WvW dual wield zerg build
I’m not really sure about it but something using axe/mace after patch could be pretty good. Those 10 stacks of vulnerability from mace 4 with the 4 stacks you get from axe could sound pretty neat for burst set up. The tremor velocity change will probably make it better at tagging enemy players in the zerg.
I don’t have time to make a build right now but I would start with something like this. I might be wrong.
There’s a commander on my server who runs Sword/Mace and Hammer. Still have mobility and soft CC on Sword, but you pick up Tremor. Could be worth a try.
There’s a commander on my server who runs Sword/Mace and Hammer. Still have mobility and soft CC on Sword, but you pick up Tremor. Could be worth a try.
Yea but his main weapon is most likely the hammer, sword and mace are the fallback for when hammer skills are on cooldown.
I want a dual wield set that is the MAIN set, with maybe a long bow or rifle as fallback.
I sometimes use GS/sword+axe for the lulz… or Axe/Mace (offhand got buffed now) and sword/axe. Just need to watch for retaliation damage on axe#5.
It’s of course not the best build but its fun. :-)