WvW build and weapons using knights armour.
It sounds like you are focusing on “tanking” with an unnecessary amount of Toughness, and thinking of adding vitality to one of the highest base HP classes in the game. You have decent power, a ton of toughness, and a good crit rating….but no crit damage (which is where your burst comes from without CC)
I am a little bit biased, but I like to actually hurt the things I want to hurt, rather than hit like a wet noodle and run away :P
Running Knight’s Gear with Melandru, with zerker trinkets and weapons (and ofc a variety of traits) you can get a balance. 3k attack, 3k armor, and roughly 45% crit chance (without fury) is what I am trying to maintain and balanced gear works well with a variety of builds.
But if you are going pure Toughness and just want to not die. You will want to focus more on sigils and traits to simply help you not die (because in the end you won’t be 1v1ing people in tank gear…cmon) and weapons that give you CC (Hammer, Shield, Mace, Sword)
GS is good for mobility, but unless you are building for at least SOME damage, it won’t help you much in that aspect, since it is a very critical based weapon (base damage be kitten ed). And since you are looking at running down the tactics line for shout heals, you are limiting yourself to a purely support role.
The value of toughness will start to fall off the more you actually get (since the ratios compared to other stats, means you will be getting less out of your stats in total) and adding Vitality also seems nice, but you start with an already high HP pool, it can feel like a wasted stat at times.
But in the end, it all comes down to your playstyle. I play my warrior as more of a bully, assassin style attacker. Get in and get into peoples faces until they start focusing on you, then get out to infuriate them….then come back in guns blazing when they focus on something else.
Running Knight’s Gear with Melandru, with zerker trinkets and weapons (and ofc a variety of traits) you can get a balance. 3k attack, 3k armor, and roughly 45% crit chance (without fury) is what I am trying to maintain and balanced gear works well with a variety of builds.
Hey thanks for all the info!
the stuff i quoted really got me hooked. what sort of weapons and build would go for this?
thanks again!
I use to run knights, it only gives you 8% crit chance. Go full PVT and get your damage from accessories.
Warrior
Far Shiverpeaks
can you please clarify what PVT gear is?
i thought it was power vitality and toughness.
can you please clarify what PVT gear is?
i thought it was power vitality and toughness.
PVT is Power/Vitality/Toughness (primary Power)
Knights is primary Toughness, so you get less power out of it overall, but more toughness.
I have a set of PVT as well, but losing 11% crit chance, and losing nearly 120 toughness, for a bit of health and 100 power doesn’t really float my boat, which is why I stick with Knights + Zerker
(edited by Zietlogik.6208)
If you’re looking for a weapon to pair with GS but don’t like hammer, Mace / Shield is a good choice. You get a block, a counter, two stuns and a daze. As for a build, try 0, 20, 20, 0, 30 or 0, 10, 30, 0, 30 and all signets. Works great for me with PVT + Knights/Zerk.