WvW Warrior Build !
Woooow that second build!
I didnt knew that those traitlines work so well!
You are the best theory crafter ever!
How long did you theory craft before you got the build?
You are such a genius!
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Woooow that second build!
I didnt knew that those traitlines work so well!
You are the best theory crafter ever!
How long did you theory craft before you got the build?
You are such a genius!
now you know
I was sarcastic. Cause I know you didnt maked the build.
Please dont feel genius with builds that you didnt maked.
It looks weird.
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I was sarcastic. Cause I know you didnt maked the build.
Please dont feel genius with builds that you didnt maked.
It looks weird.
no **** ! you were sarcastic really ?? as if i didn’t know … ofcourse i didn’t make the build “show me where i said i created this build ?”, a lot of warriors are playing the build now, anyway for warriors there are not many builds you can use, you can count them on one hand. the idea was just of using the same gear and runes to do anything in WvW, for the new players starting to play, not for old players already skilled, the forums here are to discuss stuff, and help other players, isn’t it??
anyway, thanks for you reply, even though it was sarcastic, at least u check and read, unlike others.
good day
(edited by Mirkava.8526)
Ahh oke xd
I think the reason why people dont reply on it is cause almost all warriors using that roaming build for the last 6 months, so for most people its old. And the new people hardly check forums
U N D E R W O R L D
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Ahh oke xd
I think the reason why people dont reply on it is cause almost all warriors using that roaming build for the last 6 months, so for most people its old. And the new people hardly check forums
that’s so true, i quit the game for over 2 years, and came back and had the same trouble hehe, when i figured it out, i thought posting it might help, but u are right, only few check the forums
Thanks for posting but as was mentioned and I blame ANET , the build diversity is so low that there are very very very few real choices in what traits to take so pretty much anyone who can read will take those traits. And Marauder/Durability with some zerker pieces are defacto choice for a very long time now.
I personally mix Marauder with some wanderer/Commander pieces for the extra boon duration and toughness. I find that to be very useful for absorbing bursts and the boon duration is great.
“Buff my main class, nerf everything else. "
I also use lots of commander. I don´t need the extra ferocity or vitality. The boon duration is just great and the extra toughness with warriors self regeneration anoying …
your zerg build doesn’t have enough cleanse, + gs is the favorite. if you are lagging whirlwind attack is the skill to q..
rousing resilience in roam also looks odd. toughness is only good 5 on 5 when theres alot coming in , even then its better to take fixed damage reduction food as its more efficent on the diminishing returns , 2.5k>3.5 armour is ok for background damage but in pvp against HOT you will get baked in your armour -waste of time.
If you take smash brawler switch discipline for strength.
if you have a wvw guild ask them to give you some tips.
rousing resilience in roam also looks odd. toughness is only good 5 on 5 when theres alot coming in , even then its better to take fixed damage reduction food as its more efficent on the diminishing returns , 2.5k>3.5 armour is ok for background damage but in pvp against HOT you will get baked in your armour -waste of time.
If you take smash brawler switch discipline for strength.
if you have a wvw guild ask them to give you some tips.
I use Rousing Resilience on my roaming build all the time. Because In T1 I very very rarely come across 1v1. Usually 3 or more try and jump me and with the excess CC flying around I can instantly proc rousing resilience which gives me a nice heal, 1000 extra toughness and stability (from Eternal Champ). Plus with so many thieves around its a free instant heal/Stability since they always mindlessly headshot spam.
“Buff my main class, nerf everything else. "
its nice, and unlike cleansing ire its not part of the lightbulb give away. I’ve used it with shrug it off but still don’t think its part of a roam build if you aren’t prepared to pvp you cant roam lower tiers. There’s also no way I would use durability runes without a guardian group as we don’t generate enough boons. if you take last stand you increase stances and the stab means you can swap eternal champion (for zerg swimming) with bloody roar , which helps with the kiters.
I find the best thing for thieves is taking rifle as the alt to keep it flexible, the push on rifle butt and the extra dodge.. gunflame .
its nice, and unlike cleansing ire its not part of the lightbulb give away. I’ve used it with shrug it off but still don’t think its part of a roam build if you aren’t prepared to pvp you cant roam lower tiers. There’s also no way I would use durability runes without a guardian group as we don’t generate enough boons. if you take last stand you increase stances and the stab means you can swap eternal champion (for zerg swimming) with bloody roar , which helps with the kiters.
I find the best thing for thieves is taking rifle as the alt to keep it flexible, the push on rifle butt and the extra dodge.. gunflame .
I can agree with that. When dueling thieves especially I take bloody roar. And I have a full set of armor with defender runes for dueling, which is better than durability. But if im in a 2-5 man group I always wear my durability rune armor because the boons are much better when scaled for a group.
“Buff my main class, nerf everything else. "
its nice, and unlike cleansing ire its not part of the lightbulb give away. I’ve used it with shrug it off but still don’t think its part of a roam build if you aren’t prepared to pvp you cant roam lower tiers. There’s also no way I would use durability runes without a guardian group as we don’t generate enough boons. if you take last stand you increase stances and the stab means you can swap eternal champion (for zerg swimming) with bloody roar , which helps with the kiters.
I find the best thing for thieves is taking rifle as the alt to keep it flexible, the push on rifle butt and the extra dodge.. gunflame .I can agree with that. When dueling thieves especially I take bloody roar. And I have a full set of armor with defender runes for dueling, which is better than durability. But if im in a 2-5 man group I always wear my durability rune armor because the boons are much better when scaled for a group.
I tend to use Durability with Dumplings, this giving a nice boost to durations wherein the might on crit from the dumplings can push your power from that source alone higher then what many of the foods offer.
When this coupled with higher fury and swiftness and quickness from berserk mode it hard to beat.
roaming builds are subjective (I take old skool runes of strength) but so are zerg with eterrnal champion we have the option to go further than guardians, especially if you take cleansing ire , blobs cant evade the lightbulb. the zerg build looks to be guard’ish or mid blob which suggests more banners or burnzerker for efficency , but depends how you play and who you play with. It takes 20 mins on teamspeak with new wvw warriors to get them going. weapons they prefer then traits +runes + utilities need to be sync’d. theres no one size fits all. trait tree flexible? (above) no . that’s bs. every choice should match. and you cant do it without talking about peoples play style.
metabattle is balls