WvW - Gutbuster

WvW - Gutbuster

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Posted by: ArtemisEntreri.4138

ArtemisEntreri.4138

Hey guys - short description and let me know how it looks. I have this build and a GC build in mind revolving around hammer. Method is to run in to the zerg and take a ton of punishment, dish out some damage, CC and get out. Run in, block to reflect missles and gain might, stun my target with shield bash, stomp nearby, switch to hammer, do some damage with my aoe cripple+1 sec immobilize, knockbacks, knockdowns, stuns, fears, and when I get focused dropped endure pain as I retreat giving me defy pain as a backup.

http://gw2buildcraft.com/calculator/warrior/?8.4|2.1c.h17|c.1c.h19.e.1c.h4|1n.7m.1n.7m.1n.7m.1n.7m.1n.7m.1n.7m|1i.64.1n.64.1n.64.1n.64.1n.64.1c.64|0.0.u5ab.k17.k61|3t.1|5y.66.68.6i.6m|e

Biggest weakness, condition removal but I might be ok to swap to Mending if I have to. I just really liked the idea of dropping a burst then hitting that again for another burst ability. Just hit 80 on the warrior and plan to build something like Sanny did on his warrior for GC.

Thanks!

Guardian / Warrior / Thief / Necromancer
Black Gate – Immortals of the Mist [IoM]

(edited by ArtemisEntreri.4138)

WvW - Gutbuster

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Posted by: peter.9024

peter.9024

I think superior rune of earth makes you more tanky then dolyak. I’d also suggest switching mighty defenses for either heightened focus or mobile strikes. Rest looks good!

Skullclamp

WvW - Gutbuster

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Posted by: Julie Yann.5379

Julie Yann.5379

I am not familiar with the synergy of your build but you could swap fear me with signet of stamina for cond. removal or you could try the Superior rune of Melandru which can reduce the Condition and Stun time on you by 25%. I agree with peter about switching mighty defenses for something else. All in all, a pretty solid hammer build.

Be careful what you wish for, Anet might just give it to you “HoT”
“…let us eat and drink, for tomorrow we shall die;.”

WvW - Gutbuster

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Posted by: ArtemisEntreri.4138

ArtemisEntreri.4138

I think superior rune of earth makes you more tanky then dolyak. I’d also suggest switching mighty defenses for either heightened focus or mobile strikes. Rest looks good!

Would runes of earth be a little lackluster due to no source of protection boon besides the proc on hit? 40% would only give me 1-2 seconds increased for the boon. Magnetic aura and defy pain going off at 20% health wouldn’t be too bad either though.

What about Superior Rune of the Guardian or the 1s burn? Don’t care much for the +healing power...

I just grabbed Dolyak for the +vital too. The health regain wouldn’t be that noticeable. Melandru looks rather nice though!

Guardian / Warrior / Thief / Necromancer
Black Gate – Immortals of the Mist [IoM]

WvW - Gutbuster

in Warrior

Posted by: peter.9024

peter.9024

Earth will proc when you go in, which is also the time you need protection the most. Melandru is also good if you run with -condi food.

Skullclamp