Warriors has ironically has gone from being a class with no viable builds to a class that has more viable builds than most. Now, some of these builds aren’t that useful in a condition meta, but seeing as that meta is starting to gradually shift I can see good builds for most of our weapon, with the exception of 2.
Warhorn and Rifle haven’t seen much use in PvP. The Rifle in particular is a very clunky weapon to use. Kill Shot may be decent in WvW for 1 shotting uplevels in blues, and sometimes can even be used to blindside a light armored target but generally it’s just not worth using. I’d like to see Rifle Butt changed to be more like Banish, give the skill a longer CD than it does now and make it incapacitate them just long enough to land a Kill Shot if they don’t stun break (the user should also wield the rifle like a baseball bat). I don’t want to actually change Kill Shot all that much, and if rifle butt had a 25 or so second cooldown it wouldn’t be like you would be able to do the combo that frequently. Having blind not affect it or making it unblockable would help make it more of the “sniper” skill that it seems to be intended to be (because who is really going to take Signet of Might?).
Bleeding shot doesn’t make sense, while it could synergize with Attack of Opportunity, you are investing 25 points into a tree that focuses on condition damage on a weapon with only 1 condition that is affected by it while the rest of the skills are all power based. Crack Shot and Distracting Strikes should switch places, where they are currently neither trait benefits from the stats the tree provides (although Distracting Strikes still probably won’t see use outside of gimmicky WvW builds). It would be better if Bleedshot was renamed and gained either a large damage boost or a moderate damage boost and apply vulnerability.
Aimed Shot is a bit boring, but it can keep cripple up for a long time so it’s not bad; Volley is also fine as it is. Brutal Shot could use a cast time reduction but I like the focus on vulnerability.
As for Warhorn, it’s odd because it’s not bad it’s just hard to find a reason to use it over shield. It has the ability to cleanse movement impairing conditions and when traited it converts a condition into a boon. It also gives a high uptime of vigor and applies weakness. It’s certainly not bad at all for WvW but for PvP it still doesn’t get used. It’s hard to say what would make it see more use. Perhaps giving Charge some sort of minor offensive ability. However that would mean it cleanses, buffs, and does some sort of attack which could be seen as overpowered. If it was something minor like a knockback that deals no damage with a short range it might not be too bad. It’s a tricky one because looking at it it doesn’t seem bad but I still don’t wanna take it.
It would be cool to be able to run a vulnerability focused DPS build like this:
http://gw2skills.net/editor/?fIAQNBHhR6E0hogbhQGCmIDAmHGFURKF25WSRZsB-TsAg0CnIKSVkrITRyisFNKYVw8DA
Using Cyclone Axe, switching to Rifle and using Brutal Shot then sending them flying with Rifle Butt and following up with “OMM!” and Kill Shot would be a pretty cool spike that it punishing but avoidable. Of course Axe 1 should be changed so that most of its damage isn’t all on the final strike of Triple Chop.
As for other Warrior changes there as still some pretty useless traits such as:
Great Fortitude (all traits like this need to go imo)
Powerful Banners
Vigorous Return
Thrill of the Kill
…and a host of others that could potentially be useful but need changes to be worth bringing. Many Grandmaster traits have 1 that is usually simply better than the other. While I like to keep classes as original as possible it would probably be easiest to modify traits from other classes to replace the useless ones.
So, that’s just me throwing out some ideas. Keep in mind I’m no game balancer so some things might be OP but I tried to keep things in perspective as much as possible. What would you guys like to be said…and don’t say to give us Protection cough.
One final note, if you want to discuss why you feel Warrior is OP take it here:
https://forum-en.gw2archive.eu/forum/professions/warrior/Warrior-Discussion/page/6#post2823913
…and keep out of this thread that is designed to be constructive.
EDIT: The lack if immediate response goes to show that the people here appear to be much more interested in negative discussion about nerfs rather than more positive areas of thought.
EDIT 2: If the “leaked” patch notes are to be believed the trait Quick Breathing is being made an adept trait, if true then it will probably be great for power builds lacking in condi removal.
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)
(edited by BurrTheKing.8571)