Why are these traits here?

Why are these traits here?

in Warrior

Posted by: Hiki.9310

Hiki.9310

Distracting strikes and body blow should be in Arms; unsuspecting foe and burst precision should be in strength.

Why are warrior’s best condition damage traits outside of their condi trait line while physical damage traits take their spots?

“If it ain’t broke don’t fix it” – Mallyx

Why are these traits here?

in Warrior

Posted by: Khael.7325

Khael.7325

I’m guessing for the same reason that Inspiring Battle Standard is in discipline instead of tactics, and burning arrows is in tactics… our support line. Warrior needs complete revamp.

Why are these traits here?

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Posted by: BlackBunny.3681

BlackBunny.3681

Warriors are outdated….

Why are these traits here?

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Posted by: Olba.5376

Olba.5376

Distracting strikes and body blow should be in Arms; unsuspecting foe and burst precision should be in strength.

Why are warrior’s best condition damage traits outside of their condi trait line while physical damage traits take their spots?

The issue with Body Blow isn’t where it’s placed, it’s what it is. The amount of control skills in condi setups is very small. For a condi-spec, Longbow and Sword MH are pretty much necessary, which leaves you with either Shield or Mace off-hand, utilities and elites for the control effects that trigger Body Blow.

And beyond that, putting Body Blow and Distracting Strikes into Arms means they would compete with Blademaster and Furious, both of which are pretty good traits for Sword.

The thing is, the way it’s currently structured, the trait system is (and has always been) about choosing the best within given restrictions, not about being able to choose whatever the hell you want.

Some people might opt for Body Blow and Distracting Strikes if they are making a build around interrupts.

Inspiring Battle Standard is in discipline instead of tactics,

Shout Builds, anyone?

(edited by Olba.5376)