Q:
Why does f1's CD get reset on interrupt
Which F1? If its the Sword’s channel it probably will, just like any ele channel skill. Axe F1 I’m not to sure on. The others I don’t play around with too much lol.
Sophea Sladorian – Charr Ranger – [DECM] | Sea of Sorrows
Sophea Of Elements – Human Elementalist – [DECM] | Sea of Sorrows
They all go on full CD if interrupted. Why? Because warriors were a class designed with balance in mind while the rest… weren’t.
Jangeol – WvW Warrior
technically, most burst skill cast time is quite short.
most people are intrrupted in the after cast time
technically, most burst skill cast time is quite short.
most people are intrrupted in the after cast time
I can assure you this is not true sir and frankly IDC. no other class gets set of full CD for interrupt EVER. This is a “unique” mechanic for the warrior
can anyone test this ? all skills go on a 5sec CD if interrupted so OP might be mistaking this with the cd of the skill (10s).
can anyone test this ? all skills go on a 5sec CD if interrupted so OP might be mistaking this with the cd of the skill (10s).
I will record this. Im actually baffled nobody has noticed this before… seemed extremely obvious to me very quickly
Just about anybody who plays a warrior knows of this issue… I think it was based on the idea that burst skills were going to be incredibly powerful, game changing things… which they’re not.
Jangeol – WvW Warrior
No need to record. It does full cooldown. Been this way forever and a day. If you PvP you probably have just gotten numb to it.
No need to record. It does full cooldown. Been this way forever and a day. If you PvP you probably have just gotten numb to it.
alright thanks I wasnt looking forwards to jumping into a line of warding with ES and laughing at something I already knew. still doesnt make any sense at all
technically, most burst skill cast time is quite short.
most people are intrrupted in the after cast time
I can assure you this is not true sir and frankly IDC. no other class gets set of full CD for interrupt EVER. This is a “unique” mechanic for the warrior
i dont think you understand my statement
warrior burst skills are technically instant which means the skill is techically complete regardless of landing a hit
blame anet for not making burst skill to have a case time
earthshaker: 3/4s cast time
combustive shot: 3/4s cast time
killshot: 1 3/4s cast time
flurry: 1/2s cast time (with a fairly long channel)
arcing slice: 3/4s cast time
eviscerate: no cast time listed, but apparent as there’s a leap involved causing the ‘cast time’ to be the duration of the leap.
Jangeol – WvW Warrior
earthshaker: 3/4s cast time
combustive shot: 3/4s cast time
killshot: 1 3/4s cast time
flurry: 1/2s cast time (with a fairly long channel)
arcing slice: 3/4s cast time
eviscerate: no cast time listed, but apparent as there’s a leap involved causing the ‘cast time’ to be the duration of the leap.
Flurry nearly insta cast+channel time.
Mace insta cast – maybe its time to put mh mace on?
I agrre tho that resetting back to 10 is just bs.
Name one other skill that shares this “addition” and I wont call BS, till then I see it as just another way for Anet to systematically screw the warriors and frankly im surprised there is neither a trait to change this, nor any outrage on the forums about this already
I actually noticed this a while ago, but I never really wanted to complain on it cause I thought that’s how other skills were for other classes were too. I was kinda kitten ed off before, but now that I know that Warriors are the only class with such mechanic, I don’t even know anymore.
My Longbow tPvP Guide: http://tinyurl.com/Longbow-tPvP (out of date)
i heard guardian’s healing block skill get resets 30 seconds if it got interrupted.
now sure how that happens though.
its a healing + blocking while healing.
i heard guardian’s healing block skill get resets 30 seconds if it got interrupted.
now sure how that happens though.
its a healing + blocking while healing.
Mostly cause unblockable skills. An unblockable necro fear mark or a warrior cc with signet of might active can interrupt it, and since it’s a channeled skill, it goes on full cooldown without healing (which takes place at the end of the channel).
Here the video when this bug happened to me last night :
https://www.youtube.com/watch?v=Dg6Q8D00TfM
Bump for bug fix !
Here the video when this bug happened to me last night :
https://www.youtube.com/watch?v=Dg6Q8D00TfMBump for bug fix !
thanks for the example and nice wipe
technically, most burst skill cast time is quite short.
most people are intrrupted in the after cast time
I can assure you this is not true sir and frankly IDC. no other class gets set of full CD for interrupt EVER. This is a “unique” mechanic for the warrior
i dont think you understand my statement
warrior burst skills are technically instant which means the skill is techically complete regardless of landing a hit
blame anet for not making burst skill to have a case time
Just to let you guys of the warrior forum know, you can safely ignore this guy, pretty sure he’s a mesmer or thief main judging by his statements around our forum lol.
And no, that’s not the issue, f1 skills are not instant, they have an animation time which is their cast time just like gw1 warriors had, no technical cast times but instead animation times which were reduced by IAS skills (increased attack speed). The design is flawed and just a mess, they go on CD when interrupted during their animation where every other class only gets the 5 second interrupt timer regardless of the skills cooldown, trust me on this since I’m a mace warrior and interrupt heals all the time, if they went on full CD I’d know.
It’s true. Any F1 skill with an animation goes on full CD even if you interrupt. Easily tested too. Make a level 1 warrior, enter HotM.
Longbow: Start to fire your F1 skill, then dodge roll. 10 second CD.
Rifle: Start up killshot, and then move to interrupt. Full 10 second CD.
Some F1’s like Axe and Sword are fast so it rarely comes up, but if you interrupt them at the perfect time, they too go full CD.
technically, most burst skill cast time is quite short.
most people are intrrupted in the after cast time
I can assure you this is not true sir and frankly IDC. no other class gets set of full CD for interrupt EVER. This is a “unique” mechanic for the warrior
i dont think you understand my statement
warrior burst skills are technically instant which means the skill is techically complete regardless of landing a hit
blame anet for not making burst skill to have a case time
Just to let you guys of the warrior forum know, you can safely ignore this guy, pretty sure he’s a mesmer or thief main judging by his statements around our forum lol.
And no, that’s not the issue, f1 skills are not instant, they have an animation time which is their cast time just like gw1 warriors had, no technical cast times but instead animation times which were reduced by IAS skills (increased attack speed). The design is flawed and just a mess, they go on CD when interrupted during their animation where every other class only gets the 5 second interrupt timer regardless of the skills cooldown, trust me on this since I’m a mace warrior and interrupt heals all the time, if they went on full CD I’d know.
dont shoot the messenger
burst skills dont have a cast time, although after cast time is long
i do play a crit everate warrior so i know how frusting to get interrupted but mising burst dont use adrenline.
do you wanna fight? well, there is no point arguing with you and you think i cannot understan buff and nerfs for the warrior. i might as well challenge you to see which build is better unless you are a eu player
animation counts as after cast time. i am not defending or endorsing the mechanic but answering the op question. yes, i know f1 is not an instwnt due to long animation but using the skill is
(edited by loseridoit.2756)