WvW roaming/small group build help

WvW roaming/small group build help

in Warrior

Posted by: Hadokken.2194

Hadokken.2194

I’ve been leveling a warrior for WvW and maybe a bit of dungeons, and would like some feedback on how well this build will hold up in a small group setting or solo for WvW. The general idea behind this build is to be fairly durable while still being a damage threat.

http://gw2skills.net/editor/?fIIQRAnc8ejkONvxQyOMxBE0DNsK2CThfQ9YOsj4A-jkDBYfChofwYLQ0yQEBBkhDO5pIasVRFRjV7ATVKpqXCyWdAmzR2jTZFA-w

Edit: link had wrong traits.

(edited by Hadokken.2194)

WvW roaming/small group build help

in Warrior

Posted by: Kalarchis.8635

Kalarchis.8635

You’re too scattered in your gear, skill and trait choices. You need to focus and specialize. You’ve got all that zerker gear but only 30% crit chance; what’s the point? Better to put those 10 in Strength into Arms instead, put more signets on, and use Deep Strike. That plus Signet of Malice brings you up to about 50% crit chance, much more fitting of that much crit damage. Switch Vigorous Focus for Warrior’s Sprint or Signet Mastery on preference.

Why runes of Lyssa? The perks are not great. Try Melandru, or Scholar if you want more DPS. Axe / Sword is fine, but I would lose Sword / Shield in favor of Mace / Shield, Greatsword, or Hammer. Give it a try.

WvW roaming/small group build help

in Warrior

Posted by: Hadokken.2194

Hadokken.2194

Im not sure why the traits were off, but in the discipline tree it was supposed to be warriors sprint and signet mastery. this is the fixed one:
http://gw2skills.net/editor/?fIIQRAnc8ejkONvxQyOMxBE0DNsK2CThfQ9YOsj4A-jkDBYfChofwYLQ0yQEBBkhDO5pIasVRFRjV7ATVKpqXCyWdAmzR2jTZFA-w

The general idea behind this build is to be fairly durable while still being a threat. Since i plan to run either solo or in a small group i felt like the Lyssa runes would be fine as an additional condition removal (that and i needed to bring my crit chance up).

Without food buffs or signet of rage active, i would sit around 44% crit chance.
I chose sword (and bull charge) for the added mobility over mace

I didnt like the feel of the greatsword or hammer while leveling up, but i might give them a try. thanks for the feedback though

(edited by Hadokken.2194)

WvW roaming/small group build help

in Warrior

Posted by: Rigel.3092

Rigel.3092

I use this build when roaming in WvW – still effective today. The key to the build is knowing it inside and out – both its weaknesses and strengths, and being a fairly competent player, knowing when to retreat, pull back and regroup, and when to go kitten deep, so to speak.
http://www.youtube.com/watch?v=6r4E9N50lTs

WvW roaming/small group build help

in Warrior

Posted by: Hadokken.2194

Hadokken.2194

I use this build when roaming in WvW – still effective today. The key to the build is knowing it inside and out – both its weaknesses and strengths, and being a fairly competent player, knowing when to retreat, pull back and regroup, and when to go kitten deep, so to speak.
http://www.youtube.com/watch?v=6r4E9N50lTs

that crit is pretty crazy, lol.

WvW roaming/small group build help

in Warrior

Posted by: Kalarchis.8635

Kalarchis.8635

If you’re looking for mobility, GS is the way to go. Skills 3 and 5 mean you won’t need Bull’s Charge. Lyssa removes all conditions every 48 sec with your traits, but Signet of Stamina does the same thing every 36 and gives you better endurance regeneration to boot. Similarly, Dolyak Signet does Balanced Stance’s job but better. Signet of Fury then adds 180 precision, covering the 165 you lose by swtiching to Scholar’s runes.

That would put you at base 45% crit chance and 71 on crit damage with 3k armor and 22k health. Sounds pretty good to me.