WvW/TPvP Hammer Warrior Build + Video

WvW/TPvP Hammer Warrior Build + Video

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Posted by: Laceration.4290

Laceration.4290

Hello warriors. Decided to post up my latest video and build here that I’ve been running in wvw and tpvp succesfully for the past few weeks.

High damage and survivability is achieved through hard CC, yes this is a stunlock build. The more you keep them stunned, the more damage you do to them and less they do to you ofc.

There are some flaws with the build like some people have said they have an issue with the lack of mobility. True, if a high mobility class decides to disengage you won’t be catching up to them with this build. Also ranger running rampage as one or a plagueform necro(in tpvp youll be seeing alot of these -.-) counters the build. In a 1v1 it usually results to me spamming mace auto attack while blocking/kiting.

All in all the build is well balanced on both damage and defense, there are a few flaws but nothing that renders the build useless. If you got any questions don’t hesitate to ask!

WvW Build: http://intothemists.com/calc/?build=-s;4NKVP0f4kL-60;9;59T-T;13;0189;147An-F26;16TsW6TsWg-kc0-HXO0;1jV71t1IZ3_Va-30HV1a;9;9;9;9;9;9;14-6N

TPvP Build: http://intothemists.com/calc/?build=-ss-Bx;0NKVP0f4NL-60;9;59T-T;13;0189;147AC-F26;1TsW6TsW65kZ

Video: http://www.youtube.com/watch?v=w2fFikAvW_M

Dr Laceration [AiD]
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WvW/TPvP Hammer Warrior Build + Video

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Posted by: Bhima.9518

Bhima.9518

Great build that looks to be a great alternative to my 0/0/20/20/30. I’m starting to see the benefit of going Melandru/condi lowering food. Basically, you just don’t need to take any condi removal (besides the trait) nor do you actively need to worry about it that much. I have been running a shout build with solidiers and warhorn for condi removal, but it means you have to react defensively too often and be caught in sword/warhorn. This leaves you focusing on just smashing stuff.

WvW/TPvP Hammer Warrior Build + Video

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Posted by: kurtosis.9526

kurtosis.9526

I play almost the exact same WvW build except geared exclusively for big zerg battles, love it.

Warrior’s Sprint and Mobile Strikes for survivability through mobility. No Zerker pieces, only Cavalier, Valkyrie, or Soldier. Heightened Focus + For Great Justice! to compensate for the lost Precision.

But the playstyle is the same. Good survivability, strong Earthshakers on 7.75 cd. Unsuspecting Foe + Merciless Hammer + Heightened Focus + Fury + Sigil of Impact (or in your case DoE + Burst Mastery) + gear optimized for Power and Crit Damage = some hard hitting Earthshakers, Skull Crackers, and Shield Bashes.

WvW/TPvP Hammer Warrior Build + Video

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Posted by: kurtosis.9526

kurtosis.9526

Great build that looks to be a great alternative to my 0/0/20/20/30. I’m starting to see the benefit of going Melandru/condi lowering food. Basically, you just don’t need to take any condi removal (besides the trait) nor do you actively need to worry about it that much. I have been running a shout build with solidiers and warhorn for condi removal, but it means you have to react defensively too often and be caught in sword/warhorn. This leaves you focusing on just smashing stuff.

Shout/Soldier Runes builds are strong when your guild frontline is 5-10 warriors and guardians all running that build. The cross-healing and condition removal is really strong.

But I find if you’re running in a disorganized pug zerg or solo/small group roaming, the Melandru version is better. More selfish, but when you can’t rely on group condition removal as much, it’s a nice option to have.

I carry both sets with me and swap armor and retrait as the situation dictates.

WvW/TPvP Hammer Warrior Build + Video

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Posted by: Laceration.4290

Laceration.4290

Great build that looks to be a great alternative to my 0/0/20/20/30. I’m starting to see the benefit of going Melandru/condi lowering food. Basically, you just don’t need to take any condi removal (besides the trait) nor do you actively need to worry about it that much. I have been running a shout build with solidiers and warhorn for condi removal, but it means you have to react defensively too often and be caught in sword/warhorn. This leaves you focusing on just smashing stuff.

Shout/Soldier Runes builds are strong when your guild frontline is 5-10 warriors and guardians all running that build. The cross-healing and condition removal is really strong.

But I find if you’re running in a disorganized pug zerg or solo/small group roaming, the Melandru version is better. More selfish, but when you can’t rely on group condition removal as much, it’s a nice option to have.

I carry both sets with me and swap armor and retrait as the situation dictates.

^This.

My build is for solo roaming or small scale battles with guildies. For a real raid/GvG I’ll still use PVT/Knight gear with soldier runes, shouts heal, traited warhorn and hammer.

Like Kurtosis said if you’re running in a pugzerg you can go more selfish with melandru runes, it still works really well.

Dr Laceration [AiD]
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