Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)
What I Plan on Running on 6/25
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)
That’s what I plan to be running. Hoping Warrior’s Sprint + swiftness + BC will allow me to stay close to my target. I am grabbing DoTE in Discipline since it’s dropping to a Master trait. I figured I could definitely set up some stun/daze + Confusion locking action.
In Strength Tree I will be grabbing Physical Training for short CD on BC and more damage.
Black Gate – Immortals of the Mist [IoM]
(edited by ArtemisEntreri.4138)
The closest analogue we will have to the current 20/25/0/10/15 will be to simply move points from tactics to arms for 30/25/0/0/15.
You trade off empowered for stick and move and 15% on berserker’s power, so you actually gain on the %damage bonus.
You lose 9% crit and none of the adept discipline traits are really attractive, either a small reduction to signet of rage or a small boost to adrenaline generation from shout but none of them really stand out.
Same on the adept strength line, you can get dual wielding for a situation bonus damage boost but the rest of the adept strength talents are weak.
Honestly, the main build that got a lot better is killshot warrior
Run 30/0/0/10/30. That’s because destruction moved down, burst mastery gives extra damage on burst (not sure how much) and berserker power is now 15%. Also in tactics you can choose empower allies (150 power) or empowered (6% dmg)