that depends on the enemies max health pool (kinda), final thrust!
Anet… always trying to make a liar outa me! Which is funny cause my name means “Truth” in Latin.
Our heals are pathetic lol. Healing signet specifically even when ARENA NET stated it was terrible and needed a change (and nothing has been done with our amazing 200hp /sec beast mode LOL)
Guardian-Blueprinted, Warrior- Grizzilli
[JCM] Guild: Ehmry Bay WvW
Hopefully someone said something that caused them to hold off on reducing Healing Signet CD. The other two heals could have used the love though. =\
On the plus side, the leaked notes were so accurate, it’s a near certainty that they are looking at our heals.