Why must everything always be nerfed?

Why must everything always be nerfed?

in Warrior

Posted by: JustARTificial.3175

JustARTificial.3175

So I’ll be leaving all of the individual nerfs alone (looking at you Combustive Shot). My main gripe, is that all of the classes will receive nerfs. As it stands, the game Meta has Warrior/Guardian as God Tier. Anything else is a benchwarmer. So why must Warrior/Guardian slowly be brought down to the same level as every other class (except Ranger which is fundamentally broken), as opposed to buffing the other classes.

The Warrior and Guardian function(ed, if you didn’t care for Hammer or CS) perfectly fine, it’s the other classes that have dips and dives. The Warrior has multiple builds, whilst Ranger only has 1 build and that has NO RANGED capabilities on a RANGER.

I’m not saying the Warrior didn’t need/deserve a nerf, however when you are equally pummelling the other classes then we are getting no where.

It’s incredibly simple logic:
Nerf War/Grd + Nerf Others = Less of everything, and gain nothing
Nerf War/Grd + Buff Others = A balanced game

As for the Ranger, simple coding/animations to allow the Pet’s to attack whilst moving or buffing Pet movement speed in chase scenarios would go a long way to fixing multiple issues with that class. Another simple one, when you evade the Pet has a window of invincibility as well as yourself, since ANet seem incapable of programming AI that runs out of AoE zones or has simple dodging mechanics DESPITE the enemy AI clearly possessing such a thing.

Why must everything always be nerfed?

in Warrior

Posted by: Doon.2364

Doon.2364

I agree. They should just buff the weaker classes to meet up with the warrior. The warrior was finally at a good spot before this recent patch. Some of the blame also lies with some players who always scream “nerf, it’s too OP”. These same people should have call for buffs of their own class instead.

The thing I hate most about nerf for class balance is that it affects PvE unintentionally. I play PvE most and a damage nerf is harsh there.

Why must everything always be nerfed?

in Warrior

Posted by: Kontrolle.3514

Kontrolle.3514

i play since beta and no class is even close to the amount of nerfs that the engineer got.
In every single patch.
And no we are not talking about ~% adjustments of something we talk about big fat overnerfs that destroyed entire builds (plural) and traits.

in more then one jear of gw2 i came across just 1 nerf-engineer thread and this thread was about perplexity runes which, jes exactly got nerfed into uselesness today.
I would admit that these runes were broken, they would have been in a world without warriors but in reality 50%+ population in wvw plays warriors with an insane uptime of stability and with insane condition cleanse, imunity.

(edited by Kontrolle.3514)

Why must everything always be nerfed?

in Warrior

Posted by: Kontrolle.3514

Kontrolle.3514

The thing I hate most about nerf for class balance is that it affects PvE unintentionally. I play PvE most and a damage nerf is harsh there.

Im sry to say this but balance doenst matter at all in pve its just bashing npcs which oh surprise the warrior is also the best class for.