What do you reccomend for Warrior Attributes ?

What do you reccomend for Warrior Attributes ?

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Posted by: Deus Fatorum.2473

Deus Fatorum.2473

How many points should people have in attributes as a bare minimum for a warrior, in your opinion? How many points would you recommend people have for different purposes/builds?

List of attributes

Primary

Power- Increases attack
Precision- Increases critical chance
Toughness- Increases armor
Vitality- Increases max health

Secondary attributes

Boon Duration- Improves the duration of all boons
Condition Damage- Improves the damage done by conditions
Condition Duration- Improves the duration of all conditions
Critical Damage- Improves damage done by critical hits
Healing Power- Improves all outgoing heals that your character does, including self heals

(edited by Deus Fatorum.2473)

What do you reccomend for Warrior Attributes ?

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Posted by: Faranox.4217

Faranox.4217

How many angels can dance on the head of a needle?
Just kidding :P I don’t think there’s any hard and fast answer to this, it all depends on how you want to play. I’m currently 0/0/10/10/10 and play a defensive-medic sort of guy with the healing power and minor traits in Tactics.

Chops Mcgee, of Anvil Rock

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Posted by: exphryl.3857

exphryl.3857

Builds for any class depend how you want to do

1) Smash things while wearing paper
2) Offer “Heal” / Buff Support to your group
3) Watch things die from your conditions
4) Be sturdier and take a hit or two for the team

etc etc.

When you figure out which of those, or the others, you find fun, you can build a trait point allocation around it.

What do you reccomend for Warrior Attributes ?

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Posted by: Proeliator.8740

Proeliator.8740

You seemt to be referring to trait lines here because you’re listing all of the secondary attributes. The effects granted from the trait lines themselves both major and minor are far more valuable than the stats themselves so I would only consider the stats themselves as an afterthought to selecting the right traits for your playstyle be that offensive, defensive, or a balanced build.

Many of your stats or attributes come from your gear which is great because it allows you to select the traits you want and still be able to compensate for stats you need be it power, toughness, vitality or whatever.

What stats and traits are best for you depends a great deal on what you will be doing. PvP or PvE? Playstyle? For the most part though lets assume you want a good balance of offense and defense.

Offense: power seems to be the best bang for your buck as demonstrated in this thread: https://forum-en.gw2archive.eu/forum/professions/warrior/Toughness-Power-theory-numbers/first#post352915

Precision can be important but if the assumption in that thread are correct it would only become more valuable than power after a certain amount of power I’m guessing around 2500+

Defense: It’s a combination of your defense + toughness = armor. Armor also doesn’t even effect condition damage. Toughness as an attribute appears to only have a fractional impact on your survivability in combination with your inherent defense from your heavy armor. Because of this I see vitality as being the most important of the defensive attributes you can attain.
In conclusion I rank attributes in an order similar to this:

Most valuable: Power & Vitality
Second: Precision & Toughness

The secondary attributes aren’t that powerful so I wouldn’t really focus on them nearly as much as the primary attributes.

What do you reccomend for Warrior Attributes ?

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Posted by: Deus Fatorum.2473

Deus Fatorum.2473

Sorry, I wasn’t to clear. I understand it depends on what you do, hence why I said “for different purposes/builds.” So for what you do, or for your build what do you recommend?

@Proeliator

According to GW2 wiki all of those are attributes. I am not talking about trait lines, but rather your characters stats after traits, armor, weapons, accessories, runes, and sigils.

My initial post wasn’t too clear, so hopefully that clears it up.