Necromancer Main
Taking a break from GW2 to play various
Nintendo games..
Taking a break from GW2 to play various
Nintendo games..
So I remember seeing a datamined berserker trait on reddit that would give them a breakbar while they were berserking. Was this lost in iteration and replaced with stability from eternal champion?
Part of the reason that I’m concerned is that I beleive that the elite spec blogpost promised a defiance bar through traits, and so far herald has it on shield and tempest has it on earth overload. I don’t think the thief/ranger specs sound very likely to get a defiance bar, but the engineer one possibly could.
What are your thoughts on this?
A trait is doomed.
Pulsing stability gives a bit more counterplay at the cost of having no negative effect when the bar is broken so I think that they swapped it out to make sure blind wasn’t made obsolete against warriors. That being said I see ranger pets having a breakbar though.
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