Why are these traits here?
I’m guessing for the same reason that Inspiring Battle Standard is in discipline instead of tactics, and burning arrows is in tactics… our support line. Warrior needs complete revamp.
Warriors are outdated….
Distracting strikes and body blow should be in Arms; unsuspecting foe and burst precision should be in strength.
Why are warrior’s best condition damage traits outside of their condi trait line while physical damage traits take their spots?
The issue with Body Blow isn’t where it’s placed, it’s what it is. The amount of control skills in condi setups is very small. For a condi-spec, Longbow and Sword MH are pretty much necessary, which leaves you with either Shield or Mace off-hand, utilities and elites for the control effects that trigger Body Blow.
And beyond that, putting Body Blow and Distracting Strikes into Arms means they would compete with Blademaster and Furious, both of which are pretty good traits for Sword.
The thing is, the way it’s currently structured, the trait system is (and has always been) about choosing the best within given restrictions, not about being able to choose whatever the hell you want.
Some people might opt for Body Blow and Distracting Strikes if they are making a build around interrupts.
Inspiring Battle Standard is in discipline instead of tactics,
Shout Builds, anyone?
(edited by Olba.5376)