Will Rage skills work with Peak Performance?

Will Rage skills work with Peak Performance?

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Posted by: Thuggernaut.1250

Thuggernaut.1250

Q:

So, with the announcement of “Rage” utility skills for the Berserker specialization, I wonder if they will receive the damage boost from Peak Performance? ANet did describe them as glorified Physical skills, so it would make sense if they received the same bonuses.

However, the following text from the announcement leads me to believe that the Berserker line will include a separate trait for Rage skills:

“Berserker traits fall into three categories, each augmenting a different aspect of the berserker. The first line is focused on brawling and provides benefits for being in berserk mode and tools for gathering up enemies to slaughter.”

https://www.guildwars2.com/en/news/meet-the-berserker-warriors-elite-specialization/

Can we please get a definite response from the devs? It seems confusing to introduce a new utility line for Warrior, when we already receive CC from Physical, and adrenaline boosts from Vigorous Shouts. I sense a lot of a overlapping functionality with the Berserker, rather than new functionality for the Warrior profession.

Will Rage skills work with Peak Performance?

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Posted by: Robert Gee

Robert Gee

Game Designer

A:

Rage skills are a new skill type. They are not considered Physical skills and will not gain a bonus from Peak Performance.

Will Rage skills work with Peak Performance?

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Posted by: Choppy.4183

Choppy.4183

Robert, I’d like to say (hopefully without sounding like a shameless kiss kitten ) that I appreciate you taking the time to engage the forums as you develop the Berserker. I’m sure I’m not the only one.

I’ve also read that you were involved with developing the Chronomamcer and adjusting the mesmer traits generally, the most interesting specialization and most synergystic trait lines in the game. Whatever the result, the warrior appears to be in good hands.

I’m Biff Rangoon, and I approved this message.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)

Will Rage skills work with Peak Performance?

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Posted by: Thuggernaut.1250

Thuggernaut.1250

Rage skills are a new skill type. They are not considered Physical skills and will not gain a bonus from Peak Performance.

Thanks for the clarification, and for taking the time to answer our questions. I do look forward to seeing what Berserker brings to the table for Warrior.

Will Rage skills work with Peak Performance?

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Posted by: quaniesan.8497

quaniesan.8497

Robert, question: If all adrenaline bars merged into one, then cleansing ire only cleanse one condition?

P.S. thanks for actively and constructively engaged in conversation. A stark contrast in some certain forum I could name.

If ya no longer see me after this post,
it means THEY got me for " neg criticism in clever disguise".
Know that it has been fun and I love ya all.

Will Rage skills work with Peak Performance?

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Posted by: Jzaku.9765

Jzaku.9765

Whatever the result, the warrior appears to be in good hands.

Not particularly Fast Hands though.

Fast Hands baseline w h e n

Will Rage skills work with Peak Performance?

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Posted by: mPascoal.4258

mPascoal.4258

Robert, question: If all adrenaline bars merged into one, then cleansing ire only cleanse one condition?

P.S. thanks for actively and constructively engaged in conversation. A stark contrast in some certain forum I could name.

That was already answered so many times, including the ZAM article
It’s one bar but it will count as 3 for traits like Cleansing Ire, Berserker Power, etc etc

Phask - Guardian/DH | Phaskk - Warrior | Phaask - Revenant

Will Rage skills work with Peak Performance?

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Posted by: Choppy.4183

Choppy.4183

Whatever the result, the warrior appears to be in good hands.

Not particularly Fast Hands though.

Fast Hands baseline w h e n

Indeed. I’m really hoping Robert looks at this and comes to the same conclusion most of us have – that making FH baseline would open up so much build diversity potential without much power creep, if any.

If it did result in a particularly OP build, the build could be dealt with accordingly without sacrificing diversity.

There was another excellent thread here somewhere with suggestions on how to divorce our current weapon traits from specific weapons, again increasing the potential for build diversity without necessarily power creeping (though higher risk than baseline FH I think). Anyway, hopefully he considers it as a way for the warrior to better utilize the large weapon diversity that’s intended as a class feature concept.

I’m Biff Rangoon, and I approved this message.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)

(edited by Choppy.4183)