Why Signet of Rage? Adrenaline decaystoofast

Why Signet of Rage? Adrenaline decaystoofast

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Posted by: darkaheart.4265

darkaheart.4265

So why was Singet of Rage target? i didnt use it for the adrenaline gain and im pretty sure other players didnt as well. so what now? well after adrenaline is wasted after every burst skill (even if i miss) now i have to decide if i want it just there for the purpose of adrenaline gain which was increase by 50%(which is nice) but it doesnt matter because i never used it for that reason or actually activate the signet while it suffers a -17% decrease time, are you serious??

and adrenaline just decays too fast!! so i killed this guarding in wvw(adrenaline goes up) and there was this ranger who just waited a few seconds for me to get out of combat(for adrenaline to go down) and then just unleash hell on me. are you serious??

i do however agree that before it took forever for the adrenaline to drain out though. somewhere in between would be way better!
and restoring that -17% on signet of rage

i7 3770k @ 4.5 ghz|Z77X-UD5H Motherboard|16GB @ 1600Mhz|GTX 1080|Corsair AX750 PSU|Windows 10 Home

Why Signet of Rage? Adrenaline decaystoofast

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Posted by: perko.8309

perko.8309

Yup, those are my same thoughts, too

Why Signet of Rage? Adrenaline decaystoofast

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Posted by: McFribble.2349

McFribble.2349

You think that’s bad? Look at the Thrill of the Kill trait and tell me that hasn’t gone from bad, to complete and utterly useless.

“Here’s an extra 10 Adrenaline per kill! Too bad it’ll all be gone the second you get it.”

Why Signet of Rage? Adrenaline decaystoofast

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Posted by: St Nap Yppah.1752

St Nap Yppah.1752

I can just imagine the meeting they had.

“let make missed burst skills use adrenaline and have adrenaline decay immediately outside of combat”

“Okay, maybe we should give them something to make their adrenaline gain faster when in combat”

“What about increasing the adrenaline gain on signet of rage”

“Hmm, maybe to strong, must reduce boon durations for this”

For anyone who doesn’t play warriors, I’m here to tell you that the passive adrenaline gain from the skill was useless before the patch and is useless after the patch. The only reason most warriors take it is because there is literally nothing else to take unless you are in a large WvW group and then war banner is viable.

Juggernaut is still a joke, it literally make you worse.

Why Signet of Rage? Adrenaline decaystoofast

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Posted by: fellyn.5083

fellyn.5083

Because it’s balance to take something away when you give a buff guys. Even if the buff is completely useless.

And as we all know everyone said warrior was OP because of the boons that Signet of Rage gave lasted about 5 seconds too long.

So it only makes sense. The adrenaline nerfs were just an after thought, this is obvious by how much thought they put into those changes and how well tested they were.

(edited by fellyn.5083)

Why Signet of Rage? Adrenaline decaystoofast

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Posted by: Harper.4173

Harper.4173

The adrenaline nerfs I might have understood – but the SoR nerf really leaves me at a loss. It’s just plain weird and I don’t remember it ever being called an issue with warrior.

The decay of adrenaline is also pretty terrible – I understand it was done to encourage bursting but the burst skills themselves have been left in the dust by the change.

Adren is now a rare commodity yet most burst skills are in their “pre-adren patch state” meaning they’re balanced for the old adrenaline. Making some borderline useless now.

If here they fall they shall live on when ever you cry “For Ascalon!”

Why Signet of Rage? Adrenaline decaystoofast

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Posted by: Hyperion.4638

Hyperion.4638

I really didn’t understand the logic behind the adrenaline out of combat Nerf, i mean Anet should be happy that we were managing the adrenalin, by that i mean if i am fighting 1v1 and he is dying and if i see another enemy coming i would save my adrenaline to use it on the other person, now i cannot even do that?

Why Signet of Rage? Adrenaline decaystoofast

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Posted by: TokyoGhost.6492

TokyoGhost.6492

Now that they ruined adrenaline, 90% of traits are useless because they where made for previous adrenaline setup. Unless this changes, warriors should be declared as broken.

I made so much mistakes that I now make mistakes without mistake.

Why Signet of Rage? Adrenaline decaystoofast

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Posted by: SkyChef.5432

SkyChef.5432

What else isn’t broken in this game?

People are too serious of their knowledge.