What's a good warrior build for HoT content?

What's a good warrior build for HoT content?

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Posted by: ColossalBrutus.4790

ColossalBrutus.4790

Q:

I just got back into the game for the first time in about 18 months or so, and was wondering what would be a good build for going around the HoT areas solo, doing the meta events, and the story missions. I also want to get back into map completion, but mainly focusing on the HoT stuff. Thanks a ton in advance!

What's a good warrior build for HoT content?

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Posted by: Blackwaltz.7156

Blackwaltz.7156

A:

For HOT content I recommend a standard condition build. If partying and having teammates around you most of time go the Phalanx Strength condition instead. (Swap depending on group play or not).

Why I recommend Condi and not Power? Because Bow is very strong and does inflict conditions very nicely. Also having 1 ranged weapon on your person all the time in open pve environment is pretty standard.
Power works as well, did for me at least more than one time on multiple warriors.
But from sheer outut perspective, as it stands condi is superior, and this shows on higher health monsters, which frequent HoT maps.

Do not go berserker until you have most traits. Otherwise you 100% underpower yourself.
Even at full traits some consider it being more of a sidegrade to core warrior (ESPECIALLY if you go power route).

For different builds and how /what to use I recommend use the site https://qtfy.eu/guildwars/warrior

EDIT: Also you might also want to wait for POF to come out and check Spellbreaker builds (Next weekend DEMO might clarify few things) – so before you invest into condi/power have a clearer view of what you will play.

(edited by Blackwaltz.7156)

What's a good warrior build for HoT content?

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Posted by: Romio.8516

Romio.8516

HoT solo content can be quite challenging and from my point of view it’s useful to have a reasonable sustain and some utility, like stun breaks, condi cleanse and speed bonus for map exploration to make your HoT and overall Open World experience nice and easy.
Also, having a ranged option might make some encounters a lot more simple.

At that point, I whould reccomend to go core warrior Strength/Defence/Discipline with Greatsword. The choice of second weapon can vary, but basically running Rifle for ranged option is a solid choice. Mace/Shield or Hammer for breakbars, x/Shield for some additional sustain and to reflect them arrows back at those nasty Frogs.
With Might Makes Right and Adrenal Health traits + Healing Signet or Mending with Restorative Strength you get a lot of self-healing to facetank most of HoT champions and a lot of endurance regen to have your dodge always ready for something you can’t facetank.
Forceful Greatsword provides a lot of Might boon to fuel Might Makes Right and overall DPS, and core GS burst gives perma Fury for longer fights. Also, GS move skills are Invaluable to traverse the world.
Last Stand trait and Balanced Stance as one of utility skills to counter those pesky stuns and knocks a lot of HoT mobs will throw at you. The best thing about Last Stand that it actually procs before you get CC’ed, so nothing will interrupt your 100b in da face of this Mordrem sniper.
The rest utility slots can be safely occupied with passive DPS Signets, like Signet of Fury and Signet of Might or with whatever you like for any other options.
Warrior’s Sprint to run around quickly and freely, ignoring immobilize and cripples from some of HoT mobs.
Brawler’s Recovery for optional condi cleanse. And Mending, if you pick this one. Some of HoT mobs can Poison or Burn you quite painful. But basically condies are not a big deal in Open World.
With that much sustain traits you can safely run full Berserker stats gear to get reasonable DPS. Even cheap rare gear will do fine. Though you can get exotics and even ascended much easier this days, it might be smart to save a bit and wait for Spellbreaker out to get an idea where it’s better to invest, as Blackwaltz mentioned above.
Might throw some Vitality (Marauders, Soldiers stats) in if feel uncomfortable with full Zerker.
The choice or Runes and Sigils may vary, but can easily run something cheap.
E.g. cheap and viable are Sigil of Accuracy/Sigil of Frailty/Sigil of Blood and some Power Runes like Vampirism or just Ruby Orbs.
As a bit expensive but more solid option: Rune of Strength and Sigil of Strength.

An example of a build:
http://gw2skills.net/editor/?vJAQJARUjEdQfHW3BmhAnIGMCKM1z7TQ3in/KsAoByZA-ThBBwASUCiT9HAXCgU6CSY+zoyPA-e
With this build it’s possible to solo almost every Hero Point of Champion on HoT maps, though HP trains runs quite frequently so there’s no real reason for soloing besides some challenging fun.

Of course there are a lot of other reasonable options for Open World, in case you don’t want to run GS, Power or this specific build.

What's a good warrior build for HoT content?

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Posted by: Magnuzone.8395

Magnuzone.8395

I use a basic setup and nothing ever downed me on those maps.
Marauder armor, zerk trinkets. GS + axe/torch (or shield).

Tried condi, and I dont like it at all. It’s too passive for me. But a lot of people run condi and do it well.