Weapon Suggestion?
I can’t contribute in terms of a specific build as I’m still experimenting, but dual axes is bloody awesome. It’s not the most mobile (I think GS has that at the moment) but with abilities 2 and 5 you can do area damage quickly and efficiently. With a strength buff or crit buff your 5 ability can do some nuts damage. If your enemy tries to flee, using F1 can catch up and hurt them bad as well. Your 3 ability is also great if they get a little away from you and you’re on cooldown for switching to your ranged weapon (you ARE using a ranged weapon for your alternate, right?).
Other than that, a shout or two, a banner if you’re playing with other people, a horn if you want to buff your group, and a charge/kick/stomp for screwing with enemies…it’s a lot of fun.
I was actually thinking of stacking a couple of the phys utility skills with that grandmaster trait, but then I realized i’d have very little in the way of stun breaks and condition removes. Still I might try it out. Something like Kick/Bull Rush with Stomp and a Hammer to just knock stuff around. With the Juggernaut elite skill that might be fun lol.
EDIT: maybe dual axe/hammer as my two weapon sets, with whirling axes as a mobile and easy way to build up adrenaline after my knockdown combos.